Here are some ideas to avoid 14 hour games of unchecked Japenese expansion with Germany struggling to hold more than 4 territories.
Place a (unlimited production) IC and AA in Australia and make it an Allied capitol under the UK player’s control. Capturing Australia counts toward the Axis victory conditions. When the UK player collects his income, it must be divided evenly (within 2 ipcs) between Great Britain and Australia. Australia can only build at the Australia IC. Great Britain can only build in Great Britain. Once placed on the board there is no distinction between Great Britain’s units and Australia’s units.
Use the same set-up for Great Britain as for Australia. (2inf, 1arm, 2ftrs, 1bom, 1Bshp, 1trn, 1AA, 1IC) Australia is also worth 8 ipcs.
Reprinted from this link- http://pub6.ezboard.com/faxisandalliesessayfeedbackaxisandallies.showMessageRange?topicID=991.topic&start=21&stop=40
You might also want to use some of the rules here (2nd post)-
http://pub50.ezboard.com/fthrashersaxisandalliesforumsfrm2.showMessage?topicID=394.topic
Axis Bshp’s transporting a single inf can really help germany in africa, especially if they are 2 hit bshp’s.