Vance (axis) versus Omega1759(Allies+10), G1940.2 notech

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship and 9 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from 26 Sea Zone to 13 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 13 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 13 Sea Zone, round 1 :  3/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 13 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                2 cruisers moved from 26 Sea Zone to 10 Sea Zone
                1 battleship moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 13 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                1 battleship and 9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    New South Wales : 2 fighters and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 9 submarines and 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 infantry
        Morocco : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 31
        Japanese : 50 / 50
        Americans : 52 / 74
        Chinese : 4 / 13
        British : 33 / 39
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                9 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kweichow : 2 infantry
        Hunan : 1 infantry
        Szechwan : 3 artilleries, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 31
        Japanese : 48 / 50
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 39
        UK_Pacific : 6 / 7
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.444
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 battleship moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 mech_infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery moved from 95 Sea Zone to Sardinia
                2 infantry moved from Burma to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                3 infantry moved from Burma to Shan State
                2 fighters moved from Yunnan to Shan State

  • '17 '16 '13 '12

    Scramble orders for Italy?

    No Scramble?

  • '17 '16 '13 '12

    Scrambling seems out of question, taking the chance  :-D

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Combat Move - British
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 battleship moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 mech_infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery moved from 95 Sea Zone to Sardinia
                2 infantry moved from Burma to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                3 infantry moved from Burma to Shan State
                2 fighters moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 1 :  5/9 hits
                        Japanese roll dice for 1 armour in Shan State, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        British roll dice for 2 submarines in 95 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters and 2 transports in 95 Sea Zone, round 1 :  7/14 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 95 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Italians , 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
                    British win with 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 46
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
                Battle in Sardinia
                Battle in Sicily

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Persia
                1 tactical_bomber moved from 98 Sea Zone to Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 aaGun moved from Burma to Shan State
                2 fighters moved from Shan State to Szechwan
                1 tactical_bomber moved from Shan State to Burma
                1 bomber moved from Shan State to Burma
                1 aaGun moved from Yunnan to Burma
                9 infantry moved from India to Burma
                1 armour moved from Kenya to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 fighters placed in Persia
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Szechwan : 2 fighters
        Shan State : 1 aaGun and 5 infantry
        Burma : 1 aaGun, 1 bomber, 9 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield and 1 harbour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Sicily : 1 flag, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag, 1 artillery and 1 infantry
        95 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        79 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 1 factory_minor, 4 fighters and 1 tactical_bomber
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 30 / 31
        Japanese : 47 / 50
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 41
        UK_Pacific : 7 / 0
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 2.973
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 37

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.960
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '14 '12

    Test summary from TripleA, engine version: 1.6.1.4, time: 23:36:57

  • '17 '16 '15 '14 '12

    Ah ha!  :-)

  • '17 '16 '13 '12

    UK’s turn.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                6 artilleries and 6 infantry moved from Northern Italy to France
                1 aaGun and 1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 artillery and 7 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        New Guinea : 2 infantry
        Line Islands : 1 infantry
        Dutch New Guinea : 1 flag
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 29 / 31
        Japanese : 47 / 50
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 41
        UK_Pacific : 7 / 7
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 infantry
        United Kingdom : 1 infantry
        Morocco : 1 fighter
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Algeria : 2 infantry
        95 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 29 / 31
        Japanese : 47 / 50
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 41
        UK_Pacific : 7 / 7
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    I will SBR Moscow with 4 bombers, 2 fighters.  I assume no intercept 6 against 1.

  • '17 '16 '13 '12

    BTW, where is convoy damage for Italy?

    Italy should lose 7 IPC because of the ships there. Has Germany been collecting Norway all along?

  • '17 '16 '13 '12

    @variance:

    I will SBR Moscow with 4 bombers, 2 fighters.  I assume no intercept 6 against 1.

    No intercept

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 bombers moved from Western Germany to Russia
                2 fighters moved from Belarus to Russia
                1 mech_infantry moved from Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 armour moved from Archangel to Belarus
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Bessarabia from Russians
                3 tactical_bombers moved from Belarus to Western Ukraine
                2 tactical_bombers moved from Belarus to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,6,5,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Western Ukraine
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Bryansk
                3 tactical_bombers moved from Western Ukraine to Bryansk
                4 bombers and 2 fighters moved from Russia to Bryansk
                7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Belarus to Smolensk
                1 aaGun, 7 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 fighters moved from Western Germany to Bryansk
                5 infantry moved from Western Germany to France
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Germans collect 45 PUs (5 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 infantry moved from Tambov to Russia
                2 aaGuns moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 armour moved from Vologda to Russia
                20 infantry moved from Vologda to Russia
                1 mech_infantry moved from Vologda to Russia
                2 infantry moved from Olgiy to Timguska
                2 aaGuns moved from Yenisey to Timguska
                18 infantry moved from Yenisey to Timguska
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 20 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 4 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 23 / 23
        Japanese : 47 / 50
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 41
        UK_Pacific : 7 / 7
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                4 bombers moved from Caroline Islands to Shan State
                3 fighters moved from Kwangsi to Shan State
                1 mech_infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from French Indo China to Shan State
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 47 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Hawaiian Islands from Americans, taking 54 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 4 bombers, 3 fighters and 1 mech_infantry
                    British defend with 1 aaGun and 5 infantry
                    Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 bombers and 1 mech_infantry
                    Casualties for British: 1 aaGun and 5 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Shan State to French Indo China
                1 artillery and 3 infantry moved from Kwangsi to French Indo China
                1 aaGun moved from Amur to Buyant-Uhaa
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 29 Sea Zone to 26 Sea Zone
                3 fighters and 3 tactical_bombers moved from Marshall Islands to 26 Sea Zone
                1 cruiser moved from 32 Sea Zone to 26 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 carriers, 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 armour placed in Japan
                4 destroyers placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • '17 '16 '15 '14 '12

    If USA attacks Rome, please lose 3AA and then start on infantry - save 1AA.
    If UK attacks Rome, please scramble 1 fighter to stop bombardment.

  • '17 '16 '15 '14 '12

    also, lose the bomber after the infantry and before the tanks.

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