Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
BotA 03: Make_It_Round vs. lalapalooza
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Commence au festivale!
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Carthage
Carthage buy 2 cavalrys, 1 city, 3 hoplites and 5 spearmen; Remaining resources: 0 PUs;Combat Move - Carthage
1 swordman moved from Gades to SZ 14
1 swordman moved from Acci to SZ 14
2 biremes and 2 swordmen moved from SZ 14 to SZ 15
2 swordmen moved from SZ 15 to Siga
1 swordman moved from Hispatis to Pax Julia
2 spearmen moved from Hispatis to Pax Julia
2 cavalrys moved from Corduba to Pax Julia
3 spearmen moved from Carthago Nova to Castulo
2 swordmen moved from Carthago Nova to Castulo
3 swordmen moved from Corduba to Castulo
4 spearmen moved from Corduba to Castulo
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 hoplite, 1 trireme and 1 warelephant moved from SZ 36 to SZ 38
1 warelephant moved from SZ 38 to Syracuse
1 hoplite moved from SZ 38 to Syracuse
1 spearman moved from SZ 38 to Syracuse
1 warelephant moved from Lilybaeum to Syracuse
8 spearmen moved from Lilybaeum to Syracuse
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to ThenaeCombat - Carthage
Battle in Pax Julia
Carthage attack with 2 cavalrys, 2 spearmen and 1 swordman
Neutral defend with 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Pax Julia, round 1 : 2/5 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 1 : 1/4 hits
1 swordman owned by the Neutral , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Pax Julia
Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Pax Julia, round 2 : 0/4 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 2 : 1/2 hits
1 spearman owned by the Carthage lost in Pax Julia
Carthage roll dice for 2 cavalrys and 1 swordman in Pax Julia, round 3 : 1/3 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 3 : 1/2 hits
1 swordman owned by the Neutral and 1 swordman owned by the Carthage lost in Pax Julia
Carthage roll dice for 2 cavalrys in Pax Julia, round 4 : 1/2 hits
Neutral roll dice for 1 swordman in Pax Julia, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Pax Julia
Carthage win, taking Pax Julia from Neutral with 2 cavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 cavalry and 3 swordmen
Casualties for Carthage: 2 spearmen and 1 swordman
Battle in Siga
Carthage attack with 2 swordmen
Neutral defend with 2 spearmen
Carthage roll dice for 2 swordmen in Siga, round 1 : 0/2 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 1/2 hits
1 swordman owned by the Carthage lost in Siga
Carthage roll dice for 1 swordman in Siga, round 2 : 0/1 hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 0/2 hits
Carthage roll dice for 1 swordman in Siga, round 3 : 0/1 hits
Neutral roll dice for 2 spearmen in Siga, round 3 : 1/2 hits
1 swordman owned by the Carthage lost in Siga
Neutral win with 2 spearmen remaining. Battle score for attacker is -8
Casualties for Carthage: 2 swordmen
Battle in Thenae
Carthage attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Carthage roll dice for 3 cavalrys and 3 spearmen in Thenae, round 1 : 2/6 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 : 0/3 hits
2 spearmen owned by the Neutral lost in Thenae
Carthage roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 : 3/6 hits
Neutral roll dice for 1 archer in Thenae, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Thenae
Carthage win, taking Thenae from Neutral with 3 cavalrys and 3 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 2 spearmen
Battle in Syracuse
Carthage attack with 1 hoplite, 9 spearmen and 2 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Carthage roll dice for 1 hoplite, 9 spearmen and 2 warelephants in Syracuse, round 1 : 2/12 hits
GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 4 slingerss in Syracuse, round 1 : 5/11 hits
Units damaged: 2 warelephants owned by the Carthage
2 slingerss owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 1 hoplite, 6 spearmen and 2 warelephants in Syracuse, round 2 : 2/9 hits
GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 2 slingerss in Syracuse, round 2 : 4/9 hits
2 slingerss owned by the GreekCityStates and 4 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 1 hoplite, 2 spearmen and 2 warelephants in Syracuse, round 3 : 3/5 hits
GreekCityStates roll dice for 2 cavalrys and 5 hoplites in Syracuse, round 3 : 3/7 hits
1 hoplite owned by the GreekCityStates , 2 cavalrys owned by the GreekCityStates , 1 hoplite owned by the Carthage and 2 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 2 warelephants in Syracuse, round 4 : 2/2 hits
GreekCityStates roll dice for 4 hoplites in Syracuse, round 4 : 2/4 hits
2 hoplites owned by the GreekCityStates and 2 warelephants owned by the Carthage lost in Syracuse
GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -29
Casualties for GreekCityStates: 2 cavalrys, 3 hoplites and 4 slingerss
Casualties for Carthage: 1 hoplite, 9 spearmen and 2 warelephants
Battle in Castulo
Carthage attack with 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 7 spearmen and 5 swordmen in Castulo, round 1 : 1/12 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 2/5 hits
1 cavalry owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage roll dice for 5 spearmen and 5 swordmen in Castulo, round 2 : 3/10 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Castulo, round 2 : 1/4 hits
2 swordmen owned by the Neutral , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
Carthage roll dice for 4 spearmen and 5 swordmen in Castulo, round 3 : 1/9 hits
Neutral roll dice for 1 swordman in Castulo, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 4 spearmen and 5 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 3 spearmenNon Combat Move - Carthage
3 spearmen moved from Caralis to SZ 32
1 spearman and 1 trireme moved from SZ 32 to SZ 36
2 biremes and 2 spearmen moved from SZ 32 to SZ 36
2 spearmen moved from Carthago to SZ 36
5 spearmen moved from SZ 36 to Lilybaeum
1 spearman moved from Carthago to Thapsus
2 spearmen moved from Gades to HispatisPlace Units - Carthage
1 city placed in Carthago Nova
2 cavalrys, 3 hoplites and 5 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 1 city, 2 hoplites and 4 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
1 hoplite moved from Rhodos to SZ 67
1 slingers moved from Rhodos to SZ 67
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
1 hoplite, 1 slingers and 2 triremes moved from SZ 67 to SZ 68
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 4 hoplites and 2 slingerss moved from Athens to Corinth
1 cavalry, 1 hoplite and 1 slingers moved from Athens to SZ 68
1 cavalry, 2 hoplites and 2 slingerss moved from SZ 68 to Sardis
3 biremes moved from SZ 67 to SZ 68
2 hoplites moved from Syracuse to LilybaeumCombat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 6 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 cavalry, 5 hoplites and 2 slingerss remaining. Battle score for attacker is 18
Casualties for GreekCityStates: 4 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastss
Battle in Corinth
GreekCityStates attack with 2 archers, 10 hoplites and 5 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 5 hoplites remaining. Battle score for attacker is 6
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 5 hoplites and 5 slingerssNon Combat Move - GreekCityStates
1 slingers moved from Delphi to AthensPlace Units - GreekCityStates
2 hoplites and 4 slingerss placed in Sparta
1 city placed in RhodosTurn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 49 PUs total -
I shall sow salt upon your city!
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 cavalry, 1 city and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites moved from Dodona to Delphi
4 peltastss moved from Dodona to Delphi
3 peltastss moved from Larissa to Athens
2 peltastss moved from Larissa to Delphi
2 hoplites moved from Larissa to Delphi
1 swordman moved from Larissa to Delphi
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStates
2 swordmen moved from Thessalonica to Byzantium
3 hoplites moved from Thessalonica to Byzantium
3 peltastss moved from Thessalonica to Byzantium
1 cavalry moved from Philippopolis to Byzantium
1 cavalry moved from Pella to Byzantium
2 cavalrys moved from Thessalonica to Byzantium
1 cavalry moved from Larissa to Byzantium
2 hoplites moved from Philippopolis to Odessus
3 peltastss moved from Philippopolis to Odessus
1 peltasts moved from Philippopolis to Odessus
1 hoplite moved from Pella to Salonae
3 peltastss moved from Pella to SalonaeCombat - Macedonia
Battle in Athens
Macedonia attack with 3 peltastss
GreekCityStates defend with 1 slingers
Macedonia roll dice for 3 peltastss in Athens, round 1 : 1/3 hits
GreekCityStates roll dice for 1 slingers in Athens, round 1 : 1/1 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 2 peltastss remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 1 peltasts
Battle in Byzantium
Macedonia attack with 5 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 5 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 1 : 3/13 hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 1 : 3/9 hits
2 axemen owned by the Neutral , 1 swordman owned by the Neutral and 3 peltastss owned by the Macedonia lost in Byzantium
Macedonia roll dice for 5 cavalrys, 3 hoplites and 2 swordmen in Byzantium, round 2 : 3/10 hits
Neutral roll dice for 3 archers and 3 swordmen in Byzantium, round 2 : 4/6 hits
2 swordmen owned by the Macedonia , 3 swordmen owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Byzantium
Macedonia roll dice for 3 cavalrys and 3 hoplites in Byzantium, round 3 : 2/6 hits
Neutral roll dice for 3 archers in Byzantium, round 3 : 1/3 hits
2 archers owned by the Neutral and 1 cavalry owned by the Macedonia lost in Byzantium
Macedonia roll dice for 2 cavalrys and 3 hoplites in Byzantium, round 4 : 3/5 hits
Neutral roll dice for 1 archer in Byzantium, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Byzantium
Macedonia win, taking Byzantium from Neutral with 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 8
Casualties for Macedonia: 3 cavalrys, 3 peltastss and 2 swordmen
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Battle in Salonae
Macedonia attack with 1 hoplite and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 1 hoplite and 3 peltastss in Salonae, round 1 : 1/4 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 1/4 hits
1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
Macedonia roll dice for 1 hoplite and 2 peltastss in Salonae, round 2 : 0/3 hits
Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 2 : 0/3 hits
Macedonia roll dice for 1 hoplite and 2 peltastss in Salonae, round 3 : 2/3 hits
Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 3 : 1/3 hits
2 axemen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
Macedonia roll dice for 1 hoplite and 1 peltasts in Salonae, round 4 : 0/2 hits
Neutral roll dice for 1 swordman in Salonae, round 4 : 0/1 hits
Macedonia roll dice for 1 hoplite and 1 peltasts in Salonae, round 5 : 1/2 hits
Neutral roll dice for 1 swordman in Salonae, round 5 : 1/1 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
Macedonia win, taking Salonae from Neutral with 1 hoplite remaining. Battle score for attacker is 7
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Delphi
Macedonia attack with 4 hoplites, 6 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss; RomanRepublic defend with 1 velites
Macedonia roll dice for 4 hoplites, 6 peltastss and 1 swordman in Delphi, round 1 : 2/11 hits
GreekCityStates roll dice for 1 archer, 2 hoplites, 2 slingerss and 1 velites in Delphi, round 1 : 3/6 hits
2 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Delphi
Macedonia roll dice for 4 hoplites, 3 peltastss and 1 swordman in Delphi, round 2 : 2/8 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 1 velites in Delphi, round 2 : 3/4 hits
1 archer owned by the GreekCityStates , 1 velites owned by the RomanRepublic and 3 peltastss owned by the Macedonia lost in Delphi
Macedonia roll dice for 4 hoplites and 1 swordman in Delphi, round 3 : 2/5 hits
GreekCityStates roll dice for 2 hoplites in Delphi, round 3 : 1/2 hits
1 swordman owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 4 hoplites remaining. Battle score for attacker is 5
Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
Casualties for Macedonia: 6 peltastss and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in Odessus
Macedonia attack with 2 hoplites and 4 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 1 : 2/6 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 : 0/4 hits
1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Odessus
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 2 : 0/6 hits
Neutral roll dice for 2 swordmen in Odessus, round 2 : 1/2 hits
1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 2 hoplites and 3 peltastss in Odessus, round 3 : 0/5 hits
Neutral roll dice for 2 swordmen in Odessus, round 3 : 0/2 hits
Macedonia roll dice for 2 hoplites and 3 peltastss in Odessus, round 4 : 2/5 hits
Neutral roll dice for 2 swordmen in Odessus, round 4 : 1/2 hits
2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia win, taking Odessus from Neutral with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 11
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 1 axeman and 3 swordmenNon Combat Move - Macedonia
Place Units - Macedonia
1 cavalry and 5 peltastss placed in Thessalonica
1 city placed in LarissaTurn Complete - Macedonia
Macedonia collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 8 axemen and 1 city; Remaining resources: 8 PUs;Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen and 5 spearmen moved from Jerusalem to Damascus
6 spearmen moved from Sidon to DamascusCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 2 axemen and 10 spearmen remaining. Battle score for attacker is 16
Casualties for Egypt: 3 axemen and 1 spearman
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 58
2 archers, 3 axemen and 4 spearmen moved from Alexandria to Memphis
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
2 chariots moved from Sidon to Damascus
1 chariot moved from Jerusalem to SidonPlace Units - Egypt
1 city placed in Jerusalem
8 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 60 PUs total -
Bit off a bit more than I could chew with the egyptians… would have been fine in LL lol.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 9 cavalrys, 1 city and 2 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
4 peltastss moved from Antioch to Damascus
2 legionaires moved from Antioch to Damascus
3 hoplites moved from Antioch to Damascus
2 peltastss moved from Emesa to Damascus
1 hoplite moved from Emesa to Damascus
1 legionaire moved from Emesa to Damascus
1 cataphract moved from Antioch to Damascus
1 cavalry moved from Edessa to Damascus
1 cavalry moved from Hatra to Damascus
1 cataphract moved from Hatra to Damascus
2 cavalrys moved from Antioch to Damascus
2 hoplites moved from Tarsus to SZ 61
2 hoplites moved from Attalia to SZ 61
4 hoplites moved from SZ 61 to Salamis
2 peltastss moved from Hatra to Amida
2 peltastss moved from Tarsus to Melitene
3 hoplites moved from Edessa to Melitene
1 legionaire moved from Edessa to Melitene
3 peltastss moved from Edessa to Melitene
1 legionaire moved from Edessa to Amida
2 cataphracts moved from Seleucia to Amida
2 cavalrys moved from Seleucia to Amida
5 hoplites moved from Seleucia to Palmyra
2 legionaires moved from Seleucia to Palmyra
4 peltastss moved from Seleucia to PalmyraCombat - Seleucid
Battle in Amida
Seleucid attack with 2 cataphracts, 2 cavalrys, 1 legionaire and 2 peltastss
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 1 legionaire and 2 peltastss in Amida, round 1 : 3/7 hits
Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 : 2/6 hits
3 spearmen owned by the Neutral and 2 peltastss owned by the Seleucid lost in Amida
Seleucid roll dice for 2 cataphracts, 2 cavalrys and 1 legionaire in Amida, round 2 : 3/5 hits
Neutral roll dice for 2 archers and 1 spearman in Amida, round 2 : 1/3 hits
1 spearman owned by the Neutral , 2 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Amida
Seleucid win, taking Amida from Neutral with 2 cataphracts, 1 cavalry and 1 legionaire remaining. Battle score for attacker is 12
Casualties for Seleucid: 1 cavalry and 2 peltastss
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Melitene
Seleucid attack with 3 hoplites, 1 legionaire and 5 peltastss
Neutral defend with 2 archers and 3 spearmen
Seleucid roll dice for 3 hoplites, 1 legionaire and 5 peltastss in Melitene, round 1 : 4/9 hits
Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 1 : 2/5 hits
3 spearmen owned by the Neutral , 1 archer owned by the Neutral and 2 peltastss owned by the Seleucid lost in Melitene
Seleucid roll dice for 3 hoplites, 1 legionaire and 3 peltastss in Melitene, round 2 : 5/7 hits
Neutral roll dice for 1 archer in Melitene, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Melitene
Seleucid win, taking Melitene from Neutral with 3 hoplites, 1 legionaire and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 2 archers and 3 spearmen
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 6 peltastss
Egypt defend with 2 axemen, 2 chariots and 10 spearmen
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 6 peltastss in Damascus, round 1 : 7/19 hits
Egypt roll dice for 2 axemen, 2 chariots and 10 spearmen in Damascus, round 1 : 5/14 hits
5 spearmen owned by the Egypt , 2 axemen owned by the Egypt and 5 peltastss owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 4 hoplites, 3 legionaires and 1 peltasts in Damascus, round 2 : 1/14 hits
Egypt roll dice for 2 chariots and 5 spearmen in Damascus, round 2 : 1/7 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 4 hoplites and 3 legionaires in Damascus, round 3 : 3/13 hits
Egypt roll dice for 2 chariots and 4 spearmen in Damascus, round 3 : 4/6 hits
3 spearmen owned by the Egypt and 4 cavalrys owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 4 hoplites and 3 legionaires in Damascus, round 4 : 3/9 hits
Egypt roll dice for 2 chariots and 1 spearman in Damascus, round 4 : 2/3 hits
1 hoplite owned by the Seleucid , 1 spearman owned by the Egypt , 2 chariots owned by the Egypt and 1 legionaire owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 11
Casualties for Egypt: 2 axemen, 2 chariots and 10 spearmen
Casualties for Seleucid: 4 cavalrys, 1 hoplite, 1 legionaire and 6 peltastss
Battle in Salamis
Seleucid attack with 4 hoplites
Egypt defend with 2 spearmen
Seleucid roll dice for 4 hoplites in Salamis, round 1 : 1/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 2/2 hits
2 hoplites owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
Seleucid roll dice for 2 hoplites in Salamis, round 2 : 1/2 hits
Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is -4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 hoplites
Battle in Sidon
Seleucid attack with 1 hoplite and 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 1 hoplite and 2 peltastss in Sidon, round 1 : 0/3 hits
Egypt roll dice for 1 chariot in Sidon, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 hoplite and 1 peltasts in Sidon, round 2 : 0/2 hits
Egypt roll dice for 1 chariot in Sidon, round 2 : 1/1 hits
1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 hoplite in Sidon, round 3 : 0/1 hits
Egypt roll dice for 1 chariot in Sidon, round 3 : 1/1 hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win with 1 chariot remaining. Battle score for attacker is -9
Casualties for Seleucid: 1 hoplite and 2 peltastss
Battle in Palmyra
Seleucid attack with 5 hoplites, 2 legionaires and 4 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid roll dice for 5 hoplites, 2 legionaires and 4 peltastss in Palmyra, round 1 : 0/11 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 0/7 hits
Seleucid roll dice for 5 hoplites, 2 legionaires and 4 peltastss in Palmyra, round 2 : 7/11 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits
4 spearmen owned by the Neutral , 3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
Seleucid win, taking Palmyra from Neutral with 5 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 20
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 3 cavalrys and 4 spearmenNon Combat Move - Seleucid
Place Units - Seleucid
9 cavalrys and 2 peltastss placed in Antioch
1 city placed in TarsusTurn Complete - Seleucid
Seleucid collect 61 PUs; end with 61 PUs total -
It wouldn’t let me post to the forum, since I wasn’t using my normal computer, so here is the save file attached.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
1 archer moved from Siwa to Paraetonium
1 archer moved from Siwa to Paraetonium
4 spearmen moved from Siwa to Paraetonium
2 spearmen moved from Paliurus to Paraetonium
1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 cavalry moved from Paliurus to Cyrene
3 spearmen moved from Leptis Magna to Oea
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Theveste to Thenae
1 spearman moved from Theveste to Capsa
1 archer moved from Zama to Thapsus
1 spearman moved from Zama to Thapsus
1 archer moved from Hippo Regius to Carthago
3 spearmen moved from Hippo Regius to Carthago
2 biremes moved from SZ 29 to SZ 30Combat - Numidia
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 8 cavalrys and 1 spearman in Cartenna, round 1 : 4/9 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Neutral , 1 spearman owned by the Numidia , 1 archer owned by the Neutral and 2 cavalrys owned by the Neutral lost in Cartenna
Numidia win, taking Cartenna from Neutral with 8 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 1 spearman
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 1 : 2/5 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 3/4 hits
2 spearmen owned by the Neutral , 1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia lost in Cyrene
Numidia roll dice for 2 cavalrys in Cyrene, round 2 : 0/2 hits
Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 2 : 1/2 hits
1 cavalry owned by the Numidia lost in Cyrene
1 cavalry owned by the Numidia retreated to Paliurus
Neutral win with 1 archer and 1 spearman remaining. Battle score for attacker is -9
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 3 cavalrys and 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 1 : 2/9 hits
Neutral roll dice for 1 spearman in Auzia, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Paraetonium
Numidia attack with 2 archers and 6 spearmen
Neutral defend with 3 spearmen
Numidia roll dice for 2 archers and 6 spearmen in Paraetonium, round 1 : 0/8 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 1 : 2/3 hits
2 spearmen owned by the Numidia lost in Paraetonium
Numidia roll dice for 2 archers and 4 spearmen in Paraetonium, round 2 : 1/6 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 spearmen owned by the Numidia lost in Paraetonium
Numidia roll dice for 2 archers and 2 spearmen in Paraetonium, round 3 : 2/4 hits
Neutral roll dice for 2 spearmen in Paraetonium, round 3 : 0/2 hits
2 spearmen owned by the Neutral lost in Paraetonium
Numidia win, taking Paraetonium from Neutral with 2 archers and 2 spearmen remaining. Battle score for attacker is -3
Casualties for Neutral: 3 spearmen
Casualties for Numidia: 4 spearmen
Battle in Oea
Numidia attack with 3 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 3 spearmen in Oea, round 1 : 2/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 3 cavalrys, 7 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 cavalrys moved from Thenae to Sabrata
3 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 15 to SZ 16
1 spearman moved from Thapsus to SZ 36
4 spearmen moved from Carthago to SZ 36
3 spearmen and 1 trireme moved from SZ 36 to SZ 38
2 biremes and 2 spearmen moved from SZ 36 to SZ 38
5 spearmen moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStates
3 hoplites moved from Carthago to Thapsus
1 spearman moved from Carthago to Thapsus
2 cavalrys moved from Carthago to Thenae
2 spearmen moved from Hispatis to Salmantica
2 cavalrys moved from Pax Julia to Salmantica
2 spearmen moved from Castulo to Salmantica
2 spearmen moved from Castulo to Toletum
4 swordmen moved from Castulo to Toletum
1 swordman moved from Castulo to SalmanticaCombat - Carthage
Battle in Sabrata
Carthage attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Carthage roll dice for 3 cavalrys and 3 spearmen in Sabrata, round 1 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Carthage win, taking Sabrata from Neutral with 3 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Toletum
Carthage attack with 2 spearmen and 4 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 spearmen and 4 swordmen in Toletum, round 1 : 1/6 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage roll dice for 2 spearmen and 4 swordmen in Toletum, round 2 : 2/6 hits
Neutral roll dice for 3 cavalrys in Toletum, round 2 : 1/3 hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage roll dice for 1 spearman and 4 swordmen in Toletum, round 3 : 0/5 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
Carthage roll dice for 1 spearman and 4 swordmen in Toletum, round 4 : 3/5 hits
Neutral roll dice for 1 cavalry in Toletum, round 4 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 1 spearman and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Salmantica
Carthage attack with 2 cavalrys, 4 spearmen and 1 swordman
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 cavalrys, 4 spearmen and 1 swordman in Salmantica, round 1 : 1/7 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Salmantica, round 2 : 2/6 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Salmantica
Carthage roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Salmantica, round 3 : 4/6 hits
Neutral roll dice for 1 swordman in Salmantica, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 2 cavalrys, 3 spearmen and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
3 cavalrys and 1 warelephant placed in Carthago Nova
7 spearmen and 3 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 2 triremes and 7 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 legionaires moved from Capua to SZ 34
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Dodona
RomanRepublic take Dodona from Macedonia
3 velitess moved from Capua to Tarentum
4 velitess moved from Capua to SZ 34
2 biremes, 3 legionaires, 2 triremes and 4 velitess moved from SZ 34 to SZ 35
3 legionaires and 4 velitess moved from SZ 35 to Syracuse
1 ballista, 11 legionaires and 2 velitess moved from Lilybaeum to Syracuse
1 cavalry moved from Arretium to Verona
1 ballista, 2 cavalrys, 5 legionaires and 7 velitess moved from Genua to Verona
2 legionaires and 3 velitess moved from Ariminum to Verona
5 velitess moved from Arretium to Ariminum
7 cavalrys moved from Roma to AriminumCombat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 2 axemen and 3 swordmen
Battle in Syracuse
RomanRepublic attack with 1 ballista, 14 legionaires and 6 velitess
Carthage defend with 5 spearmen
RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 14 legionaires and 5 velitess remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 5 spearmenNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 bireme and 2 triremes placed in SZ 45
3 velitess placed in Tarentum
4 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 6 cavalrys, 3 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
5 hoplites moved from Corinth to Athens
1 cavalry, 1 hoplite and 1 slingers moved from Sardis to Pergamum
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 slingers moved from Sardis to SZ 69
1 slingers moved from SZ 69 to Larissa
GreekCityStates take Larissa from Macedonia
2 archers and 4 hoplites moved from Sardis to Pergamum
2 hoplites and 4 slingerss moved from Sparta to Corinth
2 hoplites moved from Lilybaeum to SyracuseCombat - GreekCityStates
Battle in Athens
GreekCityStates attack with 5 hoplites
Macedonia defend with 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 5 hoplites remaining. Battle score for attacker is 4
Casualties for Macedonia: 2 peltastss
Battle in Pergamum
GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 1 slingers
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 2 archers, 1 cavalry, 5 hoplites and 1 slingers remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
3 slingerss placed in Rhodos
6 cavalrys placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 city, 5 hoplites, 1 peltasts and 1 trireme; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Sardis
Seleucid take Sardis from GreekCityStates
1 hoplite moved from Salonae to Pella
1 peltasts moved from Thessalonica to Dodona
2 cavalrys moved from Byzantium to Dodona
4 hoplites moved from Delphi to Larissa
3 peltastss moved from Thessalonica to Larissa
1 cavalry moved from Thessalonica to Larissa
3 hoplites moved from Byzantium to Thessalonica
2 peltastss moved from Odessus to Thessalonica
2 hoplites moved from Odessus to ThessalonicaCombat - Macedonia
Battle in Larissa
Macedonia attack with 1 cavalry, 4 hoplites and 3 peltastss
GreekCityStates defend with 1 city and 1 slingers
Macedonia roll dice for 1 cavalry, 4 hoplites and 3 peltastss in Larissa, round 1 : 3/8 hits
GreekCityStates roll dice for 1 slingers in Larissa, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 cavalry, 4 hoplites and 3 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Dodona
Macedonia attack with 2 cavalrys and 1 peltasts
RomanRepublic defend with 1 legionaire
Macedonia roll dice for 2 cavalrys and 1 peltasts in Dodona, round 1 : 2/3 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 1 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Dodona
Macedonia win, taking Dodona from RomanRepublic with 2 cavalrys and 1 peltasts remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 legionaireNon Combat Move - Macedonia
Place Units - Macedonia
5 hoplites placed in Thessalonica
1 city placed in Byzantium
1 trireme placed in SZ 70
1 peltasts were produced but were not placedTurn Complete - Macedonia
Macedonia collect 41 PUs; end with 41 PUs totalSummary Text: Connection reset by peer: socket write error
-
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 9 axemen and 8 spearmen; Remaining resources: 9 PUs;Combat Move - Egypt
8 axemen moved from Alexandria to Paraetonium
3 archers and 6 spearmen moved from Memphis to SZ 58
3 archers, 3 biremes, 6 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers and 6 spearmen moved from SZ 59 to Sidon
1 archer, 2 axemen, 3 chariots and 5 spearmen moved from Pharan to Jerusalem
2 archers moved from Memphis to Alexandria
3 chariots moved from Jerusalem to Sidon
7 axemen moved from Memphis to PharanCombat - Egypt
Battle in Paraetonium
Egypt attack with 8 axemen
Numidia defend with 2 archers and 2 spearmen
Egypt win, taking Paraetonium from Numidia with 5 axemen remaining. Battle score for attacker is 5
Casualties for Egypt: 3 axemen
Casualties for Numidia: 2 archers and 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
8 spearmen placed in Jerusalem
9 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 41 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 9 hoplites, 1 legionaire and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
2 legionaires moved from Damascus to Jerusalem
2 cataphracts moved from Damascus to Jerusalem
3 hoplites moved from Damascus to Jerusalem
9 cavalrys moved from Antioch to Jerusalem
2 peltastss moved from Antioch to SZ 61
1 peltasts moved from Attalia to SZ 61
1 bireme and 1 peltasts moved from SZ 61 to SZ 62
2 peltastss and 1 trireme moved from SZ 61 to SZ 62
3 peltastss moved from SZ 62 to Salamis
1 legionaire moved from Melitene to Antioch
3 hoplites moved from Melitene to Antioch
3 peltastss moved from Melitene to Antioch
1 peltasts moved from Palmyra to Hatra
1 peltasts moved from Palmyra to Damascus
2 legionaires moved from Palmyra to Emesa
5 hoplites moved from Palmyra to Emesa
1 legionaire moved from Amida to Satala
2 cataphracts and 1 cavalry moved from Amida to SatalaCombat - Seleucid
Battle in Satala
Seleucid attack with 2 cataphracts, 1 cavalry and 1 legionaire
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry and 1 legionaire in Satala, round 1 : 2/4 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 1/4 hits
1 spearman owned by the Neutral , 1 cavalry owned by the Neutral and 1 cavalry owned by the Seleucid lost in Satala
Seleucid roll dice for 2 cataphracts and 1 legionaire in Satala, round 2 : 2/3 hits
Neutral roll dice for 2 spearmen in Satala, round 2 : 1/2 hits
2 spearmen owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid win, taking Satala from Neutral with 2 cataphracts remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 cavalry and 1 legionaire
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Jerusalem
Seleucid attack with 2 cataphracts, 9 cavalrys, 3 hoplites and 2 legionaires
Egypt defend with 1 archer, 2 axemen, 1 city and 13 spearmen
Seleucid roll dice for 2 cataphracts, 9 cavalrys, 3 hoplites and 2 legionaires in Jerusalem, round 1 : 7/16 hits
Egypt roll dice for 1 archer, 2 axemen and 13 spearmen in Jerusalem, round 1 : 5/16 hits
5 spearmen owned by the Egypt , 2 axemen owned by the Egypt and 5 cavalrys owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 3 hoplites and 2 legionaires in Jerusalem, round 2 : 7/11 hits
Egypt roll dice for 1 archer and 8 spearmen in Jerusalem, round 2 : 3/9 hits
7 spearmen owned by the Egypt and 3 cavalrys owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 2 legionaires in Jerusalem, round 3 : 6/8 hits
Egypt roll dice for 1 archer and 1 spearman in Jerusalem, round 3 : 1/2 hits
1 archer owned by the Egypt , 1 spearman owned by the Egypt and 1 cavalry owned by the Seleucid lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 2 cataphracts, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 13
Casualties for Egypt: 1 archer, 2 axemen and 13 spearmen
Casualties for Seleucid: 9 cavalrysNon Combat Move - Seleucid
Place Units - Seleucid
9 hoplites, 1 legionaire and 1 peltasts placed in Antioch
5 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 4 cavalrys, 1 city and 3 horsearchers; Remaining resources: 1 PUs;Combat Move - Parthia
1 spearman moved from Seleucia to Palmyra
Parthia take Palmyra from Seleucid
6 archers and 13 spearmen moved from Seleucia to Hatra
2 archers and 4 spearmen moved from Ctesiphon to Gazaca
2 horsearchers moved from Babylon to Gazaca
2 cataphracts moved from Babylon to Hatra
1 cavalry moved from Ctesiphon to Gazaca
2 horsearchers moved from Ctesiphon to Gazaca
1 cataphract moved from Ctesiphon to Hatra
7 cavalrys moved from Persepolis to SeleuciaCombat - Parthia
Battle in Gazaca
Parthia attack with 2 archers, 1 cavalry, 4 horsearchers and 4 spearmen
Neutral defend with 1 archer and 1 spearman
Parthia win, taking Gazaca from Neutral with 2 archers, 1 cavalry, 4 horsearchers and 3 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Parthia: 1 spearman
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts and 13 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts and 13 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
4 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 57 PUs; end with 58 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Numidia
Numidia buy 3 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia
3 swordmen moved from Auzia to Siga
2 spearmen moved from Auzia to Volubilis
3 spearmen moved from Auzia to Siga
1 archer moved from Auzia to Siga
1 cavalry moved from Cartenna to Siga
1 cavalry moved from Cartenna to Siga
6 cavalrys moved from Cartenna to Volubilis
1 cavalry moved from Paliurus to Cyrene
4 cavalrys moved from Leptis Magna to Cyrene
3 spearmen moved from Oea to Leptis Magna
1 cavalry moved from Thenae to Oea
3 spearmen moved from Thenae to Sabrata
1 spearman moved from Capsa to Thenae
1 spearman moved from Thapsus to Thenae
1 archer moved from Thapsus to Thenae
2 biremes moved from SZ 30 to SZ 31
1 archer moved from Carthago to SZ 31
1 spearman moved from Carthago to SZ 31
1 spearman moved from SZ 31 to Caralis
1 archer moved from SZ 31 to CaralisCombat - Numidia
Battle in Siga
Numidia attack with 1 archer, 2 cavalrys, 3 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 2 cavalrys, 3 spearmen and 3 swordmen in Siga, round 1 : 2/9 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 2 cavalrys, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Cyrene
Numidia attack with 5 cavalrys
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 5 cavalrys in Cyrene, round 1 : 3/5 hits
Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cyrene
Numidia win, taking Cyrene from Neutral with 5 cavalrys remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Volubilis
Numidia attack with 6 cavalrys and 2 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 6 cavalrys and 2 spearmen in Volubilis, round 1 : 0/8 hits
Neutral roll dice for 1 spearman in Volubilis, round 1 : 0/1 hits
Numidia roll dice for 6 cavalrys and 2 spearmen in Volubilis, round 2 : 2/8 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Volubilis
Numidia win, taking Volubilis from Neutral with 6 cavalrys and 1 spearman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
1 trireme placed in SZ 41
3 spearmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 5 spearmen, 2 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen moved from Salmantica to Cale
2 cavalrys moved from Salmantica to Cale
1 swordman moved from Salmantica to Cale
1 warelephant moved from Carthago Nova to Valentia
3 cavalrys moved from Carthago Nova to Valentia
1 spearman moved from Toletum to Valentia
4 swordmen moved from Toletum to Valentia
2 biremes moved from SZ 16 to SZ 29
3 biremes moved from SZ 38 to SZ 36
2 triremes moved from SZ 38 to SZ 36
1 spearman moved from Carthago to SZ 36
1 spearman moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from RomanRepublic
3 cavalrys moved from Sabrata to Leptis Magna
3 spearmen moved from Sabrata to Oea
2 cavalrys moved from Thenae to OeaCombat - Carthage
Battle in Valentia
Carthage attack with 3 cavalrys, 1 spearman, 4 swordmen and 1 warelephant
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 3 cavalrys, 1 spearman, 4 swordmen and 1 warelephant in Valentia, round 1 : 4/9 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 1 : 2/6 hits
Units damaged: 1 warelephant owned by the Carthage
3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Valentia
Carthage roll dice for 3 cavalrys, 4 swordmen and 1 warelephant in Valentia, round 2 : 0/8 hits
Neutral roll dice for 2 archers in Valentia, round 2 : 1/2 hits
1 cavalry owned by the Carthage lost in Valentia
Carthage roll dice for 2 cavalrys, 4 swordmen and 1 warelephant in Valentia, round 3 : 2/7 hits
Neutral roll dice for 2 archers in Valentia, round 3 : 1/2 hits
2 archers owned by the Neutral and 1 cavalry owned by the Carthage lost in Valentia
Carthage win, taking Valentia from Neutral with 1 cavalry, 4 swordmen and 1 warelephant remaining. Battle score for attacker is 10
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 cavalrys and 1 spearman
Battle in Cale
Carthage attack with 2 cavalrys, 3 spearmen and 1 swordman
Neutral defend with 3 swordmen
Carthage roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Cale, round 1 : 1/6 hits
Neutral roll dice for 3 swordmen in Cale, round 1 : 1/3 hits
1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Cale, round 2 : 1/5 hits
Neutral roll dice for 2 swordmen in Cale, round 2 : 1/2 hits
1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 2 cavalrys, 1 spearman and 1 swordman in Cale, round 3 : 1/4 hits
Neutral roll dice for 1 swordman in Cale, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Cale
Carthage win, taking Cale from Neutral with 2 cavalrys, 1 spearman and 1 swordman remaining. Battle score for attacker is 6
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
6 spearmen moved from Carthago to Thapsus
3 swordmen moved from Carthago to ThapsusPlace Units - Carthage
2 biremes and 1 trireme placed in SZ 36
4 cavalrys placed in Carthago Nova
5 spearmen and 2 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 70 PUs; end with 70 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 6 legionaires and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
6 velitess moved from Tarentum to SZ 45
1 bireme and 1 velites moved from SZ 45 to SZ 46
1 velites moved from SZ 46 to Salonae
RomanRepublic take Salonae from Macedonia
5 velitess moved from SZ 45 to Dodona
1 ballista, 3 cavalrys, 7 legionaires and 10 velitess moved from Verona to Patavium
7 cavalrys and 5 velitess moved from Ariminum to Patavium
4 velitess moved from Roma to Capua
2 biremes and 2 triremes moved from SZ 35 to SZ 34
1 ballista, 14 legionaires and 5 velitess moved from Syracuse to LilybaeumCombat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 14 legionaires and 5 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 14 legionaires and 5 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Patavium
RomanRepublic attack with 1 ballista, 10 cavalrys, 7 legionaires and 15 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 10 cavalrys, 7 legionaires and 13 velitess remaining. Battle score for attacker is 37
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Dodona
RomanRepublic attack with 5 velitess
Macedonia defend with 2 cavalrys and 1 peltasts
RomanRepublic win, taking Dodona from Macedonia with 5 velitess remaining. Battle score for attacker is 10
Casualties for Macedonia: 2 cavalrys and 1 peltastsNon Combat Move - RomanRepublic
Place Units - RomanRepublic
6 legionaires placed in Tarentum
8 cavalrys and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 71 PUs; end with 71 PUs total