Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 armour and 1 fighter moved from Belgian Congo to Union of South Africa
1 bomber moved from Australia to Union of South Africa
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to Egypt
Combat - Americans
Battle in Union of South Africa
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Union of South Africa, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Union of South Africa
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from Union of South Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Egypt
1 artillery, 2 fighters and 6 infantry moved from Libya to Egypt
1 artillery and 9 infantry moved from Morocco Algeria to Libya
5 transports moved from 12 Sea Zone to 9 Sea Zone
3 armour and 7 infantry moved from Eastern Canada to 9 Sea Zone
3 armour, 7 infantry and 5 transports moved from 9 Sea Zone to 12 Sea Zone
3 armour and 7 infantry moved from 12 Sea Zone to Morocco Algeria
3 armour moved from Western United States to Eastern Canada
8 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour placed in Western United States
1 artillery and 10 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
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