Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
Xdap rd 3†The Headless Neds vs wewin
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Caroline Islands to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 cruiser and 3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to QueenslandCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Ok, nice work setting yourself up for the battle for Moscow this early ksmckay. This is it!
If it goes by odds, you’ll be in command of the middle of the board. If the dice go your way, it will basically be game over. If it sways our way, then we may pull this one out…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Russia
17 armour, 3 artilleries, 2 bombers, 3 fighters, 13 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Russia
Germans attack with 18 armour, 3 artilleries, 5 bombers, 3 fighters, 15 infantry, 11 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber
Germans captures 42PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 5 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Germans: 8 armour, 3 artilleries, 2 fighters, 15 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries, 1 bomber, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Belarus
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Western Germany to France
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 aaGun moved from Smolensk to Russia
3 bombers moved from Russia to Smolensk
1 aaGun moved from Western Ukraine to Eastern Poland
1 submarine moved from 123 Sea Zone to 116 Sea Zone
1 aaGun moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 tactical_bombers moved from Russia to Eastern PolandPlace Units - Germans
1 artillery and 1 infantry placed in France
2 artilleries and 2 infantry placed in Germany
1 fighter, 2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 86 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
Took with a few more units than average so that will make it tough. Its hard to believe how much Germany can get at Russia so quickly. Other than the 3 bombers all of the russian battle was purchased by turn 2. Faster than normal b/c I don’t think you realized how much I could bring. With Russia being so aggressive you had a lot fewer units around then you probably needed to stave off a G5 attack. Though if you could have held out a little longer the aggression might have paid off well.
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Yes, you did a great job with sheer aggression. I’ve never seen a G1 assault on Russia before in probably 30+ games of global, so I’d say we were all unprpared for the speed of it. We certainly wouldn’t have adventured both north and south if we had seen the writing on the wall. To be honest, the G1 attack looked like a mistake to me… I won’t make the mistake of overconfidence again!
Great work sir - we’ll have a team huddle and discuss if we want to continue - :-)
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Passive aggression is lame. This isn’t a beginner necessary tournament so you dont need to keep saying that. The purpose/rules were to promote tripleA and to get people to partner up with new people.Â
So we should have kicked our newby out to give ourselves the best chance of winning. Or do you not believe that a single player with your experience didn’t have the advantage? I would not have commented at all if you had not made a snide remark about Russia falling to our newer player. You are a very good player and obviously now to me anyway, full of yourself. I have no problem with losing or your excellent play, but the nature of this tourney was to get people together and teach new people, it was not to rub it in the new people’s faces when you do better than them.
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Ksmckay, you did play a good Germany, and even though it was frustrating losing Moscow so quickly, I learned quite a bit and I am glad of the experience. There is no need for you to make such unsporting remarks against my play as Russia or the game thus far. This is supposed to be a game of learning for newer players, and above all just to enjoy ourselves. I have been having fun so far, and even after your immature remark, I will continue to enjoy this game and many others.
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Wow you really pushed things up a notch from a simple comment made that was responded to b by a laugh and a smiley face.
Had no idea that my comment would provoke such anger. Sorry to offend.
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Perhaps if you had included a laugh, LOL, and a smiley face, :-D in your post, no comments would have been made. As you did not, the above was addressed to you.
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hello everyone,
another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.
kind regards,
allweneedislove -
hey guys, please remember everyone is here to have fun.
i have read over all the comments in this thread and feel like no one started out trying to offend anyone. i think everyone might have made a bigger deal of things than they should have.
i hope both sides can move past this and enjoy the rest of the game/tournament
kind regards,
allweneedislove -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
14 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
Russians take Poland from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Yenisey : 1 flag, 1 armour and 2 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns
Buryatia : 1 flag, 14 infantry
Poland : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 96
Russians : 29 / 0
Japanese : 56 / 69
Americans : 57 / 78
Chinese : 1 / 4
British : 33 / 40
UK_Pacific : 7 / 7
Italians : 20 / 21
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please use this file, as my AA guns were lagging a bit behind.
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To allweneedislove - we took our conversation to private messaging and resolved peacefully :-D
All is well, and the spirit of the tournament endures.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
2 bombers moved from Hunan to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians -
need scramble orders for UK in z37
1 ss 2 ftr 2 tac 2 bom vs 1 dd 1 bb 2 trn (1 UK ftr and 1 UK Tac available to scramble)
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
2 bombers moved from Hunan to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 transport; British defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
1 bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
2 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
2 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in Kwangtung
4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs