Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
Xdap rd 3†The Headless Neds vs wewin
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Hah, thats where you’re wrong. Playing as Russia is never fun, :-P.
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Hey I remember waiting for this game to start and then I’ve been gone for most of a couple weeks.
It looks like we had our beginner player playing the wrong country this round of the tourney.
:-D
What country is your beginner again?
:-D
This is the must have a beginner tourney, right?Not to worry, it’s not over yet…
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Right you are sir. It ain’t over till Germany’s many rotund ladies sing. And that will be soon enough, :evil:. The seriousness is conveyed by my devil/grin symbol. I’ll be on later tonight to post. Work is a calling early.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
2 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Archangel to Russia
2 aaGuns, 1 artillery and 1 infantry moved from Vologda to Russia
1 armour moved from Finland to Novgorod
1 infantry moved from Tambov to Russia
2 infantry moved from Korea to Amur
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Tambov to Russia
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from India to Russia
2 infantry moved from Finland to KareliaPlace Units - Russians
1 armour, 2 fighters and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,1,2,3,3,2,2,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 16 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 39 / 42
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 18 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from Chahar to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Amur
2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Manchuria to Amur
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 bombers moved from Tsinghai to Hunan
1 fighter moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
1 infantry placed in Japan
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Ok so the rules seem to change every round of this tournament. When we started they said we were switching to the new revised rules but I guess that doesnt happen until round 4? or all games after that decision was made?
I thought it was the new revised rules which meant if Russia attacked Korea then the mongolian pact was broken and thus russia was fair game. It would seem that is not the case and as such I never would have attacked Amur in this position. Since you whiffed anyway in Amur I would like to undo that attack and thus not break the pact that I thought was already broken - especially since I didnt have to declare war on russia or the mongolians in politics anymore.
If you arent ok with that then I guess it probably will be fine but I certainly did that attack thinking the pact was broken.
Attached is the revised map if you let me undo the attack where the mongolians are still neutral, the 3 inf still in Manchuria, and the ftr tac that went to korea just stayed in Japan. And the Japanese income adjusted by 1.
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the evil dictator gargantua, has imposed a silly rule moving forward for all games of xdap.
ussr starts the game with a bomber in moscow. please take this into account when bidding.
also use global revised rules
So I guess tripleA just hasnt been edited yet? So then the original map should be fine?
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well actually it would be this one as the amur battle happens but the mongolians dont switch up.
(realized i posted the wrong map last post, this post includes both the first revision and the second revision)
Looks like revised_2 is the correct map as we are playing the revised rule set and TripleA just doesnt realize it.
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Its OK I dont think there are rules to this tournament. After all in this beginner necessary tourney we are facing one of the most experienced players coordinating all 3 of his countries while we lightly coach our very talented newbie and have the non-luxury of having to try to coordinate three peoples schedules who live very far apart from each other to communicate about the game.
Just think of how impressive it will be when we win.
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Infrastructure is practicing his psy-ops. Very impressive… I’m even convinced! :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 fighters, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 22 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Java, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Buryatia to Russia
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
2 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from India to Northwest Persia
3 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Russia
1 bomber moved from India to 128 Sea Zone
1 bomber moved from 128 Sea Zone to Russia
2 infantry moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Burma
3 mech_infantrys moved from India to Eastern Persia
7 infantry moved from India to Burma
1 artillery moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
Please use this map instead -
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km,
Where do you go to download the new 2nd edition map?
Thanks,
Steven -
nevermind, I figured it out.
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The liberation of Western Europe has begun. Good on ya guys.
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Passive aggression is lame. This isn’t a beginner necessary tournament so you dont need to keep saying that. The purpose/rules were to promote tripleA and to get people to partner up with new people.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from 97 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern Poland to 112 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Bryansk to Belarus
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in 112 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 transport; Americans defend with 2 destroyers and 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 transport
Casualties for Italians: 2 fighters
Casualties for Americans: 2 destroyers and 2 transports
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Albania to GreecePlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern France
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total