Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter and 11 infantry
        Hopei : 1 flag, 3 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 32
        UK_Pacific : 10 / 17
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 bomber moved from Algeria to 103 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/1 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 1 :  1/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/0 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 103 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 1 :  1/0 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Algeria to Trans-Jordan
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from 103 Sea Zone to French West Africa
                2 fighters and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Persia
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 2 infantry
        Algeria : 1 flag, 1 aaGun and 3 infantry
        French West Africa : 1 flag, 1 bomber
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        96 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 submarine
        Persia : 1 flag, 1 factory_minor
        103 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 10 / 0
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,5,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I had to edit my sub from Hawaii into the Sea of Japan because the game wouldn’t let me non-com it there.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from British Somaliland to Ethiopia
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to Libya
                1 artillery and 1 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 :  2/1 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 1 :  1/0 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship and 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship and 1 destroyer in 99 Sea Zone, round 1 :  1/0 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 1 :  2/1 hits
                        French roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                2 aaGuns and 2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 10 / 6
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 3 infantry moved from Queensland to South Australia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 2 aaGuns, 3 fighters and 4 infantry
        63 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 10 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Syria to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 10 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Yugoslavia to Poland
                3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
                4 infantry moved from Romania to Slovakia Hungary
                4 armour, 7 artilleries and 3 mech_infantrys moved from Germany to Poland
                1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Alexandria to 98 Sea Zone
                1 fighter moved from Alexandria to 99 Sea Zone
                1 carrier moved from 93 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 10 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                3 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians

    Non Combat Move - Russians
                8 infantry moved from Karelia to Novgorod
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                5 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                5 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Ulaanbaatar to Buryatia
                1 aaGun and 8 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Shensi : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 3 infantry
        Buryatia : 1 flag, 1 aaGun and 9 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 aaGun and 8 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 flag, 1 armour, 6 infantry and 2 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 22 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
        113 Sea Zone : 1 flag, 1 cruiser
        123 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 34
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 10 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 artillery and 10 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Sakha to Manchuria
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 infantry moved from Jehol to Chahar
                2 bombers moved from Kwangsi to Chahar

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 1 :  2/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hopei, round 1 :  3/0 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  1/0 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 artillery moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 carrier and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
                2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Kiangsu to Anhwe
                2 submarines moved from 43 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsu to Anhwe
                2 fighters moved from Hopei to Anhwe
                3 tactical_bombers moved from Hopei to Anhwe
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from Chahar to Yunnan
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                2 battleships, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Malaya to Shan State
                2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from 42 Sea Zone to Shan State

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
                Japanese collect 58 PUs (3 lost to blockades); end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 61 / 65
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Non Combat Move - Americans
                1 tactical_bomber moved from Johnston Island to 54 Sea Zone
                1 destroyer moved from 48 Sea Zone to 54 Sea Zone
                4 bombers moved from Hawaiian Islands to Queensland
                1 armour, 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Johnston Island to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 cruiser and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 armour, 1 artillery, 4 bombers and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport
        25 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 cruiser and 2 submarines
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Central United States : 1 flag, 4 aaGuns, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
        101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 61 / 65
        Americans : 50 / 71
        Chinese : 8 / 8
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 60 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 28 / 30
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/0 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 103 Sea Zone to 106 Sea Zone
                1 bomber moved from French West Africa to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from Burma to Szechwan
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Union of South Africa
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,6,3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Territory Summary for British :

    Szechwan : 1 flag, 2 fighters
        Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Algeria : 1 flag, 1 aaGun and 3 infantry
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Iraq : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        72 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 59 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 29 / 26
        UK_Pacific : 6 / 0
        Italians : 15 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 59 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 29 / 26
        UK_Pacific : 6 / 6
        Italians : 15 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Ignore the US combat. I forgot to move the US sub out of the Sea of Japan during combat move so I just ran the combat and reloaded.

  • '17

    No problem

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Egypt to Kenya
                1 armour moved from Egypt to Kenya
                1 armour moved from Egypt to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in Kenya
                    Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Kenya, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 59 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 28 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                2 aaGuns, 3 fighters and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 3 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 flag, 1 submarine and 1 transport
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 55 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 28 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 34
        Japanese : 55 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 28 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 armour, 12 artilleries, 21 infantry and 3 mech_infantrys moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Egypt to 72 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 72 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 72 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 :  1/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 armour and 1 infantry moved from Norway to Finland
                1 aaGun moved from Poland to Baltic States
                3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 tactical_bomber moved from 72 Sea Zone to Kenya
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 aaGuns moved from Poland to Slovakia Hungary
                1 carrier moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Western Germany to Romania
                1 tactical_bomber moved from Western Germany to Romania
                1 fighter moved from 99 Sea Zone to Western Germany
                1 fighter moved from 98 Sea Zone to Kenya
                1 fighter moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 artilleries, 1 fighter and 3 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 31 / 34
        Japanese : 55 / 65
        Americans : 50 / 71
        Chinese : 9 / 11
        British : 28 / 26
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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