<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[T03 - Ksmckay vs Soundcrescent (Allies +8)]]></title><description><![CDATA[<p dir="auto">Bid is 1 art Kar, 1 art EUk</p>
]]></description><link>https://www.axisandallies.org/forums/topic/18569/t03-ksmckay-vs-soundcrescent-allies-8</link><generator>RSS for Node</generator><lastBuildDate>Mon, 01 Jun 2026 21:35:30 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/18569.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 08 Oct 2012 20:12:04 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Tue, 30 Oct 2012 22:40:38 GMT]]></title><description><![CDATA[<p dir="auto">It was a tough match and you are a very strong opponent. It is nice to hear your opinion about it which is very interesting. I told you did not commit big mistakes, but in the whole war I did not understand some of your choices you now explained.<br />
I see dices were awful in the end, but we are talking about tactics now.<br />
I am saying that if they were average or a bit above, you would have not gained big advantage from those battles. On the contrary, a bad result was compromising.<br />
A factory can be built in Bulgaria or Prague only if Germany is in a very good position, but Poland should have been controlled longer then you did using the troops you destined to France.<br />
Besides, also Japan built too many armors and planes.<br />
Instead of attacking Persia, I would have defended trj landing fighters there and attack Australia. Or you could have put 6 troops in India leaving the English to be slaughtered in the next round for good with a counter attack in case of success of the English (I would have not probably engaged battle because the bomber could have landed only in Persia and odds were not so good).</p>
<blockquote>
<p dir="auto">If that battle goes remotely normal I stay one round take out 3 or 4 inf in exchange for 2 or 3 armor</p>
</blockquote>
<p dir="auto">You swap 3-4 infantry for 2-3 armors, not a big deal…<br />
In East Poland, even if you were able to leave a couple of armors, you were about to be counter attacked and in Bulgaria (Urss big NO) you could have left only planes . Such a move can be done only as a last chance.<br />
That transort should have been preserved at least with Italians fleet;<br />
I did not mention that I saved maybe the match in Ukraine with that attack hit and run by Russians in round 3. Had it been unlucky, I would have lost Caucasus.<br />
Where should I have been more aggressive?<br />
Tell me one time you thought: “Fortunately he did not do this!”</p>
]]></description><link>https://www.axisandallies.org/forums/post/466986</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466986</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Tue, 30 Oct 2012 22:40:38 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Mon, 29 Oct 2012 21:21:56 GMT]]></title><description><![CDATA[<p dir="auto">1.  Built too many armor and planes<br />
Germany was making 45 or so a turn.  The only way they could spend that was to buy more arm and planes which are certainly useful, particularly in Anniversary.  Armor gives me added mobility, planes give great flexibilty and allow me to threaten sea zones.  I could have built a factory in France which is the only intelligent choice with a KGF but I expected you to bomb me and expected you to deny my Germany east europe NO much quicker in which case the factory would have been a waste.  Cant really walk infantry from Germany through poland as UK can crush them.</p>
<p dir="auto">2.  Persia - You had 6 land units and a bomber in range.  If I land in India you take it back with good odds and if not russians can clean it up or you can take TrJ and I dont have italian resources to get it back.  I hit it risking a plane sure but banking on taking out a few units and then retreating the air to TrJ protecting TrJ and hopefully India.  I would do that battle every time.  If you had put a single russian inf there I wouldnt have done it but you didnt so I took advantage.</p>
<p dir="auto">3. Ukr attack  3 arm, 3 ftr, and a bomber vs 3 inf 1 art.  Fantastic odds, normal dice I lose 2 armor and then I get the NO and keep the russians back as they cant even threaten Bulg cuz armor cant reach and I can stack Poland instead.  Worst case is I lose 3 armor but clear it.  Instead you hit 4 for 4.  Cant plan strat around that or good luck attacking anything.  Dice happens whatever.</p>
<p dir="auto">4. Nov attack.  7 arm 2 planes vs 7 inf.  Again outstanding odds.  If that battle goes remotely normal I stay one round take out 3 or 4 inf in exchange for 2 or 3 armor and then retreat into Chinghai and can stack Chinghai safely now that you dont have a huge supply of units able to counter with only limited backup on my part in china.  Again I would do that battle everytime.  Instead you hit 7 for 11 on 2’s and I way underhit.  Also, I missed the Russian bomber buy and didnt think you could take out that transport, that left Egypt safe.</p>
<p dir="auto">5. EPl attack.  After the Nov attack my position looked terrible in Asia.  I wasnt going to be able to advance again and Russia was going to start making their big NO and the allies were going to be able to continue to funnel units into Egypt.  If I dont attack then Russia can take its NO for the rest of the game.  Attacking and then retreating or winning at the cost of a few planes means you cant get your NO again and possibly not for several more turns giving Japanese time to come back.  Again another attack that in the same situation I would make every time.</p>
<p dir="auto">Knowing that you play so passively I probably could have played things a little differently but particularly since I was ahead I felt you needed to be more agressive and in your position I would have been.</p>
<p dir="auto">Even mildly unlucky dice in those battles was fine with me.  I wasnt planning on awesome results.  But Those results were beyond bad luck.  I massively underhit in everyone and you hit at a ridiculously high rate.  I had probalby 99% odds in both the first two battles and 86 in the second and instead I ended up trading 19 arm 5 ftrs and 2 bombers for 11 infantry.</p>
<p dir="auto">Dice happens but I have zero regrets about my play.</p>
]]></description><link>https://www.axisandallies.org/forums/post/466904</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466904</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Mon, 29 Oct 2012 21:21:56 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Mon, 29 Oct 2012 20:50:43 GMT]]></title><description><![CDATA[<p dir="auto">It is true that in the last three battles you were unlucky. But I want to be frank with you and say what I really think.<br />
You built too many armors and planes. You attacked often only with armors; doing so casualties are costly from the beginning. It is advisable to have some infantries to be selected as first casualties.<br />
Your tactic was hazardous throughout the war. You engaged battles too risky.<br />
I list some of them. In Persia you should have not been able to place any unit there and risked planes by the AA. In Eastern Ukraina and Chinghiai round 4 was very risky too but partially worked out. Ukraine round 5 was very risky, and this time was not successful. Novosibirks and now East Poland were not sensible attacks at all: you put at stake you tanks and planes and even if dices had been good in the counter attack  Russians would have slaughter your remaining tanks and probably get the bonus in Bulgaria as well.<br />
Japan was a turn ahead Americans: you could have threaten Russia from Chinghiai an Persia gaining position round by round instead of attacking at all cost.<br />
Tokio must not stop producing land troops to desembark in China or Russia, why the bombers?<br />
I agree with the fact of defending France and Italy, but you destined too many units there. For sure Japan fighters were not necessary. Maybe I am saying this because I am more prudent when attacking. I consider for example that attacking Italy with Americans means to stop the train from Canada and riskying the fleet.<br />
Last, you should have been able to hold Egypt at least one more round building more transports and threathening it with fighters sleeping in Europe.<br />
It was a good war, but those were the things that gave me hopes of winning apart from good dices in the end. Anyway, I told you it was not a sensible attack in East Poland, but if you retreated after the first round of dices you could have been still in the game.<br />
I made one little mistake in the game, I left the Russian army in Ukraine in round 2 hoping to hold it and to kill the German infantries with the English who were about to be slaughtered in Persia.<br />
I’d like to know your idea about my considerations.<br />
Thanks for the game</p>
]]></description><link>https://www.axisandallies.org/forums/post/466900</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466900</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Mon, 29 Oct 2012 20:50:43 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 28 Oct 2012 23:36:29 GMT]]></title><description><![CDATA[<p dir="auto">There is no point in continuing.</p>
<p dir="auto">I resign.  Good game.</p>
]]></description><link>https://www.axisandallies.org/forums/post/466811</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466811</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 28 Oct 2012 23:36:29 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 28 Oct 2012 23:21:13 GMT]]></title><description><![CDATA[<p dir="auto">Guess your complaining worked out well for you as thats now three battles in a row where axis were absolutely ravaged.  Now what do you put your odds at winning at.</p>
<p dir="auto">Second round was a mistake borne out of frustration but they all would have died anyway.</p>
]]></description><link>https://www.axisandallies.org/forums/post/466808</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466808</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 28 Oct 2012 23:21:13 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 28 Oct 2012 23:18:29 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 artillery and 2 infantry moved from Germany to Northwestern Europe<br />
            2 fighters moved from Germany to East Poland<br />
            5 armour, 1 bomber and 2 infantry moved from Bulgaria Romania to East Poland<br />
            4 armour moved from Czechoslovakia Hungary to East Poland<br />
            1 fighter moved from France to East Poland<br />
            3 fighters moved from Italy to East Poland</p>
<p dir="auto">Combat - Germans<br />
            Battle in East Poland<br />
                Germans attack with 9 armour, 1 bomber, 6 fighters and 2 infantry<br />
                Russians defend with 1 aaGun, 3 armour, 2 artilleries and 11 infantry<br />
                retreated to East Poland<br />
                Russians win with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is -98<br />
                Casualties for Germans: 9 armour, 1 bomber, 5 fighters and 2 infantry<br />
                Casualties for Russians: 5 infantry<br />
            Battle in Northwestern Europe<br />
                Germans attack with 1 artillery and 2 infantry<br />
                Americans defend with 1 infantry<br />
                Germans win, taking Northwestern Europe from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Americans: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 infantry moved from Germany to Poland<br />
            1 fighter moved from East Poland to Germany<br />
            2 infantry moved from Germany to France</p>
<p dir="auto">Place Units - Germans<br />
            3 armour and 7 infantry placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 27 PUs; end with 27 PUs total<br />
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/466807</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466807</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 28 Oct 2012 23:18:29 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 28 Oct 2012 22:44:23 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Combat Move - Americans<br />
            1 bomber moved from Libya to Northwestern Europe<br />
            1 fighter moved from Morocco Algeria to Northwestern Europe<br />
            1 fighter moved from 12 Sea Zone to Northwestern Europe<br />
            2 infantry moved from Morocco Algeria to 12 Sea Zone<br />
            2 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone<br />
            2 infantry moved from 7 Sea Zone to Northwestern Europe<br />
            1 armour moved from Egypt to Trans-Jordan<br />
                  British take Trans-Jordan from Italians<br />
            1 armour moved from Trans-Jordan to Egypt<br />
            1 armour moved from Egypt to Anglo-Egypt Sudan<br />
                  British take Anglo-Egypt Sudan from Germans<br />
            1 armour moved from Anglo-Egypt Sudan to Egypt</p>
<p dir="auto">Combat - Americans<br />
            Battle in Northwestern Europe<br />
                Americans attack with 1 bomber, 2 fighters and 2 infantry<br />
                Italians defend with 1 artillery and 1 infantry<br />
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Northwestern Europe, round 1 :  3/5 hits<br />
                    Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 :  1/2 hits<br />
                    1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northwestern Europe<br />
                Americans win, taking Northwestern Europe from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Italians: 1 artillery and 1 infantry<br />
                Casualties for Americans: 1 infantry</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 bomber moved from Northwestern Europe to United Kingdom<br />
            1 fighter moved from Northwestern Europe to 12 Sea Zone<br />
            1 fighter moved from Northwestern Europe to 7 Sea Zone<br />
            1 carrier moved from 12 Sea Zone to 7 Sea Zone<br />
            1 bomber moved from Libya to Egypt<br />
            1 fighter moved from Western United States to 12 Sea Zone<br />
            1 destroyer moved from 12 Sea Zone to 17 Sea Zone<br />
            1 submarine moved from 46 Sea Zone to 51 Sea Zone<br />
            1 aaGun, 1 artillery and 2 infantry moved from Libya to Egypt<br />
            1 armour moved from Morocco Algeria to Egypt<br />
            1 artillery and 8 infantry moved from Morocco Algeria to Libya<br />
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone<br />
            2 transports moved from 12 Sea Zone to 9 Sea Zone<br />
            2 armour and 2 infantry moved from Eastern Canada to 9 Sea Zone<br />
            2 armour, 2 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone<br />
            2 armour, 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria<br />
            3 transports moved from 12 Sea Zone to 10 Sea Zone<br />
            2 armour moved from Western United States to Eastern Canada<br />
            1 infantry moved from Western Canada to Eastern Canada<br />
            1 aaGun and 1 infantry moved from Western United States to Western Canada<br />
            4 infantry moved from Eastern United States to Eastern Canada</p>
<p dir="auto">Place Units - Americans<br />
            1 armour, 1 artillery and 10 infantry placed in Eastern United States<br />
            1 armour placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 41 PUs; end with 41 PUs total<br />
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs</p>
<p dir="auto">Territory Summary for Americans :</p>
<p dir="auto">Eastern Canada : 1 flag, 2 armour and 5 infantry<br />
    Eastern United States : 1 flag, 1 armour, 1 artillery, 1 factory and 10 infantry<br />
    Egypt : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber and 6 infantry<br />
    Hawaiian Islands : 1 flag, 1 infantry<br />
    Libya : 1 flag, 1 artillery, 2 fighters and 8 infantry<br />
    Morocco Algeria : 1 flag, 2 armour, 1 artillery and 3 infantry<br />
    Northwestern Europe : 1 flag, 1 infantry<br />
    United Kingdom : 1 flag, 1 bomber<br />
    Wake Island : 1 flag, 1 infantry<br />
    Western Canada : 1 flag, 1 aaGun and 1 infantry<br />
    Western United States : 1 flag, 1 armour and 1 factory<br />
    7 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport<br />
    10 Sea Zone : 1 flag, 3 transports<br />
    12 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transports<br />
    17 Sea Zone : 1 flag, 1 destroyer<br />
    51 Sea Zone : 1 flag, 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 25 / 36<br />
    Russians : 30 / 31<br />
    Japanese : 50 / 65<br />
    British : 23 / 23<br />
    Italians : 9 / 10<br />
    Chinese : 0 / 0<br />
    Americans : 41 / 46</p>
]]></description><link>https://www.axisandallies.org/forums/post/466805</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466805</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Sun, 28 Oct 2012 22:44:23 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sat, 27 Oct 2012 22:10:40 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 artillery and 1 infantry moved from France to Northwestern Europe<br />
            1 fighter moved from Italy to Northwestern Europe</p>
<p dir="auto">Combat - Italians<br />
            Battle in Northwestern Europe<br />
                Italians attack with 1 artillery, 1 fighter and 1 infantry<br />
                British defend with 2 infantry<br />
                Italians win, taking Northwestern Europe from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Northwestern Europe to Italy<br />
            1 artillery moved from Italy to France<br />
            1 infantry moved from Italian Africa to Rhodesia<br />
            1 battleship moved from 34 Sea Zone to 28 Sea Zone<br />
            1 transport moved from 34 Sea Zone to 35 Sea Zone</p>
<p dir="auto">Place Units - Italians<br />
            5 infantry placed in Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 10 PUs; end with 10 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/466714</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466714</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sat, 27 Oct 2012 22:10:40 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sat, 27 Oct 2012 21:17:07 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone<br />
            1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo<br />
            1 bomber moved from Morocco Algeria to Belgian Congo<br />
            1 infantry moved from Baltic States to Poland<br />
            2 fighters moved from 5 Sea Zone to Poland<br />
            1 battleship and 1 cruiser moved from 5 Sea Zone to 7 Sea Zone<br />
            1 fighter moved from United Kingdom to Northwestern Europe<br />
            1 transport moved from 5 Sea Zone to 7 Sea Zone<br />
            2 infantry moved from United Kingdom to 7 Sea Zone<br />
            2 infantry moved from 7 Sea Zone to Northwestern Europe</p>
<p dir="auto">Combat - British<br />
            Battle in Belgian Congo<br />
                British attack with 1 armour, 1 bomber and 1 infantry<br />
                Germans defend with 1 armour<br />
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Belgian Congo, round 1 :  1/3 hits<br />
                    Germans roll dice for 1 armour in Belgian Congo, round 1 :  0/1 hits<br />
                    1 armour owned by the Germans lost in Belgian Congo<br />
                British win, taking Belgian Congo from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5<br />
                Casualties for Germans: 1 armour<br />
            Battle in Northwestern Europe<br />
                British attack with 1 fighter and 2 infantry<br />
                Italians defend with 1 infantry<br />
                    British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 1 :  2/2 hits<br />
                    Germans roll dice for 1 infantry in Northwestern Europe, round 1 :  0/1 hits<br />
                    1 infantry owned by the Italians lost in Northwestern Europe<br />
                British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Italians: 1 infantry<br />
            Battle in Poland<br />
                British attack with 2 fighters and 1 infantry<br />
                Germans defend with 2 infantry<br />
                    British roll dice for 2 fighters and 1 infantry in Poland, round 1 :  2/3 hits<br />
                    Germans roll dice for 2 infantry in Poland, round 1 :  1/2 hits<br />
                    1 infantry owned by the British and 2 infantry owned by the Germans lost in Poland<br />
                British win with 2 fighters remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for British: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            2 fighters moved from Poland to 7 Sea Zone<br />
            1 fighter moved from Northwestern Europe to 7 Sea Zone<br />
            1 bomber moved from Belgian Congo to French West Africa<br />
            1 carrier, 1 destroyer and 2 transports moved from 5 Sea Zone to 7 Sea Zone<br />
            1 transport moved from 12 Sea Zone to 7 Sea Zone<br />
            1 carrier and 1 destroyer moved from 12 Sea Zone to 7 Sea Zone<br />
            1 infantry moved from Morocco Algeria to Libya</p>
<p dir="auto">Place Units - British<br />
            1 fighter placed in 7 Sea Zone<br />
            1 armour, 1 artillery and 1 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 23 PUs; end with 23 PUs total</p>
<p dir="auto">Territory Summary for British :</p>
<p dir="auto">Australia : 1 flag, 1 aaGun, 1 artillery and 3 infantry<br />
    Belgian Congo : 1 flag, 1 armour and 1 infantry<br />
    French West Africa : 1 flag, 1 bomber<br />
    Libya : 1 flag, 1 infantry<br />
    Morocco Algeria : 1 flag<br />
    Northwestern Europe : 1 flag, 2 infantry<br />
    United Kingdom : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 6 infantry<br />
    7 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports<br />
    23 Sea Zone : 1 flag, 1 transport</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 26 / 36<br />
    Russians : 30 / 31<br />
    Japanese : 50 / 65<br />
    British : 23 / 23<br />
    Italians : 10 / 15<br />
    Chinese : 0 / 0<br />
    Americans : 39 / 44</p>
]]></description><link>https://www.axisandallies.org/forums/post/466713</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466713</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Sat, 27 Oct 2012 21:17:07 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sat, 27 Oct 2012 17:32:34 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 3 armour, 3 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 armour moved from Yakut S.S.R. to Novosibirsk<br />
                  Japanese take Evenki National Okrug from Russians<br />
            6 armour moved from Ningxia to Novosibirsk<br />
                  Japanese take Chinghai from Chinese<br />
            1 fighter moved from Sikang to Novosibirsk<br />
            1 bomber moved from India to Novosibirsk<br />
            1 infantry moved from India to Persia<br />
                  Japanese take Persia from British</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Novosibirsk<br />
                Japanese attack with 7 armour, 1 bomber and 1 fighter<br />
                Russians defend with 7 infantry<br />
                retreated to Novosibirsk<br />
                Russians win with 2 infantry remaining. Battle score for attacker is -20<br />
                Casualties for Japanese: 7 armour<br />
                Casualties for Russians: 5 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            3 infantry moved from Sikang to Ningxia<br />
            2 armour moved from Manchuria to Ningxia<br />
            1 armour moved from Manchuria to Ningxia<br />
            1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.<br />
            1 transport moved from 63 Sea Zone to 62 Sea Zone<br />
            1 armour moved from Japan to 62 Sea Zone<br />
            1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone<br />
            1 armour moved from 61 Sea Zone to Fukien<br />
            1 fighter moved from East Indies to 35 Sea Zone<br />
            1 transport moved from 35 Sea Zone to 38 Sea Zone<br />
            2 infantry moved from East Indies to 38 Sea Zone<br />
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone<br />
            1 destroyer moved from 38 Sea Zone to 35 Sea Zone<br />
            2 infantry moved from 35 Sea Zone to India<br />
            1 transport moved from 35 Sea Zone to 32 Sea Zone<br />
            1 infantry moved from French Madagascar to 32 Sea Zone<br />
            1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone<br />
            1 infantry moved from 35 Sea Zone to India<br />
            1 bomber moved from Novosibirsk to India<br />
            1 fighter moved from Novosibirsk to Ningxia<br />
            1 carrier moved from 60 Sea Zone to 36 Sea Zone<br />
            1 fighter moved from New Guinea to 35 Sea Zone<br />
            1 fighter moved from Germany to Italy<br />
            1 bomber moved from Japan to India</p>
<p dir="auto">Place Units - Japanese<br />
            3 armour placed in Manchuria<br />
            1 artillery and 2 infantry placed in India<br />
            2 artilleries and 2 infantry placed in East Indies<br />
            2 bombers placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 50 PUs; end with 50 PUs total<br />
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs<br />
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs<br />
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/466701</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466701</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sat, 27 Oct 2012 17:32:34 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sat, 27 Oct 2012 09:15:12 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 bomber moved from Russia to 32 Sea Zone<br />
            2 artilleries and 1 infantry moved from Karelia S.S.R. to Belorussia<br />
            2 armour, 1 artillery and 12 infantry moved from Eastern Ukraine to East Poland<br />
            1 armour moved from Kazakh S.S.R. to Persia<br />
                  British take Persia from Japanese<br />
            1 armour moved from Persia to Kazakh S.S.R.<br />
            1 artillery moved from Ukraine to East Poland</p>
<p dir="auto">Combat - Russians<br />
            Battle in 32 Sea Zone<br />
                Russians attack with 1 bomber<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 32 Sea Zone<br />
                Russians win with 1 bomber remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport<br />
            Battle in Belorussia<br />
                Russians attack with 2 artilleries and 1 infantry<br />
                Germans defend with 1 armour<br />
                    Russians roll dice for 2 artilleries and 1 infantry in Belorussia, round 1 :  1/3 hits<br />
                    Germans roll dice for 1 armour in Belorussia, round 1 :  0/1 hits<br />
                    1 armour owned by the Germans lost in Belorussia<br />
                Russians win, taking Belorussia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5<br />
                Casualties for Germans: 1 armour<br />
            Battle in East Poland<br />
                Russians attack with 2 armour, 2 artilleries and 12 infantry<br />
                Germans defend with 1 armour<br />
                    Russians roll dice for 2 armour, 2 artilleries and 12 infantry in East Poland, round 1 :  6/16 hits<br />
                    Germans roll dice for 1 armour in East Poland, round 1 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland<br />
                Russians win, taking East Poland from Germans with 2 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 2<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 aaGun moved from Eastern Ukraine to East Poland<br />
            1 armour moved from Russia to East Poland<br />
            1 infantry moved from Caucasus to Ukraine<br />
            1 artillery moved from Caucasus to Kazakh S.S.R.<br />
            1 infantry moved from Russia to Eastern Ukraine<br />
            1 bomber moved from 32 Sea Zone to Egypt<br />
            1 submarine moved from 55 Sea Zone to 57 Sea Zone<br />
            1 infantry moved from Russia to Kazakh S.S.R.<br />
            1 aaGun moved from Kazakh S.S.R. to Russia</p>
<p dir="auto">Place Units - Russians<br />
            1 armour and 3 infantry placed in Caucasus<br />
            1 armour and 4 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 31 PUs; end with 31 PUs total</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Belorussia : 1 flag, 2 artilleries and 1 infantry<br />
    Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 6 infantry<br />
    East Poland : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 11 infantry<br />
    Egypt : 1 flag, 1 bomber<br />
    Finland : 1 flag<br />
    Karelia S.S.R. : 1 flag, 1 factory<br />
    Kazakh S.S.R. : 1 flag, 1 armour, 2 artilleries and 2 infantry<br />
    Eastern Ukraine : 1 flag, 1 infantry<br />
    Norway : 1 flag<br />
    Novosibirsk : 1 flag, 7 infantry<br />
    Russia : 1 flag, 1 aaGun, 3 armour, 1 factory and 4 infantry<br />
    Ukraine : 1 flag, 1 infantry<br />
    57 Sea Zone : 1 flag, 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 29 / 36<br />
    Russians : 31 / 31<br />
    Japanese : 47 / 63<br />
    British : 21 / 22<br />
    Italians : 10 / 15<br />
    Chinese : 1 / 0<br />
    Americans : 39 / 44</p>
]]></description><link>https://www.axisandallies.org/forums/post/466658</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466658</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Sat, 27 Oct 2012 09:15:12 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Fri, 26 Oct 2012 01:13:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 armour moved from East Poland to Belorussia<br />
            1 bomber moved from France to Belorussia<br />
            2 armour and 3 fighters moved from East Poland to Ukraine<br />
            1 armour moved from East Poland to Bulgaria Romania<br />
            1 armour moved from Bulgaria Romania to Ukraine<br />
            1 bomber moved from France to Ukraine<br />
            1 armour moved from Rhodesia to Belgian Congo</p>
<p dir="auto">Combat - Germans<br />
            Battle in Belgian Congo<br />
                Germans attack with 1 armour<br />
                British defend with 1 infantry<br />
                Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Ukraine<br />
                Germans attack with 3 armour, 1 bomber and 3 fighters<br />
                Russians defend with 1 artillery and 3 infantry<br />
                retreated to Ukraine<br />
                Russians win with 1 artillery remaining. Battle score for attacker is -18<br />
                Casualties for Germans: 3 armour and 1 bomber<br />
                Casualties for Russians: 3 infantry<br />
            Battle in Belorussia<br />
                Germans attack with 1 armour and 1 bomber<br />
                Russians defend with 1 artillery<br />
                Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4<br />
                Casualties for Russians: 1 artillery</p>
<p dir="auto">Non Combat Move - Germans<br />
            3 fighters moved from Ukraine to Italy<br />
            1 bomber moved from Belorussia to Bulgaria Romania<br />
            2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania<br />
            2 infantry moved from Germany to Poland<br />
            3 infantry moved from Germany to France<br />
            5 armour moved from East Poland to Bulgaria Romania<br />
            4 armour moved from Germany to Czechoslovakia Hungary<br />
            1 fighter moved from Germany to France</p>
<p dir="auto">Place Units - Germans<br />
            1 artillery, 2 fighters and 7 infantry placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 31 PUs; end with 31 PUs total<br />
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/466513</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466513</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Fri, 26 Oct 2012 01:13:05 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Thu, 25 Oct 2012 21:22:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Combat Move - Americans<br />
            2 infantry moved from Libya to Egypt<br />
            2 bombers moved from Morocco Algeria to Egypt<br />
            2 fighters moved from Morocco Algeria to 13 Sea Zone<br />
            2 fighters moved from 12 Sea Zone to 13 Sea Zone<br />
            1 submarine moved from 56 Sea Zone to 46 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in Egypt<br />
                Americans attack with 2 bombers and 2 infantry<br />
                Italians defend with 1 infantry<br />
                    Americans roll dice for 2 bombers and 2 infantry in Egypt, round 1 :  2/4 hits<br />
                    Germans roll dice for 1 infantry in Egypt, round 1 :  0/1 hits<br />
                    1 infantry owned by the Italians lost in Egypt<br />
                Americans win, taking Egypt from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Italians: 1 infantry<br />
            Battle in 13 Sea Zone<br />
                Americans attack with 4 fighters<br />
                Italians defend with 1 cruiser<br />
                    Americans roll dice for 4 fighters in 13 Sea Zone, round 1 :  1/4 hits<br />
                    Italians roll dice for 1 cruiser in 13 Sea Zone, round 1 :  1/1 hits<br />
                    1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 13 Sea Zone<br />
                Americans win with 3 fighters remaining. Battle score for attacker is 2<br />
                Casualties for Italians: 1 cruiser<br />
                Casualties for Americans: 1 fighter<br />
            Battle in 46 Sea Zone<br />
                Americans attack with 1 submarine<br />
                Japanese defend with 1 transport<br />
                    1 transport owned by the Japanese lost in 46 Sea Zone<br />
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits<br />
                Americans win with 1 submarine remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - Americans<br />
            3 transports moved from 12 Sea Zone to 9 Sea Zone<br />
            1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone<br />
            2 infantry moved from Eastern United States to 10 Sea Zone<br />
            1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 9 Sea Zone<br />
            1 armour and 5 infantry moved from Eastern Canada to 9 Sea Zone<br />
            1 armour, 1 artillery, 10 infantry and 6 transports moved from 9 Sea Zone to 12 Sea Zone<br />
            1 armour, 1 artillery and 10 infantry moved from 12 Sea Zone to Morocco Algeria<br />
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya<br />
            2 armour, 1 artillery and 2 infantry moved from Libya to Egypt<br />
            2 bombers moved from Egypt to Libya<br />
            3 fighters moved from 13 Sea Zone to Libya<br />
            1 fighter moved from Libya to Morocco Algeria<br />
            2 armour moved from Western United States to Eastern Canada<br />
            1 infantry moved from Eastern United States to Eastern Canada<br />
            1 infantry moved from Western Canada to Eastern Canada<br />
            1 fighter moved from Western United States to 12 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 transport placed in 10 Sea Zone<br />
            2 armour, 1 fighter and 1 infantry placed in Western United States<br />
            1 artillery and 5 infantry placed in Eastern United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 39 PUs; end with 39 PUs total<br />
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs</p>
<p dir="auto">Territory Summary for Americans :</p>
<p dir="auto">Eastern Canada : 1 flag, 2 armour and 2 infantry<br />
    Eastern United States : 1 flag, 1 artillery, 1 factory and 5 infantry<br />
    Egypt : 1 flag, 2 armour, 1 artillery and 4 infantry<br />
    Hawaiian Islands : 1 flag, 1 infantry<br />
    Libya : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 2 fighters and 2 infantry<br />
    Morocco Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 10 infantry<br />
    Wake Island : 1 flag, 1 infantry<br />
    Western Canada : 1 flag, 1 infantry<br />
    Western United States : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry<br />
    10 Sea Zone : 1 flag, 1 transport<br />
    12 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 1 fighter and 6 transports<br />
    46 Sea Zone : 1 flag, 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 29 / 45<br />
    Russians : 30 / 31<br />
    Japanese : 48 / 63<br />
    British : 21 / 22<br />
    Italians : 10 / 15<br />
    Chinese : 1 / 0<br />
    Americans : 39 / 44</p>
]]></description><link>https://www.axisandallies.org/forums/post/466471</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466471</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Thu, 25 Oct 2012 21:22:42 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Tue, 23 Oct 2012 01:15:06 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/3964">@soundcrescent</a>:</p>
<blockquote>
<p dir="auto">I take a lot of time to think about odds, and then dices again did me wrong  :cry:.<br />
I have understood that I cannot rely on you making mistakes, neither I have made mistakes so far.<br />
The battles in Persia and Libya might be decisive because let you hold Mare Nostrum at least for two more rounds and save Italian fleet.<br />
You are quite ahead but still I have some hopes, let’s say 20%.</p>
</blockquote>
<p dir="auto">Yeah, I agree.  The persia battle was lucky and at the time I liked it as I didnt want you taking India back with a 1-2 punch with the UK and the Russians.  It was risky but definitely paid off.</p>
<p dir="auto">The Libya battle was just ridiculous and completely unforeseeable.  Frustrating for sure.</p>
]]></description><link>https://www.axisandallies.org/forums/post/466124</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466124</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Tue, 23 Oct 2012 01:15:06 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Tue, 23 Oct 2012 01:06:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 fighter and 2 infantry moved from France to Northwestern Europe</p>
<p dir="auto">Combat - Italians<br />
            Battle in Northwestern Europe<br />
                Italians attack with 1 fighter and 2 infantry<br />
                British defend with 2 infantry<br />
                Italians win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 2 infantry<br />
                Casualties for Italians: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Northwestern Europe to Italy<br />
            1 artillery and 2 infantry moved from Italy to France<br />
            1 cruiser moved from 15 Sea Zone to 13 Sea Zone<br />
            1 battleship and 1 transport moved from 15 Sea Zone to 34 Sea Zone<br />
            1 infantry moved from Persia to 34 Sea Zone<br />
            1 infantry moved from Trans-Jordan to Egypt<br />
            1 infantry moved from 34 Sea Zone to Italian Africa</p>
<p dir="auto">Place Units - Italians<br />
            1 artillery and 4 infantry placed in Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 10 PUs; end with 10 PUs total<br />
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/466119</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466119</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Tue, 23 Oct 2012 01:06:42 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Mon, 22 Oct 2012 20:26:40 GMT]]></title><description><![CDATA[<p dir="auto">I take a lot of time to think about odds, and then dices again did me wrong  :cry:.<br />
I have understood that I cannot rely on you making mistakes, neither I have made mistakes so far.<br />
The battles in Persia and Libya might be decisive because let you hold Mare Nostrum at least for two more rounds and save Italian fleet.<br />
You are quite ahead but still I have some hopes, let’s say 20%.</p>
]]></description><link>https://www.axisandallies.org/forums/post/466070</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466070</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Mon, 22 Oct 2012 20:26:40 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Mon, 22 Oct 2012 20:04:28 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - British<br />
            2 fighters moved from 5 Sea Zone to Poland<br />
            1 transport moved from 5 Sea Zone to 6 Sea Zone<br />
            2 infantry moved from United Kingdom to 6 Sea Zone<br />
            1 transport moved from 5 Sea Zone to 6 Sea Zone<br />
            2 infantry moved from United Kingdom to 6 Sea Zone<br />
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone<br />
            2 infantry moved from 5 Sea Zone to Northwestern Europe<br />
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone<br />
            2 infantry moved from 5 Sea Zone to Poland<br />
            1 bomber moved from Morocco Algeria to Northwestern Europe<br />
            1 infantry moved from French Equatorial Africa to Belgian Congo<br />
                  British take Belgian Congo from Germans</p>
<p dir="auto">Combat - British<br />
            Battle in Northwestern Europe<br />
                British attack with 1 bomber and 2 infantry<br />
                Italians defend with 1 artillery<br />
                    British roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 1 :  1/3 hits<br />
                    Germans roll dice for 1 artillery in Northwestern Europe, round 1 :  0/1 hits<br />
                    1 artillery owned by the Italians lost in Northwestern Europe<br />
                British win, taking Northwestern Europe from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Italians: 1 artillery<br />
            Battle in Poland<br />
                British attack with 2 fighters and 2 infantry<br />
                Germans defend with 2 infantry<br />
                    British roll dice for 1 battleship and 1 cruiser in Poland, round 1 :  2/2 hits<br />
                    Germans roll dice for 2 infantry in Poland, round 1 :  2/2 hits<br />
                    2 infantry owned by the British and 2 infantry owned by the Germans lost in Poland<br />
                British win with 2 fighters remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for British: 2 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            2 fighters moved from Poland to 5 Sea Zone<br />
            1 transport moved from 12 Sea Zone to 8 Sea Zone<br />
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone<br />
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria<br />
            1 infantry moved from Brazil to 18 Sea Zone<br />
            1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone<br />
            1 infantry moved from 12 Sea Zone to Morocco Algeria<br />
            1 bomber moved from Northwestern Europe to Morocco Algeria</p>
<p dir="auto">Place Units - British<br />
            1 fighter and 5 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            British collect 21 PUs; end with 22 PUs total</p>
<p dir="auto">Territory Summary for British :</p>
<p dir="auto">Australia : 1 flag, 1 aaGun, 1 artillery and 3 infantry<br />
    Baltic States : 1 flag, 1 infantry<br />
    Belgian Congo : 1 flag, 1 infantry<br />
    Morocco Algeria : 1 flag, 1 armour, 1 bomber and 2 infantry<br />
    Northwestern Europe : 1 flag, 2 infantry<br />
    United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 factory, 1 fighter and 7 infantry<br />
    5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports<br />
    12 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 29 / 45<br />
    Russians : 30 / 31<br />
    Japanese : 48 / 63<br />
    British : 21 / 22<br />
    Italians : 10 / 16<br />
    Chinese : 1 / 0<br />
    Americans : 39 / 49</p>
]]></description><link>https://www.axisandallies.org/forums/post/466064</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/466064</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Mon, 22 Oct 2012 20:04:28 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 21 Oct 2012 19:25:21 GMT]]></title><description><![CDATA[<p dir="auto">sorry for double post, made a slight NCM change (ftr from Italy to Germany) and thought it would repost the change but doesnt look like it did.</p>
<p dir="auto">corrected map.</p>
]]></description><link>https://www.axisandallies.org/forums/post/465938</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465938</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 21 Oct 2012 19:25:21 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 21 Oct 2012 19:23:46 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.<br />
                  Japanese take Yakut S.S.R. from Russians<br />
            1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.<br />
            1 transport moved from 63 Sea Zone to 62 Sea Zone<br />
            1 armour and 1 infantry moved from Japan to 62 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East<br />
            2 infantry moved from Sikang to Chinghai<br />
            1 armour moved from Yunnan to Chinghai<br />
            1 fighter moved from India to Chinghai<br />
            1 infantry moved from Midway to 57 Sea Zone<br />
            1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone<br />
            1 infantry moved from 46 Sea Zone to Solomon Islands<br />
                  Japanese take Solomon Islands from British<br />
            1 infantry moved from Union of South Africa to 28 Sea Zone<br />
            1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone<br />
            1 infantry moved from 32 Sea Zone to French Madagascar<br />
                  Japanese take French Madagascar from British</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Chinghai<br />
                Japanese attack with 1 armour, 1 fighter and 2 infantry<br />
                Chinese defend with 1 fighter and 2 infantry<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is 5<br />
                Casualties for Japanese: 1 armour and 2 infantry<br />
                Casualties for Chinese: 1 fighter and 2 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from Chinghai to Sikang<br />
            2 infantry moved from Yunnan to Sikang<br />
            1 infantry moved from Hupeh to Ningxia<br />
            3 armour moved from Manchuria to Ningxia<br />
            1 infantry moved from New Guinea to 48 Sea Zone<br />
            1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone<br />
            2 artilleries and 1 infantry moved from East Indies to 38 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone<br />
            2 artilleries and 2 infantry moved from 35 Sea Zone to India<br />
            1 bomber moved from East Indies to India<br />
            1 fighter moved from 57 Sea Zone to New Guinea<br />
            1 carrier moved from 57 Sea Zone to 60 Sea Zone<br />
            2 fighters moved from France to Italy</p>
<p dir="auto">Place Units - Japanese<br />
            3 armour placed in Manchuria<br />
            1 armour and 1 infantry placed in Japan<br />
            1 bomber placed in Japan<br />
            1 destroyer placed in 38 Sea Zone<br />
            Japanese undo move 2.<br />
            1 armour placed in Japan<br />
            1 fighter and 2 infantry placed in East Indies<br />
            1 artillery and 2 infantry placed in India</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 48 PUs; end with 48 PUs total<br />
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs<br />
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs<br />
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/465936</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465936</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 21 Oct 2012 19:23:46 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sun, 21 Oct 2012 19:21:02 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.<br />
                  Japanese take Yakut S.S.R. from Russians<br />
            1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.<br />
            1 transport moved from 63 Sea Zone to 62 Sea Zone<br />
            1 armour and 1 infantry moved from Japan to 62 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East<br />
            2 infantry moved from Sikang to Chinghai<br />
            1 armour moved from Yunnan to Chinghai<br />
            1 fighter moved from India to Chinghai<br />
            1 infantry moved from Midway to 57 Sea Zone<br />
            1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone<br />
            1 infantry moved from 46 Sea Zone to Solomon Islands<br />
                  Japanese take Solomon Islands from British<br />
            1 infantry moved from Union of South Africa to 28 Sea Zone<br />
            1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone<br />
            1 infantry moved from 32 Sea Zone to French Madagascar<br />
                  Japanese take French Madagascar from British</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Chinghai<br />
                Japanese attack with 1 armour, 1 fighter and 2 infantry<br />
                Chinese defend with 1 fighter and 2 infantry<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is 5<br />
                Casualties for Japanese: 1 armour and 2 infantry<br />
                Casualties for Chinese: 1 fighter and 2 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from Chinghai to Sikang<br />
            2 infantry moved from Yunnan to Sikang<br />
            1 infantry moved from Hupeh to Ningxia<br />
            3 armour moved from Manchuria to Ningxia<br />
            1 infantry moved from New Guinea to 48 Sea Zone<br />
            1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone<br />
            2 artilleries and 1 infantry moved from East Indies to 38 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone<br />
            2 artilleries and 2 infantry moved from 35 Sea Zone to India<br />
            1 bomber moved from East Indies to India<br />
            1 fighter moved from 57 Sea Zone to New Guinea<br />
            1 carrier moved from 57 Sea Zone to 60 Sea Zone<br />
            2 fighters moved from France to Italy</p>
<p dir="auto">Place Units - Japanese<br />
            3 armour placed in Manchuria<br />
            1 armour and 1 infantry placed in Japan<br />
            1 bomber placed in Japan<br />
            1 destroyer placed in 38 Sea Zone<br />
            Japanese undo move 2.<br />
            1 armour placed in Japan<br />
            1 fighter and 2 infantry placed in East Indies<br />
            1 artillery and 2 infantry placed in India</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 48 PUs; end with 48 PUs total<br />
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs<br />
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs<br />
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/465934</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465934</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Sun, 21 Oct 2012 19:21:02 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Sat, 20 Oct 2012 22:33:49 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 2 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 artillery and 3 infantry moved from Caucasus to Ukraine<br />
            1 artillery and 10 infantry moved from Belorussia to Eastern Ukraine<br />
            1 infantry moved from Russia to Eastern Ukraine<br />
            1 armour moved from Russia to Eastern Ukraine<br />
            1 infantry moved from Russia to Kazakh S.S.R.<br />
            1 armour moved from Russia to Kazakh S.S.R.<br />
            1 artillery moved from Caucasus to Kazakh S.S.R.<br />
            2 infantry moved from Russia to Eastern Ukraine</p>
<p dir="auto">Combat - Russians<br />
            Battle in Ukraine<br />
                Russians attack with 1 artillery and 3 infantry<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 1 :  1/4 hits<br />
                    Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine<br />
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Eastern Ukraine<br />
                Russians attack with 1 armour, 1 artillery and 13 infantry<br />
                Germans defend with 1 armour<br />
                    Russians roll dice for 1 armour, 1 artillery and 13 infantry in Eastern Ukraine, round 1 :  3/15 hits<br />
                    Germans roll dice for 1 armour in Eastern Ukraine, round 1 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine<br />
                Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 2<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Kazakh S.S.R.<br />
                Russians attack with 1 armour, 1 artillery and 1 infantry<br />
                Japanese defend with 1 infantry<br />
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 1 :  1/3 hits<br />
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits<br />
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.<br />
                Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 artillery moved from Karelia S.S.R. to Belorussia<br />
            1 aaGun moved from Belorussia to Eastern Ukraine<br />
            1 aaGun moved from Russia to Kazakh S.S.R.<br />
            7 infantry moved from Evenki National Okrug to Novosibirsk<br />
            1 infantry moved from Caucasus to Ukraine<br />
            2 armour moved from Caucasus to Russia<br />
            2 artilleries and 1 infantry moved from Finland to Karelia S.S.R.<br />
            1 submarine moved from 19 Sea Zone to 55 Sea Zone<br />
            1 armour moved from Russia to Eastern Ukraine</p>
<p dir="auto">Place Units - Russians<br />
            2 armour, 1 bomber and 1 infantry placed in Russia<br />
            1 artillery and 1 infantry placed in Caucasus<br />
            1 infantry placed in Caucasus</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 31 PUs; end with 31 PUs total</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Belorussia : 1 flag, 1 artillery<br />
    Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantry<br />
    Finland : 1 flag<br />
    Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 1 infantry<br />
    Kazakh S.S.R. : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry<br />
    Eastern Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery and 12 infantry<br />
    Norway : 1 flag<br />
    Novosibirsk : 1 flag, 7 infantry<br />
    Russia : 1 flag, 3 armour, 1 bomber, 1 factory and 2 infantry<br />
    Ukraine : 1 flag, 1 artillery and 3 infantry<br />
    55 Sea Zone : 1 flag, 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 32 / 45<br />
    Russians : 31 / 31<br />
    Japanese : 46 / 66<br />
    British : 19 / 26<br />
    Italians : 10 / 16<br />
    Chinese : 1 / 0<br />
    Americans : 39 / 49</p>
]]></description><link>https://www.axisandallies.org/forums/post/465824</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465824</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Sat, 20 Oct 2012 22:33:49 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Thu, 18 Oct 2012 15:09:30 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/3964">@soundcrescent</a>:</p>
<blockquote>
<p dir="auto">1 inf 1 arm 1 bomber against 1 inf:  2000 simulation it says 100% victory, I have managed to lose! Crazy</p>
</blockquote>
<p dir="auto">Well technically you could have still won the battle but you retreated the bomber  :lol:  But yeah those results were 1 in 500, and you know if you had stuck things would have continued and you would have lost the bomber for an even rarer outcome.  This game can be cruel sometimes…</p>
]]></description><link>https://www.axisandallies.org/forums/post/465616</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465616</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Thu, 18 Oct 2012 15:09:30 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Thu, 18 Oct 2012 15:04:02 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.4</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :3</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 artillery, 1 fighter and 1 infantry moved from France to Northwestern Europe</p>
<p dir="auto">Combat - Italians<br />
            Battle in Northwestern Europe<br />
                Italians attack with 1 artillery, 1 fighter and 1 infantry<br />
                British defend with 2 infantry<br />
                Italians win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3<br />
                Casualties for British: 2 infantry<br />
                Casualties for Italians: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Northwestern Europe to France<br />
            1 cruiser moved from 16 Sea Zone to 13 Sea Zone<br />
            5 infantry moved from Italy to France<br />
            1 battleship, 1 cruiser and 1 transport moved from 16 Sea Zone to 15 Sea Zone<br />
            1 infantry moved from Persia to Trans-Jordan</p>
<p dir="auto">Place Units - Italians<br />
            1 artillery and 4 infantry placed in Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 11 PUs; end with 11 PUs total<br />
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/465614</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465614</guid><dc:creator><![CDATA[ksmckay]]></dc:creator><pubDate>Thu, 18 Oct 2012 15:04:02 GMT</pubDate></item><item><title><![CDATA[Reply to T03 - Ksmckay vs Soundcrescent (Allies +8) on Thu, 18 Oct 2012 13:53:20 GMT]]></title><description><![CDATA[<p dir="auto">1 inf 1 arm 1 bomber against 1 inf:  2000 simulation it says 100% victory, I have managed to lose! Crazy</p>
]]></description><link>https://www.axisandallies.org/forums/post/465602</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/465602</guid><dc:creator><![CDATA[soundcrescent]]></dc:creator><pubDate>Thu, 18 Oct 2012 13:53:20 GMT</pubDate></item></channel></rss>