Oztea's global41 setup pictures





  • cool pix

    Im sure you know the board gets pretty cramped at setup, but thins out in a turn or two.


  • Liaison TripleA '11 '10

    Epic! I love how there’s a Bismarck on the lamb…

    But where’s the Battle of River plate!? And the Graffe Spree? :S � You could totally add it in without upsetting balance…

    1 British and 1 Anzac destroyer in Sz85 or Sz86, Vs 1 german cruiser in Sz86 would do the trick, basically the Germans choose to battle or RUN. 😄

    http://en.wikipedia.org/wiki/Battle_of_the_River_Plate


  • Liaison TripleA '11 '10

    IF you really want to make it intersting… make it a German Battleship vs 1 cruiser 1 destroyer…

    That makes it a sraight even $20 a piece for either side…  Germans get the better die % which is correct, but only one ship…

    lol awesome. 🙂



  • Look for this set up at F.M.G.'s event in April. We’ve played this about 15-20 times and its a good change of pace, real exciting, and there is no wait for 3-4 turns to go….instant action, my group love the instant action, no waiting, etc.


  • Liaison TripleA '11 '10

    Has someone converted it to a tripleA format?  I should ask Veq…  I suppose anyone could do the setup?  But we’d need to eliminate the politics.


  • Liaison TripleA '11 '10

    This map is full of cool stuff… like the RUssian Bomber, Italy with a chance, a sturdy Leningrad, and a soviet far east destroyer!

    German transports in the med, airbases in sicily, Brits in crete oh my!  This HAS to be converted to AAA!



  • The only minor rule changes to note with this setup are:

    1. The game is treated as if it is the beginning of the third game turn (the US can enter the war at the end of their turn if they aren’t attacked) (Germany can wait one turn and the USSR can’t attack them)

    2. While neutral on the pacific map the USSR destroyer must remain adjacent to a Soviet territory (similar to the US rule in the Atlantic while neutral)


  • Liaison TripleA '11 '10

    OZ where can I find your official setup?

    AND, what do you think about the River plate addition? 😄



  • Considering the battle of the river plate happened in December 1939 and this setup is supposed to reflect September 1941 I’d say its a bit late for that battle.
    Though I have been thinking of doing a 1940+ setup which would bring the base setup to a higher piece count, and that might make an appearance there.

    The official setup is on Harris Game Design somewhere.
    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4949


  • Customizer

    Thank you so much. Now all we need us a 1939 setup.
    Btw I love how you handled Vichy in a simple way for this simplified faster version without completely ignoring it.



  • We played it last week. We had two inexperienced player tho’.

    The game looks ok, I will give it more chances before making any statement on the balance. It kinda look pro-allies for now but in our first game Germany/Italy was played by a newbie player.

    I like the huge options Germany has round1. He really has to choose what to do. In our game he sunk the Med carrier and the creete dd+trn.



  • That carrier used to be in 91 not 92, but the if Germany attacked it and subs survived, then the US just sunk them on US1 while going to gibraltar.

    Now, if you sink the carrier and have a sub or two left, the US is a little more hesitant to go right at north africa as soon as it can because germany has sub sub fodder in 92.



  • where did you get the info on where ground forces were? im trying to get a historically accurate 1940 setup going ( you already posted there )

    edit: is this historically accurate?  becaue the royal navy seems really small and theres no ships in scapa flow



  • also there should be a french inf on madagascar



  • It isn’t historically accurate any more so than it is a combination of three things:

    My knowledge of the general tactical situation in summer 1941
    A 2 turn progression of the game from the OOB setup
    Additional pieces added for flavor

    Also, some pre-destined attacks, like pearl harbor, and the hunt of the bismark, because those are neat little historical tidbits:

    • New Zeland can’t be emptied 100% with 1 tranport, so it always has a unit on it
    • Soviet far eastern force is way stronger, but needed desperately in Moscow.
    • UK navy isn’t in the crosshairs of the german navy, and reduced to near nothing on G1
    • USA starts with a lot more manpower, to offset the cost of having to buy transports constantly
    • Canada starts with more units to encourage transports to move back and forth from there


  • As for the issue of France. All Vichy territory is now just German.
    And all blue units are just free French.

    Moving the game to 1941 does away with the paradox in Alpha 3 of just ignoring the Vichy regime.



  • Also Noll, this incarnation of the setup has since been changed “slightly”

    Swap control of Ethiopia and Italian Somoliland, and swap the units.
    add one soviet unit to Kazakstan
    2 INF in Bulgaria, not 3 (cant see how many chips are there)

    Some others perhaps:
    This setup list is the most current though
    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4949



  • Actually, here is the most current 1941 setup in a word file.

    1941 Setup (Redux).doc



  • @oztea:

    As for the issue of France. All Vichy territory is now just German.
    And all blue units are just free French.

    Moving the game to 1941 does away with the paradox in Alpha 3 of just ignoring the Vichy regime.

    That was something interesting in the unoffical expansion World at War. When france fell to the german blitz, the german player rolled for vichy units/territories. On a specific role they became German, or Unusable Vichy (except when attacked) or free french.



  • Actually, this setup has gotten a little dated.

    When I get my 2nd edition in the mail (friday hopefully) I will set this back up and re-tweak it a little.
    Did some research and there are some minor inconsistencies.

    BIG question though.
    Should I just remove all free french units, and put them down as Vichy units, and treat them as an Axis version of China?



  • Updated setup to account for new AA gun rules and other minor changes.

    This should be the last incarnation for a while, playtest reports are welcome.

    1941 Setup (Redux 2012).doc



  • @Bob_A_Mickelson:

    Now all we need us a 1939 setup.

    I made this a while ago

    If you dont want Axis minors or Dutch just replace Axis minors with Germany and dutch with brits, but the pacific dutch pieces will be removed then

    Global 1939:

    Nations: (in turn order)

    Germany, 14 IPCs (starts with 20), Axis minors 8 IPCs
    Russia 35 IPCs
    Japan 24 IPCs
    UK 35 IPCs, Dutch 14 IPCs
    USA 52 IPCs
    Italy 10 IPCs
    ANZAC 10 IPCs
    China 12 IPCs
    France 17 IPCs

    Relations:
    Germany, Axis minor, and Italy VS. UK, France, Dutch, and ANZAC
    Japan VS. China
    Russia can go to war on turn 4
    USA can go to war on turn 4
    Japan can declare anytime
    Russia Can Attack East Poland
    If Germany takes East Poland on G1, It goes to war with Russia

    Dutch Capital is Holland Benulux (no VC)
    Axis minor Capital is Romania (no VC)

    Setup:

    Japan:
    Japan: 6 Infantry, 2 Artillery, 1 Tank, 3 Fighters, 2 Tac Bombers, 2 Bombers, Major IC, 4 AA guns, Navy base, Air base
    Korea: 3 Infantry, 1 Artillery, 1 Mech
    Manchuria: 6 Infantry, 2 Artillery, 1 Fighter, 1 Tac Bomber, 1 Tank, 1 Mech, 1 AA gun
    Jehol: 2 Infantry, 1 Mech, 1 Fighter
    Shantung: 3 Infantry, 1 Artillery
    Kiangsu: 3 Infantry, 1 Artillery
    Okinowa: 2 Infantry
    Farmosa: 1 Infantry, 1 Tac Bomber
    Marinas: 1 Infantry, 1 Fighter, Air base
    Carolinas: 2 Infantry, 1 AA gun, Navy Base
    Marshall IS: 1 Infantry
    Iwo Jima: 1 Infantry
    Kaingsi: 2 Infantry, 1 Artillery, 1 Mech
    6: 2 Battleships, 2 Carriers, (2F 2TB), 2 Cruisers, 3 Destroyers, 2 Subs, 3 Transports
    22:1 Battleship, 2 Destroyers, 1 Cruiser, 1 Transport
    32: 1 Carrier (2F), 1 Destroyer, 1 Transport, 1 Sub
    36: 1 Sub
    31: 1 Sub

    UK:
    UK: 3 Infantry, 1 Mech, 1 Tank, 1 Artillery, 4 AA guns, Major IC, Navy Base, Air Base, 2 Fighters, 1 Tac Bomber, 1 Bomber
    Scotland: 2 Infantry, 1 Fighter, Airbase
    Alexandria: 2 Infantry, 1 Artillery, 1 Tank
    Egypt: 1 Infantry, 1 Fighter, Navy Base
    Union of South Africa: 1 Infantry, Minor IC
    Sudan: 1 Infantry, 1 Artillery
    Rodesia: 1 Infantry
    West India: 1 Infantry
    India: 6 Infantry, 1 Mech, 3 AA guns, Navy base, Air base, Major IC
    Burma: 1 Infantry, 1 Mech
    Boreo: 1 Infantry
    Kwatung: 3 Infantry, Navy Base
    Malaya: 2 Infantry, Navy Base
    France: 1 Infantry, 1 Artillery, 1 Tank
    Malta: 1 Fighter, Airbase
    110: 1 Battleship, 1 Destroyer, 1 Sub, 2 Transports
    111: 1 Battleship, Carrier (1F), 1 Cruiser, 1 sub, 1 Transport
    92: 1 Cruiser
    70: Destroyer, Transport
    79: 1 Carrier (2F), 1 Cruiser, 1 Sub, 1 Transport
    37: 1 Battleship, 1 Transport
    98: 1 Cruiser, 1 Destroyer, 2 Subs

    Does collect Income for these Territories:
    Poland: 2 Infantry, 1 Artillery
    East Poland: 2 Infantry
    Norway: 1 Infantry

    USA:
    East USA: 1 Infantry, 1 Tank, 1 Mech, 1 Artillery, 3 AA guns, Navy Base, Minor IC, Air Base
    Central USA: 1 Infantry, 3 Mech, Minor IC
    West USA: 2 Infantry, 1 Artillery, 1 Fighter, 2 Bombers, Navy Base, Air Base, 3 AA guns, Major IC
    Alaska: 2 Infantry
    Hawaii: 2 Infantry, 2 Fighters, Air base, Navy Base, 1 AA gun
    Wake: Air Base
    Guam: Air Base
    Midway: Air Base
    101: 1 Destroyer, 1 Transport
    10: 1 Carrier (2F), 1 Cruiser, 1 Destroyer, 1 Sub, 2 Transports
    26: 1 Carrier (1F), 1 Battleship, 1 Destroyer, 1 Transport
    35: 2 Transports
    89: 1 Destroyer

    France:
    France: 5 Infantry, 1 Artillery, 1 Tank, 1 Mech, 1 Fighter, 1 Major IC, 2 AA guns
    Normandy: 1 Infantry, 1 Artillery, Minor IC, Navy Base
    South France: 1 Infantry, 1 Artillery, Minor IC, Navy Base
    Tunsia: 1 Infantry
    Morraco: 1 Infantry
    French West Africa: 1 Infantry
    Syria: 1 Infantry
    Indochina: 1 Infantry
    105: Cruiser, Transport
    82: Destroyer
    93: Destroyer, Cruiser

    Russia:
    Belreus: 3 Infantry, 1 Mech, 1 Artillery
    West Ukraine: 2 Infantry
    Ukraine: 2 Infantry, 1 Artillery
    Bryansk: 2 Infantry
    Volgograd: 1 Tank, 1 Mech, Minor IC
    Russia: 2 Infantry, 1 Artillery, 1 Mech, 1 Tank, 1 Fighter, 1 Tac Bomber, Major IC, Air Base, 2 AA guns
    Novogrod: 6 Infantry, 1 Fighter, Minor IC, Navy Base
    Karalia: 3 Infantry, 2 Artillery
    Sakka: 1 Infantry
    Novobrisk: 1 Infantry
    Caucusus: 1 Infantry
    Tambov: 2 Infantry
    Amur: 9 Infantry, 1 Artillery
    Buyratia: 7 Infantry, 1 Mech, 2 AA guns
    115: 1 Battleship, 1 Transport
    127: 1 Sub

    ANZAC:
    Queensland: 2 Infantry, 1 Mech, Airbase
    New South Wales: 2 Infantry, 1 Mech, 1 Artillery, 1 Fighter, Navy Base, Minor IC
    New Zealand: 1 Infantry, 2 Fighters, Air base
    62: 1 Cruiser, 1 Destroyer, 2 Transports
    Egypt: 1 Infantry

    China:
    Yunnan: 4 Infantry
    Szechwan: 5 Infantry, 1 Artillery, 1 Fighter
    Sikang: 2 Infantry
    Anweh: 2 Infantry
    Hunnan: 1 Infantry
    Charchar: 2 Infantry

    Italy:
    North Italy: 3 Infantry, 1 Artillery, 1 Tank, 1 Mech, 2 Fighters, Major IC, 3 AA guns
    South Italy: 6 Infantry, 1 Tank, 1 Tac Bomber, Navy Base, Air Base, 2 AA guns, Minor IC
    Tobruk: 3 Infantry, 1 Artillery, 1 Mech, 1 Tank
    Libya: 2 Infantry
    95: 1 Battleship, 2 Destroyer, 1 Sub, 1 Transport
    97: 1 Cruiser, 1 Sub, 1 Transport
    96: 1 Destroyer, 1 Sub, 1 Transport

    Axis Minor:
    Romania: 2 Infantry, 1 Tank, 1 Fighter, Minor IC, 1 AA gun
    Bulgaria: 2 Infantry, 1 Artillery
    Slovakia/Hungary: 2 Infantry
    Finland: 2 Infantry, 1 Mech
    Vyborg: 1 Infantry
    Bessabaria: 1 Infantry
    Germany: 1 Infantry

    Dutch:
    Holland/Benulux: 2 Infantry
    Sumatra: 1 Infantry
    Java: 2 Infantry, 1 Artillery, Minor IC, Navy Base
    Celebs: 1 Infantry, Air base
    42: 1 Destroyer, 1 Transport
    45: 1 Transport

    Germany:
    Germany: 11 Infantry, 3 Mech, 2 Artillery, 4 Tanks, 2 Fighters, 2 Tac Bombers, Navy Base, Air Base, Major IC, 4 AA guns
    West Germany: 8 Infantry, 3 Artillery, 5 Mech, 4 Tank,  2 Fighters, 3 Tac Bombers, Major IC, Navy Base, Air base, 3 AA guns
    Greater South Germany: 4 Infantry, 2 Artillery, 1 Tank, 1 Mech
    113: 2 Transports (with 2 Infantry, 1 Artillery), 1 Destroyer, 2 Subs
    112: 1 Battleship
    103: 1 Sub
    86: 1 Sub
    117: 1 Sub
    108: 1 Sub
    79: 1 Sub

    New Neutrals:

    Pro-Allies:
    Denmark: 1 Infantry
    Baltic States: 1 Infantry

    Pro-Axis:
    Albania: 1 Infantry


  • Liaison TripleA '11 '10

    Thanks for the setup OZTEA!  I`m going to try it out soon!



  • The Euro-Axis have been getting the short end of the stick. Expect some changes soon.

    One of which will be added damage to London
    10 Damage on the Industrial complex instead of just 5.

    Germany runs out of subs too fast.

    Im also STRONGLY considering removing all French units, and treating them as Canadian, and making that a separate economy.


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