Brando, why would you leave 1 inf in each territory? The only ones that matter are rostov and Baltic States. You will lose 6 ipcs in units for not much gain in epl/bess.
I leave 1 Inf in each territory, so the Axis/enemy can’t just walk in. Inf have a 33% chance of a hit. Prevents a country from just taking a territory w/1 Inf. Usually the attacking country has to attack w/2 ground units, just in case your Inf gets a hit. Also prevents the enemy from sending just one ground unit on a long walk across your territories(i.e. when Japan starts marching across the Soviet Far East). I don’t always do this. Like in China, I consolidate the Chinese Inf whenever possible. But in Russia, I always try to leave at least 1 Inf in each territory. One thing to point out, I don’t leave 1 Inf in each territory, unless the enemy has a chance to take that territory.
Because they only have a 33% chance to hit, I would not want to risk giving away nearly free infantry kills to Germany unless they are defending something valuable. Each infantry you put in his way is 1 less body defending something critical for a 33% chance to kill 1 thing.
It’s not just a 33% chance of killing something. It’s making the enemy commit more than 1 Inf/1 ground unit to take the territory How would this hurt a country like germany that will have mechs constantly reinforcing and the positioning does not screw him?. Maybe you didn’t read my entire post. Again, I don’t always leave 1 Inf behind in each territory(i.e. China and other territories) Japan can just send 1 inf and air, it really won’t hurt him if he wants to.. However, leaving 1 Inf behind on such things as islands, even 1 IPC islands. Your enemy would most likely have to commit at least 2 ground units to take the islandIt depends on the value of the island and the likelihood he/she would go for it.. Therefore, forcing your opponent to commit more resources to take territories and have less units to use elsewhere. I understand what you mean, but this is also a game of economics and efficiency. If your opponent does not need to go for it, or is not even affected by it, the one infantry won’t be an issue.Like I said in my explanation, Soviet Far East is a good example. There are 13 IPC’s from Soviet Far East to Vologda/Samara. If your strategy is to leave these unguarded for Japan to just take w/1 Inf, then go for it. In my opinion, over the 26 years I’ve played A&A, it’s the wrong stategySince russia can easily stop japan from taking it unless Japan commits more to the front, it really is not an issue. Also, with mongolia, it won’t be unguarded.
Global 2nd edition Q+A ( AAG40.2)
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Am I allowed to retreat into a sea zone containing a enemy submarine (and two of mine if it matters) or is retreat a kind of movement where you can not ignore the enemy submarine?
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Yes, you can Mistergreen, as a Sub does not make the SZ Hostile. Only a Surface Warship does that. However, the SZ had to be Friendly at the beginning of the turn, so remember if there was an enemy Surface Warship there and you just sank it, you could not move there even if it now only contains an enemy Sub.
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The rule says attacking sea units can only retreat to friendly sea zone at the start of a players turn.
P. 8 says only enemy surface ships make a sea zone hostile, so the retreat it ok, as I read it.
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For germany’s egypt NO… will germany collect +5 for having an AA gun on egypt?
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Yes.
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Scenario: There are ships in a sea zone belonging to a nation, for example US boats in SZ 112. The UK performs an amphibious assault on Denmark from SZ112 with only transports.
If Germany scrambles fighters do these fighters simple blow up the transports? The transports are technically attacking and multinational forces cannot attack together, therefore the US ships could not participate in the fight.
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Hi Zanetheinsane. You are right to say the Ally cannot defend with the Transports, but they are not automatically dead. The scrambled Fighters still need to hit them. At the end of the round, the surviving Transports can then choose to retreat one SZ as per usual retreat rules.
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If you capitol is taken, say London, and the British capture So. Italy later before London is liberated, what happens to the Italian IPCS? Do the Brits get a build phase on the smaller factories? Or are the IPCs lost?
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Unfortunately, UK collects the IPCs from Italy but can’t use them until London is liberated. They are in the bank til then.
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Can I elect not to place units and receive a refund? I think this was legal in global at some point but I can’t find the rule in the 2nd edition rulebook.
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Can I elect not to place units and receive a refund? I think this was legal in global at some point but I can’t find the rule in the 2nd edition rulebook.
I don’t recall this ever being legal in 1st edition or alpha (or any edition previous) and don’t believe it’s legal in 2nd.
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Don’t remember this one…
Is it allowed to NCM a loaded transport into a sz with an enemy sub, and unload the units in a friendly territory ?
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Don’t remember this one…
Is it allowed to NCM a loaded transport into a sz with an enemy sub, and unload the units in a friendly territory ?
yes
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that was fast !
thanks -
Ok, another one (i know the answer, but i want my oponent to be able to see it).
There is Japanese troops + planes in Philippines , and a big US + UK fleet in sz35
Now Anzac wants to make an amphibious assault in Phi with 1tr fully loaded, some planes, and a cruiser.
If Japan decides to scramble, do they only have to fight the attacking Anzac units, or do they have to fight the entire ally’s fleet in sz35 ?
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Hi AxisPlayer: Only the player whose go it is: Anzac.
But I understand if you are waiting on a deputy’s confirmation. -
Allied units in a seazone only defend together, they attack only on their own turns. The Japanese are defending in this scenario (even whilst scrambling), and therefore only have to defend against the Anzac.
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Hi. If allies (UK) attack , let’s say, Germany in SZ in which there is already another allies ship (example: US submarine) can he remove that unit as casualties ?
And can I use US destroyer to detect subs while attacking with UK planes?
Thnx.
We play that way but i think it ain’t by the book. -
Allies only defend in an area together, they never attack together.
So you can’t remove that US sub as a casualty, as it is not taking part in the battle.And your ally’s destroyers does not detect subs if you’re attacking.
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Thank you, we will fix it then.
We understood something wrong.