Anchovy vs Uberlager G40 3.9 TripleA


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Politics - French
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • I need scramble orders for z110.  I’ve attacked with 2 ss, 1 dd, 1 ca, 1 cv, 1 bb, 3 ftr, 5 tac, 2 bmr.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from France to Holland Belgium
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                    Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 5 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 101
                    Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 101
                    Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Southern Italy
                3 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from France to Western Germany
                5 armour and 3 mech_infantrys moved from France to Germany
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                5 artilleries and 5 infantry placed in Germany
                2 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 5 armour, 5 artilleries, 1 factory_major, 7 infantry and 3 mech_infantrys
        Holland Belgium : 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 infantry
        Southern Italy : 1 bomber
        112 Sea Zone : 1 transport
        108 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Western Ukraine

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                      Japanese take Malaya from UK_Pacific
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Kiangsi to Kwangtung
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 33 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                    Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                    Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                    Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 carrier moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Chahar to Hopei
                1 transport moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 artillery, 1 fighter and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 43 / 53
        Americans : 52 / 53
        Chinese : 6 / 15
        British : 25 / 36
        UK_Pacific : 7 / 22
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I’m not sure if TripleA version 3.3 does the rolling for convoy disruption, but 2.6 definitely doesn’t.  So, I guess we’ll need to roll on the forum here to determine convoy losses (I forgot about it in turn1).


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 armour placed in Western United States
                1 artillery placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    British win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 fighter moved from Malaya to Burma
                1 artillery moved from Burma to India
                3 aaGuns moved from Burma to India
                5 infantry moved from Burma to India
                2 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 armour, 1 fighter, 3 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya


  • @anchovy:

    I’m not sure if TripleA version 3.3 does the rolling for convoy disruption, but 2.6 definitely doesn’t.  So, I guess we’ll need to roll on the forum here to determine convoy losses (I forgot about it in turn1).

    It does.  Not sure how we’ll do that, but I’ll leave the details to you - being you’re the one disrupting convoys right now… :wink:


  • OK. I’ll roll the convoy stuff.

    z98
    2 ca, 1 bb
    DiceRolling 3d6:
    (1, 1, 2)

    z37
    1 ss (2 dice), 1 dd, 1 ca, 1 bb, 1 ftr (2 dice), 1 tac (2 dice)
    DiceRolling 9d6:
    (1, 1, 1, 1, 5, 5, 6, 6, 6)


  • 3 disrupted from z98, 4 disrupted from z37.  As you wrote already.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 4 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Syria to Trans-Jordan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Italians win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 bomber moved from Trans-Jordan to Greece
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 aaGun moved from France to Normandy Bordeaux
                2 artilleries moved from Southern France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery moved from Kenya to Belgian Congo

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs (1 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 40 / 53
        Americans : 52 / 53
        Chinese : 6 / 12
        British : 24 / 23
        UK_Pacific : 10 / 7
        Italians : 19 / 27
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • z72 convoy
    1 dd, 1 ca, 1 bb
    DiceRolling 3d6:
    (5, 6, 6)


  • Hmm, that’s a miss on the convoy disruption, but I’m not sure how to edit the PUs.  How about we just go with the old Alpha+2 convoy rules that are built into version 2.6?  That way we don’t have to worry about rolling.  And next game I’ll make sure to start with the updated 3.3 version.    :-P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                3 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • @anchovy:

    Hmm, that’s a miss on the convoy disruption, but I’m not sure how to edit the PUs.  How about we just go with the old Alpha+2 convoy rules that are built into version 2.6?  That way we don’t have to worry about rolling.  And next game I’ll make sure to start with the updated 3.3 version.    :-P

    Sounds good.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

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