Void (Axis) Vs Randmacts (Allies) Global

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 fighter and 5 infantry moved from Western Australia to Northern Territory

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Tanganyika Territory to Belgian Congo
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour and 18 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Denmark to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Denmark to 114 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 18 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries moved from Romania to Eastern Poland
                13 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Holland Belgium to Denmark
                2 fighters moved from 114 Sea Zone to Denmark
                1 tactical_bomber moved from Holland Belgium to Western Germany
                5 infantry moved from France to Southern France
                7 artilleries moved from France to Southern France
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from Germany to Slovakia Hungary
                3 armour moved from Western Germany to France
                1 armour moved from Western Germany to France
                5 infantry moved from Germany to Poland
                2 armour and 7 infantry moved from Norway to Finland
                7 infantry moved from Sweden to Finland

    Place Units - Germans
                1 armour and 2 infantry placed in France
                8 infantry placed in Western Germany
                8 infantry placed in Romania
                Germans undo move 2.
                3 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '13

    I’ve achieved an Axis victory - 6 victory cities in the Pacific.

    Do you want to continue to play it out for a few rounts?  Europe has some interesting things going on.

    V

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :6

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 artilleries, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bessarabia
                3 fighters moved from Novgorod to Bessarabia
                3 armour moved from Bryansk to Bessarabia
                4 armour and 6 infantry moved from Caucasus to Turkey
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Buyant-Uhaa to Manchuria
                12 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Shensi

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Turkey
                    Russians attack with 4 armour and 6 infantry
                    Italians defend with 1 armour, 1 artillery and 8 infantry
                    3 armour owned by the Russians retreated to Caucasus
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 armour and 6 infantry
                    Casualties for Italians: 5 infantry
                Battle in Bessarabia
                    Russians attack with 3 armour, 4 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 13 infantry
                    Russians win, taking Bessarabia from Germans with 3 armour, 4 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                3 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • 2007 AAR League

    Lets punch it out for a bit longer, but in the mean time, do you want to start another game, I learnt alot in that game. I’ll play Axis this time if your keen I’ll start up a new thread and we’ll get straight into it.

  • '13

    sure thing - let’s swap with the same bid.  But let’s start that one after we’ve exhausted this one.

    I’m starting another game and don’t want to get swamped.

    V

  • 2007 AAR League

    Righto then ,we’ll start a new one will post Germany 1 shortly

  • '13

    are you saying that you don’t want to do a few more rounds?

  • 2007 AAR League

    Yeah we’ll just get on with the othr game

Suggested Topics

  • 59
  • 8
  • 32
  • 143
  • 176
  • 183
  • 152
  • 432
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.0k

Users

39.3k

Topics

1.7m

Posts