XDAP 02 Cannibalized by Fluff v. Attack OTKG


  • Need OOL’s please?

    Japan 8.tsvg


  • Just one minor change. A ship was supposed to go up through sea zone 7 so that we can retreat there.


  • I thought I did that? oh I guess it was on the previous J8 template!


  • Good thing I caught it  :-D


  • bbtilt, 1 ac tilt, 1tac bmbr, 5 subs, 2dds


  • Need OOL’s?

    Japan 8.tsvg


  • cru, tilt & take out 3 ac’s, anzac ftr, tac bmbr, 3 ftrs,


  • Going to let Tom finish my turn, I have to go out for a bit and I don’t want to delay!


  • OOL again.

    J8_OOL3.tsvg


  • remaining units: damaged bb, damaged ac, ftr


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 carriers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kiangsu to 16 Sea Zone
                4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Burma to 42 Sea Zone
                3 armour, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers moved from Burma to India
                2 artilleries moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

    Combat - Japanese
                Battle in Philippines
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 2 transports
                    Japanese win, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in India
                    Japanese attack with 3 armour, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 armour, 5 artilleries and 6 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 6 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 1 transport

    Non Combat Move - Japanese
                2 bombers moved from 16 Sea Zone to Japan
                1 aaGun moved from Burma to India
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 bombers, 3 fighters and 3 tactical_bombers moved from India to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China

    Place Units - Japanese
                2 carriers placed in 19 Sea Zone
                1 carrier and 1 destroyer placed in 37 Sea Zone
                Japanese undo move 2.
                Japanese undo move 1.
                3 carriers placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 2.
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 37 Sea Zone
                2 carriers placed in 19 Sea Zone
                Japanese undo move 1.
                1 destroyer placed in 6 Sea Zone
                1 carrier placed in 19 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Japanese collect 40 PUs (4 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • Moderator

    Game is only going downhill for the allies from here. Good game gents.

    GG


  • Very good game. I was worried about Japan for a while, but it seems that that turn solidified the Japanese position while the Germans charge toward victory.


  • gg guys


  • gg guys.


  • I enjoyed the challenge lads, well played!

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts