XDAP 02 Cannibalized by Fluff v. Attack OTKG


  • scramble or kami?


  • neither, Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 9 PUs;

    Combat Move - Americans
                4 bombers moved from West India to Russia
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to Korea
                1 infantry moved from Philippines to 35 Sea Zone
                2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
                1 destroyer and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 17 Sea Zone
                2 fighters moved from 35 Sea Zone to Manchuria
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Manchuria, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport in 6 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 17 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters moved from Manchuria to Amur
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 2 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 submarines and 1 transport
        18 Sea Zone : 1 flag, 1 destroyer
        17 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 flag, 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Russia : 1 flag, 4 bombers
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 26 / 29
        Japanese : 57 / 66
        Americans : 58 / 92
        Chinese : 3 / 7
        British : 29 / 31
        UK_Pacific : 2 / 0
        Italians : 17 / 23
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • Round :5

    Purchase Units - British
                British buy 2 destroyers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
                3 infantry moved from West India to India
                1 bomber moved from West India to India
                1 tactical_bomber moved from West India to India
                1 fighter moved from West India to India
                1 fighter moved from West India to India
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                3 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                2 artilleries moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone

    Combat - British
                Battle in Gibraltar
                Battle in India
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians, taking India from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to West India
                1 fighter moved from India to West India
                1 bomber moved from India to West India
                1 armour moved from 119 Sea Zone to Scotland
                1 infantry moved from 119 Sea Zone to Scotland

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                2 transports placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs


  • Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 airfield and 1 harbour


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
                      Italians take Libya from British
                2 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 83 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 3 infantry moved from Northern Italy to France
                2 artilleries moved from Southern France to France
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,2,3,1,3,3,6,4
                Italians collect 5 PUs (13 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from West India to Eastern Persia
                1 fighter moved from Philippines to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from New South Wales to South Australia

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 fighter
        62 Sea Zone : 1 flag
        Trans-Jordan : 1 flag, 2 infantry
        Eastern Persia : 1 flag, 2 fighters

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 24 / 29
        Japanese : 53 / 66
        Americans : 58 / 92
        Chinese : 4 / 5
        British : 30 / 37
        UK_Pacific : 5 / 5
        Italians : 18 / 6
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • lol forgot french


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Tobruk to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Scotland : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Iraq : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 24 / 29
        Japanese : 53 / 66
        Americans : 58 / 92
        Chinese : 4 / 5
        British : 30 / 37
        UK_Pacific : 5 / 5
        Italians : 18 / 6
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 bomber and 3 fighters moved from Novgorod to Russia
                1 fighter moved from Western Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Caucasus
                2 tactical_bombers moved from Western Ukraine to Caucasus


  • Intercept?

  • Moderator

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 bomber and 3 fighters moved from Novgorod to Russia
                1 fighter moved from Western Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Caucasus
                2 tactical_bombers moved from Western Ukraine to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Russia to Belarus
                2 fighters moved from Russia to Ukraine
                5 tactical_bombers moved from Caucasus to Rostov
                2 aaGuns moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Russia to Novgorod
                1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                2 artilleries moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                4 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                2 artilleries, 1 bomber and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,5,2,4,4,5,2,5,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • Moderator

    My apologies on not getting the turn up. Here’s the problem: My computer has been down for three weeks and running diagnostics on it, and my spare one hates Triplea. Won’t even let me install it without showing an error screen. Trying to troubleshoot that. If I don’t have a turn up in a couple days, I’ll let soulfein do post.

    GG

  • TripleA

    hi guys,

    this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
    guerilla, you might want to let soulfein help you out to prevent the game going to a decision.

    kind regards,

  • Moderator

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 fighters moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Tambov to Russia
                2 aaGuns and 17 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    Territory Summary for Russians :

    Manchuria : 1 flag, 1 infantry
        Archangel : 1 flag, 1 mech_infantry
        Russia : 1 flag, 4 aaGuns, 1 airfield, 7 armour, 5 artilleries, 1 factory_major, 3 fighters, 40 infantry, 8 mech_infantrys and 1 tactical_bomber
        Tambov : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 2 aaGuns and 17 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 23 / 26
        Japanese : 50 / 66
        Americans : 58 / 92
        Chinese : 7 / 5
        British : 30 / 37
        UK_Pacific : 5 / 5
        Italians : 18 / 6
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Moderator

    Got a narrow window with a working computer! Awaiting your move Japan.

    GG


  • @allweneedislove:

    hi guys,

    this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
    guerilla, you might want to let soulfein help you out to prevent the game going to a decision.

    kind regards,

    We’d better get motoring then, because this is likely to be an excellent finish  8-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Burma to India
                1 armour moved from Szechwan to Burma
                2 armour moved from Yunnan to Burma
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to 18 Sea Zone
                1 bomber moved from Java to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Burma to India
                2 tactical_bombers moved from Burma to India
                1 bomber moved from Burma to India
                1 bomber moved from Burma to 42 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
                5 transports moved from 37 Sea Zone to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                2 armour and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 submarine moved from 19 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
                1 bomber moved from Japan to 18 Sea Zone
                1 bomber moved from Japan to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 fighter moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                1 fighter moved from Burma to 42 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                1 mech_infantry moved from Burma to Shan State
                1 armour moved from Burma to Shan State
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Kweichow to Yunnan
                2 armour moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 1 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 1 :  3/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Manchuria
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 45 Sea Zone to Shan State
                1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Burma
                1 bomber moved from 42 Sea Zone to Shan State
                1 aaGun moved from Kweichow to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from India to Burma
                1 bomber moved from India to Shan State
                2 tactical_bombers moved from India to Burma
                1 tactical_bomber moved from 17 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 19 Sea Zone
                2 armour and 1 mech_infantry placed in Malaya
                6 infantry placed in Japan
                Japanese undo move 2.
                1 armour and 1 mech_infantry placed in Malaya
                1 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,3,6,1,3,5,1,4,5,2,4,4,6
                Japanese collect 45 PUs (11 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
        Manchuria : 1 flag, 2 armour and 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun and 5 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 artilleries and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 3 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
        Burma : 1 flag, 3 armour, 4 artilleries, 3 fighters, 12 infantry and 4 tactical_bombers
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
        17 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 23 / 26
        Japanese : 56 / 55
        Americans : 58 / 92
        Chinese : 4 / 5
        British : 30 / 37
        UK_Pacific : 2 / 0
        Italians : 18 / 6
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 20 times
                6 was rolled 18 times
            Average roll : 3.893
            Median : 4.000
            Variance : 1.277
            Standard Deviation : 1.130
            Total rolls : 84

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 4.192
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 4.192
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

Suggested Topics

  • 2
  • 1
  • 4
  • 4
  • 43
  • 2
  • 59
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts