XDAP 02 Cannibalized by Fluff v. Attack OTKG


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Eastern Persia to Russia
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        23 Sea Zone : 1 flag, 1 fighter
        62 Sea Zone : 1 flag, 2 transports
        Russia : 1 flag, 2 fighters
        Iraq : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 23 / 26
        Japanese : 48 / 55
        Americans : 60 / 86
        Chinese : 9 / 8
        British : 31 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        Scotland : 1 flag, 2 infantry
        Algeria : 1 flag, 1 infantry
        Iraq : 1 flag, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 23 / 26
        Japanese : 48 / 55
        Americans : 60 / 86
        Chinese : 9 / 8
        British : 31 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                2 mech_infantrys moved from Ukraine to Volgograd
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Volgograd
                3 tactical_bombers moved from Rostov to Volgograd
                2 tactical_bombers moved from Rostov to Tambov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Western Germany
                2 fighters moved from Belarus to Western Germany
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Tambov to Western Ukraine
                3 tactical_bombers moved from Volgograd to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Bryansk
                3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 tactical_bombers moved from Tambov to Novgorod
                1 aaGun moved from Belarus to Novgorod
                5 artilleries and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Bryansk
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                3 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,1,2,1,1,5,5,5,6,4
                Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • Come on Russia, if you take your turn within the next 2 hours I’ll be able to follow suit. Otherwise I’ll have to wait until Thursday!

  • Moderator

    Soulfein or ac will have to. The only Internet working in my house is on my iPhone, I kid you not!

    GG


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 mech_infantry moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 17 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Russia : 1 flag, 4 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 3 fighters, 45 infantry, 7 mech_infantrys and 1 tactical_bomber
        Tambov : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Samara : 1 flag, 2 aaGuns and 17 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 24 / 27
        Japanese : 48 / 55
        Americans : 60 / 86
        Chinese : 9 / 8
        British : 29 / 38
        UK_Pacific : 5 / 5
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I will try to take my turn late tonight, if not I will go tomorrow!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                1 bomber moved from Japan to 17 Sea Zone
                1 bomber moved from Shan State to 79 Sea Zone
                1 infantry moved from Hopei to Chahar
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                3 armour, 4 artilleries and 12 infantry moved from Burma to India
                1 armour and 1 mech_infantry moved from Shan State to India
                4 infantry moved from Yunnan to Burma
                1 fighter moved from Java to Burma
                1 bomber moved from Shan State to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Malaya to Burma
                1 bomber moved from Shan State to Burma
                2 armour moved from Kweichow to Burma
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                5 carriers moved from 19 Sea Zone to 6 Sea Zone
                2 battleships and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 bomber moved from Burma to Szechwan
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in India
                    Japanese attack with 4 armour, 4 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 4 armour, 4 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 1 :  9/25 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 1 :  4/5 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 tactical_bombers and 5 transports
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 tactical_bombers and 5 transports in 6 Sea Zone, round 1 :  6/14 hits
                        Americans roll dice for 1 cruiser in 6 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Burma
                1 aaGun moved from Yunnan to Burma
                1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
                1 bomber moved from 79 Sea Zone to Burma
                1 bomber moved from 22 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                Japanese undo move 1.
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                3 destroyers placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Japanese collect 46 PUs (5 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kiangsu : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries and 3 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 3 armour, 3 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
        India : 1 flag, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 3 destroyers
        6 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 24 / 27
        Japanese : 51 / 57
        Americans : 60 / 86
        Chinese : 9 / 8
        British : 29 / 38
        UK_Pacific : 2 / 0
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.661
            Median : 4.000
            Variance : 0.787
            Standard Deviation : 0.887
            Total rolls : 62

    Null / Other
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.447
            Median : 4.000
            Variance : 1.978
            Standard Deviation : 1.407
            Total rolls : 47

    UK_Pacific Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 1 submarine, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 23 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 6 fighters, 3 submarines and 1 tactical_bomber moved from 23 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 fighters and 1 tactical_bomber moved from Buryatia to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Paulau Island
                        Americans roll dice for 1 mech_infantry in Paulau Island, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 3 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Paulau Island, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 3 destroyers
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 3 destroyers in 37 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 6 :  2/2 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Korea
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 4 tactical_bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Russia: 4 bombers
                EDIT: Adding units owned by Americans to Buryatia: 4 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,3,1,1,3,6,3,5,2,3,1,5,6,4,1,2,4,6,2,5,6,3,5,6,1,3
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 armour and 1 infantry
        Paulau Island : 1 flag, 1 mech_infantry
        Marshall Islands : 1 flag
        Korea : 1 flag, 1 factory_minor and 2 infantry
        Jehol : 1 flag, 1 infantry
        Marianas : 1 flag
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 tactical_bombers
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Buryatia : 1 flag, 4 bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag, 1 transport
        16 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 1 transport
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        French West Africa : 1 flag, 1 infantry and 1 mech_infantry
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 flag
        83 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 24 / 27
        Japanese : 49 / 57
        Americans : 61 / 83
        Chinese : 10 / 8
        British : 29 / 38
        UK_Pacific : 2 / 0
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 fighter and 26 infantry
        Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 24 / 27
        Japanese : 46 / 57
        Americans : 61 / 83
        Chinese : 13 / 15
        British : 29 / 38
        UK_Pacific : 2 / 0
        Italians : 17 / 6
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Round :7

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                17 infantry moved from West India to India
                5 artilleries moved from West India to India
                1 armour moved from West India to India
                2 fighters moved from West India to India
                1 bomber moved from West India to India
                1 tactical_bomber moved from West India to India
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                3 infantry moved from Alexandria to Tobruk
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec
                1 destroyer moved from 110 Sea Zone to 118 Sea Zone
                1 destroyer moved from 110 Sea Zone to 118 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    British attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
                    British win, taking India from Japanese with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Japanese: 4 armour, 4 artilleries, 12 infantry and 1 mech_infantry
                    Casualties for British: 11 infantry

    Non Combat Move - British
                1 fighter moved from India to West India
                1 tactical_bomber moved from India to West India
                1 bomber moved from India to West India
                1 fighter moved from India to West India
                3 aaGuns moved from West India to India

    Place Units - British
                2 fighters and 6 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 armour
                EDIT: Adding units owned by British to United Kingdom: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 airfield and 1 harbour


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources:

    Combat Move - Italians
                1 bomber moved from Southern Italy to 80 Sea Zone
                2 armour moved from Northwest Persia to Volgograd
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 2 armour
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 80 Sea Zone to Northwest Persia
                1 fighter moved from Western Germany to Ukraine
                1 submarine moved from 70 Sea Zone to 72 Sea Zone
                3 mech_infantrys moved from Denmark to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,4,6,5,3,1,5,4
                Italians collect 7 PUs (13 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Northwest Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 bomber
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 1 :  2/2 hits
                        Italians roll dice for 1 bomber in Northwest Persia, round 1 :  0/1 hits
                        1 bomber owned by the Italians lost in Northwest Persia
                    ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 artillery and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 1 aaGun and 2 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 transports
        37 Sea Zone : 1 flag, 2 submarines
        16 Sea Zone : 1 flag, 1 fighter
        62 Sea Zone : 1 flag
        Russia : 1 flag, 2 fighters
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 22 / 27
        Japanese : 39 / 57
        Americans : 61 / 83
        Chinese : 13 / 15
        British : 31 / 34
        UK_Pacific : 5 / 5
        Italians : 20 / 15
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to West India

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    West India : 1 flag, 1 fighter
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 22 / 27
        Japanese : 39 / 57
        Americans : 61 / 83
        Chinese : 13 / 15
        British : 31 / 34
        UK_Pacific : 5 / 5
        Italians : 20 / 15
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • laptop battery died during combat phase, so edited previous battles (sz37) according to dice.

    gl hf


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 carrier, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Western Ukraine to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                18 armour, 15 artilleries, 24 infantry and 22 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                8 mech_infantrys moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter and 3 tactical_bombers moved from Western Ukraine to Russia
                2 tactical_bombers moved from Novgorod to Russia
                5 bombers and 2 fighters moved from Western Germany to 93 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 93 Sea Zone
                    Germans attack with 5 bombers and 2 fighters
                    British defend with 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                    Germans win, taking Gibraltar from British, taking Morocco from French with 5 bombers and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for British: 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport
                Battle in Russia
                    Germans attack with 19 armour, 15 artilleries, 2 fighters, 24 infantry, 34 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 3 fighters, 45 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 4 artilleries, 2 fighters, 16 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 143
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 11 artilleries, 24 infantry and 18 mech_infantrys
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 7 armour, 6 artilleries, 3 fighters, 45 infantry, 7 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 5 tactical_bombers moved from Russia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 aaGuns moved from Bryansk to Russia
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                5 bombers moved from 93 Sea Zone to Western Germany
                2 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Archangel

    Place Units - Germans
                2 mech_infantrys placed in Ukraine
                1 carrier and 2 transports placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,5,5,2,2,3,3,6,3
                Germans collect 58 PUs (2 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs

    Dice Statistics:

    Total
                1 was rolled 61 times
                2 was rolled 78 times
                3 was rolled 59 times
                4 was rolled 70 times
                5 was rolled 68 times
                6 was rolled 72 times
            Average roll : 3.544
            Median : 4.000
            Variance : 0.614
            Standard Deviation : 0.784
            Total rolls : 408

    Null / Other
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                1 was rolled 43 times
                2 was rolled 42 times
                3 was rolled 26 times
                4 was rolled 42 times
                5 was rolled 38 times
                6 was rolled 41 times
            Average roll : 3.487
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 232

    Russians Combat
                1 was rolled 18 times
                2 was rolled 28 times
                3 was rolled 23 times
                4 was rolled 28 times
                5 was rolled 24 times
                6 was rolled 27 times
            Average roll : 3.628
            Median : 4.000
            Variance : 0.531
            Standard Deviation : 0.728
            Total rolls : 148

    British Combat
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

  • Moderator

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                4 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 infantry
                    Italians defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Italians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Samara to Kazakhstan

    Turn Complete - Russians

  • Moderator

    Back up and rolling with internet, let’s keep this game rolling!

    GG


  • I’ll take my turn when I get home from work at approx. 6pm EST


  • Need OOL’s please?

    Japan 8.tsvg

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