WC - Revised - Mojo (Allies) vs. DM (Axis +8)

  • Moderator

    Bid placement:

    1 inf, 1 arm on Libya.

  • 2007 AAR League

    ok revised right?  WOW
    this was a great game when it came out, maybe we can break out classic next?  ha ha

    RUSSIA RD 1
    24 buck,  8 inf

    COMBAT
    3 inf + 1 rtl  1 arm cauc> ukr
    1 arm + 1 fig russ> ukr
    1 fig kar> ukr

    3 inf kar> w russ
    3 inf + 1 arm arch> w russ
    3 inf + 1 rtl + 1 arm russ> w russ

    DICEY
    ukr
    3 inf + 1 rtl + 2 arm + 2 fig
    DiceRolls: 2@1 2@2 2@3 2@3 ; Total Hits: 32@1: (5, 4)2@2: (1, 5)2@3: (1, 1)2@3: (4, 6)

    3 inf + 1 rtl + 1 arm + 1 fig
    DiceRolls: 4@2 1@3 1@4 ; Total Hits: 24@2: (1, 6, 4, 3)1@3: (1)1@4: (5)

  • 2007 AAR League

    rd 2
    1 inf + 1 rtl + 2 arm + 2 fig
    DiceRolls: 2@2 2@3 2@3 ; Total Hits: 42@2: (6, 3)2@3: (2, 3)2@3: (2, 1)

    1 rtl + 1 arm + 1 fig
    DiceRolls: 1@2 1@3 1@4 ; Total Hits: 21@2: (1)1@3: (6)1@4: (4)

  • 2007 AAR League

    ukr taken 3 inf + 1 rtl lost

    w russ
    9 inf + 1 rtl + 2 arm
    DiceRolls: 8@1 2@2 2@3 ; Total Hits: 48@1: (2, 5, 1, 2, 2, 2, 5, 1)2@2: (4, 4)2@3: (2, 2)

    3 inf + 1 rtl + 1 arm
    DiceRolls: 4@2 1@3 ; Total Hits: 14@2: (4, 6, 6, 1)1@3: (6)

  • 2007 AAR League

    rd 2
    DiceRolls: 7@1 2@2 2@3 ; Total Hits: 37@1: (2, 1, 5, 1, 3, 5, 4)2@2: (1, 4)2@3: (5, 4)

    DiceRolls: 1@3 ; Total Hits: 01@3: (5)

  • 2007 AAR League

    nice
    w russ taken 1 inf lost

    NCM
    2 fig> cauc
    1 sub 4>2
    2 inf kaz> china
    2 inf novo> china
    2 inf okrug> novo
    2 inf yak> bury
    2 inf sfe> bury

    MOBILIZE
    4 inf russ
    4 inf cauc

    COLLECT 29

    map

    WC-REVISED RUSS 1 dm v mojo.AAM

  • Moderator

    @mojo:

    ok revised right?  WOW
    this was a great game when it came out, maybe we can break out classic next?  ha ha

    This board is awesome!  Forgot how much I liked Revised.  It’s been forever since I’ve played.

    I added in the German bid units and flags to Saudi Arabia for cash.  It’s starting to come back to me.  lol!

    Ger on the way

  • Moderator

    Germany Round 1

    Buy 12 inf, 1 rt

    Combat Move

    1)  Kar - mt vs. 1 inf (nor)
    2)  Sz 13 - bb vs. 1 sub (sz 8 ), 4 ftrs (nor, fra, ger, ee)
    3)  Sz 15 - dd vs. 1 ftr (blk), 1 bb (sz 14), 1 loaded trn (1 inf, 1 rt seu to egy)
    4)  Egy - 1 inf, 1 arm, 1 ftr vs. 2 inf, 2 arm (lib), 1 inf, 1 rt (seu via trn)
    5)  Ukr - 2 arm vs. 4 inf (2 blk, 2 ee), 1 bom (ger)

  • Moderator

    Sz 13

    1 sub, 4 ftrs

    DiceRolls: 1@2 4@3; Total Hits: 31@2: (6)4@3: (5, 2, 3, 2)

    1 bb

    DiceRolls: 1@4; Total Hits: 11@4: (1)

  • Moderator

    Sz 15

    1 ftr, 1 bb

    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)

    1 dd

    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • Moderator

    Egy

    3 inf, 1 rt, 2 arm

    DiceRolls: 2@1 2@2 2@3; Total Hits: 12@1: (2, 4)2@2: (1, 3)2@3: (4, 4)

    1 inf, 1 arm, 1 ftr

    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (6)1@4: (5)

  • Moderator

    Egy

    2 inf, 1 rt, 2 arm

    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (6)2@2: (6, 4)2@3: (2, 3)

    1 arm, 1 ftr

    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)

  • Moderator

    Ukr

    4 inf, 1 bom

    DiceRolls: 4@1 1@4; Total Hits: 34@1: (3, 6, 1, 1)1@4: (4)

    2 arm

    DiceRolls: 2@3; Total Hits: 12@3: (1, 6)

  • Moderator

    Results

    kar - taken, walk-in
    sz 13 - cleared with 4 ftrs
    sz 15 - cleared wol
    egy - taken with 1 inf, 1 rt, 2 arm
    ukr - taken with 3 inf, 1 bom

    Non-Combat Move

    4 ftrs to we (sz 13)
    1 ftr to lib (sz 15)
    1 bom to we (ukr)
    2 inf to ee from nor via trn
    2 inf to ee from bel
    1 inf to we from se
    1 arm to ee from se
    3 inf, 2 arm to ee from ger
    1 arm to ee from blk
    1 inf, 1 rt to lib from alg

    Placement

    9 inf, 1 rt on Ger
    3 inf on SE

    Collect 42

    WC-REVISED GER 1 dm v mojo.AAM

  • 2007 AAR League

    ok i always got confused about the subs rules in this game, and as i read them again. i’m still not sure.

    so planes can attack subs, and subs have to stay for 1 rd of battle, and after that they can retreat?

    sorry forgot to add your bid units, but had them on my board. totally forgot about saudi cash spot,  nice

    UK rd 1
    30 buck,  1 ac + 1 dd  28 bucks damn,  save 2

    COMBAT
    2 fig + 1 bom uk> sz 5

    1 sub 40>45

    2 inf aus> newg,  1 tran 40>47  ha ha

    1 ac + 1 dd + 1 tran +  1 fig 35>59

    DICEY
    newg
    2 inf
    DiceRolls: 2@1 ; Total Hits: 02@1: (4, 4)

    1 inf
    DiceRolls: 1@2 ; Total Hits: 01@2: (6)

  • 2007 AAR League

    rd 2
    DiceRolls: 2@1 ; Total Hits: 02@1: (4, 6)

    DiceRolls: 1@2 ; Total Hits: 01@2: (6)

  • 2007 AAR League

    rd 3
    DiceRolls: 2@1 ; Total Hits: 12@1: (1, 4)

    DiceRolls: 1@2 ; Total Hits: 11@2: (1)

  • 2007 AAR League

    yea is that  5 bucks NO

    sz 45
    attack
    DiceRolls: 1@2 ; Total Hits: 01@2: (4)

    DiceRolls: 1@2 ; Total Hits: 01@2: (6)

  • 2007 AAR League

    so now i think you can retreat if ya want

    sz 59
    1 ac + 1 dd + 1 fig + 1 tran
    DiceRolls: 1@2 1@3 1@3 ; Total Hits: 21@2: (3)1@3: (2)1@3: (1)

    1 tran
    DiceRolls: 1@1 ; Total Hits: 11@1: (1)

  • 2007 AAR League

    sz 59 cleared 1 tran lost

    sz 5
    2 fig + 1 bom
    DiceRolls: 2@3 1@4 ; Total Hits: 32@3: (1, 3)1@4: (3)

    1 tran + 1 dd + 2 sub
    DiceRolls: 1@1 1@3 ; Total Hits: 01@1: (6)1@3: (4)

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