Merchant marines convoys
Merchant Marines house rule
A combined arms rule for transports in Global 1940.
For every destroyer in a sea zone, 1 transport in the same sea zone is paired with it and defends @1 when attacked. Transports paired with destroyers (including any cargo they are carrying), may be taken as casualties before destroyers. If the defender chooses to lose the destroyer as a casualty instead of the transport, the transport will no longer defend @1 on the next round of combat. If there are more transports than destroyers in the sea zone at the beginning of the battle, the defender must declare which transports are to be paired with destroyers before combat begins.
Example without this rule:
A pair of subs attacks 1 destroyer and 10 transports. On the first round of combat one of the subs gets a hit and the destroyer gets a hit. The second remaining sub automatically sinks all 10 transports.
Example with this rule:
A pair of subs attacks 1 destroyer and 10 transports. On the first round of combat one of the subs gets a hit and the destroyer misses, but the transport paired with it rolls a 1. One sub and the transport are taken as a casualties, plus the AA gun the transport was carrying. In the second round of combat, the remaining sub and destroyer both hit. 9 transports remain.
For every destroyer in a sea zone, 1 transport in the same sea zone is paired with it and defends @1 when attacked.
Hey its the same thing as your destroyer escorts! Sorry I hadn’t seen it. I was just reading something Cow posted about transports not being able to defend themselves and thought I would throw out an idea.
This is what he learned in -school-… stealing other peoples idea’s to stay employed.
just making sure when somebody else starts using this great idea that they don’t also claim they invented it.
But really the idea was for introducing convoy escorts using the new destroyer molds from 1942.
Well the truth is I invented it.