Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Alsch (Axis) vs Commander Brado + HoboSmasher (Allies) G40 A2
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Combat
2 Fig Sita to SZ 92
1 Fig, 4 Tac, 1 Strat Wgr to SZ 92Scramble SZ 92?
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Is that your only combat movement?
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Is there other combat movement?
Assuming no other combat movement, I will not scramble. If there is other combat movement, let me know and I’ll make a decision to scramble or not.
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It’s the only one. I’ll give all combats at once.
SZ 92
Attack (3 Fig, 4 Tac, 1 Strat)
Rolls: 4@3 4@4; Total Hits: 64@3: (3, 3, 4, 3)4@4: (4, 3, 6, 4)Defense (1 CA, 1 CV)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5) -
SZ 92 cwlo 1 Fig.
Non-coms
2 Fig SZ 92 to Sfr
4 Tac SZ 92 to Alg
1 Strat SZ 92 to Fra
1 Arm Wfr to Wgr
Fleet SZ 112 shucks around, takes
1 Inf, 1 Art Wfr; 1 Inf, 1 Art Wgr; 2 Inf Ger to Nor
2 Inf, 1 Art Nor to Fin
12 Inf, 1 AA gun Ger to Pol
1 Art Wgr to Ger
4 Arm Fra to Ger
2 Art Fra to Wgr
6 Inf, 2 Art, 3 Arm Yugo to Rom
5 Inf Bul to RomPlace
1 SS, 1 DD SZ 112
5 Inf, 5 Art Ger
7 Inf WgrCollect
41 + 10 NO = 51 IPCs
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How does the German trans in SZ112, move to SZ110 to pick up the Inf & Art in Wgr w/the British DD in SZ110?
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How does the German trans in SZ112, move to SZ110 to pick up the Inf & Art in Wgr w/the British DD in SZ110?
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I have the question above? Are you around to answer?
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I’ll wait for you to finish your non-coms. But, here’s what I have so far :
2 Inf from Ger to Nor via 1 Trans in SZ112 - 1 Trans in SZ112, moves to SZ113, picks up 2 Inf in Ger, moves back to SZ112, drops off in Nor, correct?
1 Trans in SZ112, picks up 1 Inf, 1 Art in Wgr, drops in Nor, correct?
What does the 3rd Trans in SZ112 do?
Like I said, I’ll wait for you to finish your non-coms…
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Are we ever going to finish our game?