• '10

    I’ve been playing the Allies almost exclusively for a year or so with bids in the 6-10 range. Against good players I find it is not enough even with average axis dice. Gamerman gave me 21 which I used for a russian ftr and infantry to egypt and india. The bid prolonged the inevitable for maybe 2 rounds as I was able to deadzone a little with russia as Japan had an average J1 and Germany pitched a near shutout for the first 3-4-rounds. I haven’t had as much experience with the z35 ss bid but after rd 1 it doesn’t seem to add much.

    Probably the Russian front is the way to go since that is where the action is less 1 unit to egypt but with bids less than 10 I don’t see that doing much either. It may be better for a small bid to go total UK so they can keep their income up.  Pehaps we should do a series of games in the 15-18 range and see how that plays out.


  • I still don’t understand why the auction bid is for the weaker side in a progressively lower bid.

    I know it won’t happen, but an axis bid (stronger position) bidding progressively more to the other side.  An example:

    P1) I will play the axis and give the allies 8
    P2) EIGHT!?? HA!  I can win with the axis giving the allies 10
    P1) Well I think the axis are unstoppable, I will give the allies 11
    P2) Axis will give 15
    P2)  Ok, I will take the allies with 15


  • @DarthMaximus:

    Is it a good idea to bid a bomber for Bry?

    The game becomes a crap shoot if this is done/allowed: Japan can lose DD and two transports, approx 56% of the time.

    In our own FTF games, we do not allow this R1 attack.

    We also do not allow more than 3 russian bid units when the bid is over 11.  It is too strong for the allies when the russian front is won by the allies, in conjunction with a strong KGF by the Atlantic allies.


  • Very interesting.
    A limit of 2 Russian units on the Western front would be reasonable as well.

    Interesting idea to bid up as Axis
    Would it be significantly different though?

    Using your idea, if 1 player thinks Allies need 9-12 and the other thinks Allies need 13-16, the bidding will stop in the 9-12 range.
    If the same pair bid down as we have been, the bidding would stop in the 13-16 range…

    Or, if one player thinks the Allies need only 0-3 and the other thinks 15-18, then the bidding will stop in the 0-3 range if bidding up, but if bidding down will end in the 15-18 range…

    So under your system of bidding up, games would have even lower bids on average, which I would think would mean even more Axis wins than we’ve seen…
    Right?
    It’s confusing, and it’s late.  I’m going to bed.


  • Every game of A&A is a crap shoot if the bid is fair and the players are even.  If the players are even and they don’t want the game ruined on R1, then neither would take a bomber to Bry and attack Z51 anyway, even without the restrictive rule.  I don’t see the need for further restrictive rules on the bid.  Of course, with your F2F if those house rules make you happy, that’s all that matters.
    If a player thinks it’s too much for Russia to have 4 extra infantry on the western front, then that player should bid accordingly and take the Allies himself.

    Seems self-regulating to me.

  • Moderator

    @axis_roll:

    I still don’t understand why the auction bid is for the weaker side in a progressively lower bid.

    I know it won’t happen, but an axis bid (stronger position) bidding progressively more to the other side.  An example:

    P1) I will play the axis and give the allies 8
    P2) EIGHT!?? HA!  I can win with the axis giving the allies 10
    P1) Well I think the axis are unstoppable, I will give the allies 11
    P2) Axis will give 15
    P2)  Ok, I will take the allies with 15

    It’s probably b/c people like playing the “weaker” side b/c it is more of challenge.  All of us here are strategy game players and it’s always more satisfying to win as the “underdog” so we can claim it was our superior strategy.  :-D
    Its one of the reason the weaker side tends to get under bid.  “Oh I can win with 7!  I’ll take the Allies with 7.”

    I know for myself I’d rather win a game as the Allies getting 10 then as the Axis giving up 10.  Afterall the Axis should win…

    @axis_roll:

    @DarthMaximus:

    Is it a good idea to bid a bomber for Bry?

    The game becomes a crap shoot if this is done/allowed: Japan can lose DD and two transports, approx 56% of the time.

    In our own FTF games, we do not allow this R1 attack.

    We also do not allow more than 3 russian bid units when the bid is over 11.  It is too strong for the allies when the russian front is won by the allies, in conjunction with a strong KGF by the Atlantic allies.

    But I don’t know if that battle is all that relevant.  The bom placement may be overrated.  So what if you slow down Japan.  Sub bid of six kills 1 J trn and there is no risk of not hitting and you could still place 2 inf elsewhere.
    Germany is the main early threat.  Assuming no Russian ground units bid.  Ger takes the 3 Russian territories on G1.  G2 have a shot at holding Kar.  Even if they only trade, they can still stack Bel on G3.  Russia now has to defend Mos.  G4 you move to Euk.  Now Cauc and Mos have to be defended.  G5 you take cauc.
    Obviously this is a bit simplistic but I don’t think the loss of 2 trns and a J dd is that big of a deal if the Russian front is collapsing.

    I’m assuming an aggressive G1.  Taking out Sz 2 and Sz 9.  If we are playing the odds game, the odds for these G1 attacks will go further in deciding the game then the 56% odds the Russian bom has.

    –--------------

    I’d much rather have 4 units on the Russian front, then the bom.

    Obviously it can be fun to try different things or limit certain placements to get variety in your games, but I tend to agree with Gamerman, it will regulate itself.

    @Battling:

    I’ve been playing the Allies almost exclusively for a year or so with bids in the 6-10 range. Against good players I find it is not enough even with average axis dice. Gamerman gave me 21 which I used for a russian ftr and infantry to egypt and india. The bid prolonged the inevitable for maybe 2 rounds as I was able to deadzone a little with russia as Japan had an average J1 and Germany pitched a near shutout for the first 3-4-rounds. I haven’t had as much experience with the z35 ss bid but after rd 1 it doesn’t seem to add much.

    Probably the Russian front is the way to go since that is where the action is less 1 unit to egypt but with bids less than 10 I don’t see that doing much either. It may be better for a small bid to go total UK so they can keep their income up.  Pehaps we should do a series of games in the 15-18 range and see how that plays out.

    I’m thinking 15-18 would be too much.  I could be wrong, but with 15, I’m dropping 4-5 Russian units and trying to stack hold Epl R2.  Maybe buy UK ftrs on UK 1.  Take Epl on R2 and start landing the Allied ftrs.  At least that is what I’d try.

  • '15

    One option I’ve never tried (Haven’t been able to bid 12 yet)

    The bomber bid can have Russia take out the Sz62 trn (land bomber in Aus) and take out the unprotected Japanese transport in Sz38 on Russia 2.  If Japan decides to ignore the first turn capture of Sum, the bomber can sink the transport in Sz49 (Bor) if it is unprotected.

    This leaves the Bomber without an attack on Russia turn 3, though.

    This bid however won’t stop Germany and Italy from taking African IPCs (Egypt will be lost early) and puts a lot of pressure on Russia early.


  • Very true…
    Much better than gambling on Z51 on R1.  Would definitely slow Japan down
    But yeah, unless you get 15, Egypt and then most of Africa could go to the Germans early

    Couldn’t you use the bomber to attack on R3 if you’re able to hold onto India?

  • '15

    Good point -

    Yup it could, as long as Japan hasn’t:
    a) protected the transports(s) at Bor(2-3Inf)/Sz49 (because of the Russian bomber in Aus), and
    b) taken Burma heavy(4+ ground units).  These two things would indicate a possible round 2 takeover of India.

    Russia would have to send a couple of Inf (needed desperately at the front without a Russian ground unit bid) by Rus2 to India to protect it, and perhaps Uk lands the Egypt Fighter there (if it has survived the attack from Germany)

    The India crush by Japan is nasty but it gives China an extra round or two of survival, as Japan needs to go light on Phi, and the 3 Inf in Fic that took Burma are needed to attack and hold India turn 2.

    Cheers!

  • 2007 AAR League

    @DarthMaximus:

    But I don’t know if that battle is all that relevant.  The bom placement may be overrated.  So what if you slow down Japan.  Sub bid of six kills 1 J trn and there is no risk of not hitting and you could still place 2 inf elsewhere.
    Germany is the main early threat.  Assuming no Russian ground units bid.  Ger takes the 3 Russian territories on G1.  G2 have a shot at holding Kar.  Even if they only trade, they can still stack Bel on G3.  Russia now has to defend Mos.  G4 you move to Euk.  Now Cauc and Mos have to be defended.  G5 you take cauc.
    Obviously this is a bit simplistic but I don’t think the loss of 2 trns and a J dd is that big of a deal if the Russian front is collapsing.

    I don’t know Darth. Slowing Japan’s expansion to a crawl and allowing Russia to focus entirely on Germany for the first 5 rounds or so goes a long way.

    I’m assuming an aggressive G1.  Taking out Sz 2 and Sz 9.  If we are playing the odds game, the odds for these G1 attacks will go further in deciding the game then the 56% odds the Russian bom has.

    I don’t know about that either. taking out 2 TP’s and a DD before Japan even gets a chance to use them is pretty crippling. Even sinking just the sz62 TP limits japan a bit.

    I’d much rather have 4 units on the Russian front, then the bom.

    That’s a matter of personal preference, though. The bomber bid gives Russia multiple options while the infantry bid only has 1 option(defending against Germany). The bomber is essentially an opportunistic unit. It can provide support for Allied interdiction of Japan’s navy as well as supporting it’s ground troops in the area if you see an opening to be aggressive on the ground. And the bomber will start saving Russia units in trades against Germany once it returns from the Pacific.

    @CdnRanger:

    Russia would have to send a couple of Inf (needed desperately at the front without a Russian ground unit bid) by Rus2 to India to protect it, and perhaps Uk lands the Egypt Fighter there (if it has survived the attack from Germany)

    The US can also provide air support to India on US2 if they landed aircraft in Australia on US1.

    The India crush by Japan is nasty but it gives China an extra round or two of survival, as Japan needs to go light on Phi, and the 3 Inf in Fic that took Burma are needed to attack and hold India turn 2.

    The India crush also draws away a lot of Japan’s navy which the US and Russia can sometimes exploit in the North(threatening sz62 with air and navy, Russian ground attacks into China from Bury, etc)

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