XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                5 infantry moved from Morocco to Algeria
                3 mech_infantrys moved from Morocco to Algeria
                2 fighters moved from Morocco to Algeria
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                3 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 45 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                        Americans roll dice for 3 submarines in 37 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 37 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 carrier and 4 transports in 37 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans , 1 carrier owned by the Japanese and 2 fighters owned by the Japanese lost in 37 Sea Zone
                        4 transports owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 3 :  1/2 hits
                    Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 1 carrier and 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 1 carrier and 1 submarine
                Battle in Algeria
                    Americans attack with 2 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 3 artilleries and 2 infantry; Italians defend with 1 infantry
                        Americans roll dice for 2 fighters, 5 infantry and 3 mech_infantrys in Algeria, round 1 :  4/10 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Algeria, round 1 :  2/6 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Algeria, round 2 :  3/8 hits
                        Italians roll dice for 2 artilleries in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Italians with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                    Americans win with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 fighters moved from Algeria to Morocco
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Siam : 1 fighter and 1 tactical_bomber
        Borneo : 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Kweichow
                3 artilleries moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 3 artilleries, 1 fighter and 8 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 47 / 54
        Americans : 58 / 78
        Chinese : 5 / 12
        British : 33 / 33
        UK_Pacific : 14 / 13
        Italians : 10 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Persia to 98 Sea Zone
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 3 submarines and 2 transports
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 2 :  0/1 hits
                        3 submarines owned by the Germans lost in 98 Sea Zone
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Germans and 1 carrier owned by the Germans lost in 98 Sea Zone
                        1 transport owned by the Germans lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                    British win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 artilleries moved from Iraq to Trans-Jordan
                4 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from India to Burma
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from French Indo China to Siam
                1 aaGun moved from Yunnan to Hunan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 fighter moved from 98 Sea Zone to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for British :

    Kiangsi : 1 infantry
        Siam : 2 infantry
        Yunnan : 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 2 aaGuns, 1 artillery and 4 infantry
        Burma : 1 aaGun, 1 artillery and 4 infantry
        India : 1 airfield, 1 harbour and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries, 2 infantry and 1 tactical_bomber
        Alexandria : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 artillery
        Ethiopia : 1 flag,    Iraq : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        81 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 46 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    **VOLD!

    VOLD!

    VOLD!

    VOLD!**

    Turn off your targetting computer, and trust the dice Vold, may the Dice be with you!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 destroyer
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians , 1 battleship owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Italians: 2 submarines
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Italians: 2 submarines
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 fighter and 1 submarine placed in 95 Sea Zone
                Italians undo move 1.
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag,    Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        95 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 2 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 46 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I’m probably out until Sunday.

    I recommend an entire bottle of wine before your next moves, it makes you happy no matter what the outcome!  heh

    V

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 2.
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag,    44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland
                3 armour and 5 infantry moved from Western Germany to Germany
                1 fighter moved from Southern France to 93 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                2 armour and 4 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
        Slovakia Hungary : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Romania : 5 infantry
        Poland : 3 aaGuns, 3 armour and 10 infantry
        Germany : 3 armour, 1 artillery, 1 factory_major and 5 infantry
        Norway : 3 infantry
        Karelia : 1 flag, 2 artilleries
        Eastern Poland : 1 flag, 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 submarines
        93 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Bulgaria : 1 flag,    Greece : 1 flag,    Yugoslavia : 1 flag,    Finland : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                6 infantry moved from Western Ukraine to Eastern Poland
                4 artilleries moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Baltic States to Eastern Poland
                4 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                2 tactical_bombers moved from Novgorod to Karelia
                8 infantry moved from Ulaanbaatar to Buryatia
                3 armour moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Baltic States to Eastern Poland
                5 artilleries moved from Baltic States to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 1 :  10/32 hits
                        Germans roll dice for 3 infantry in Eastern Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries
                        Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 1 :  3/8 hits
                        Germans roll dice for 2 artilleries in Karelia, round 1 :  0/2 hits
                        2 artilleries owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                    Russians win with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Buryatia
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Buryatia, round 1 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Russians win with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 aaGuns moved from Baltic States to Eastern Poland
                2 tactical_bombers moved from Karelia to Novgorod
                2 fighters moved from Karelia to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                2 infantry moved from Novgorod to Belarus
                5 infantry moved from Archangel to Belarus
                2 infantry moved from Archangel to Novgorod
                2 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Belarus
                3 mech_infantrys moved from Baltic States to Eastern Poland
                2 artilleries moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                1 fighter, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Kazakhstan : 1 armour
        Buryatia : 1 aaGun and 8 infantry
        Olgiy : 1 flag,    Dzavhan : 1 flag,    Ulaanbaatar : 1 flag,    Tsagaan Olom : 1 flag,    Trans-Jordan : 1 mech_infantry
        Belarus : 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
        Karelia : 4 infantry
        Baltic States : 1 infantry
        Eastern Poland : 3 aaGuns, 4 armour, 12 artilleries, 13 infantry and 6 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 2 artilleries and 4 infantry
        Volgograd : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Sikang to Kazakhstan
                3 armour moved from Sikang to Szechwan
                1 bomber moved from Hopei to Kazakhstan
                1 artillery and 2 infantry moved from Hopei to Kweichow
                1 armour moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Kiangsi
                3 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                3 artilleries and 4 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 4 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Kiangsi, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 1 :  0/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                    Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Kwangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 bomber moved from Kwangsi to Kiangsu
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung
                2 infantry placed in Japan
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour
        Kiangsu : 1 bomber, 1 factory_minor and 3 infantry
        Kiangsi : 4 armour, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag,    Suiyuyan : 1 flag, 1 bomber and 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Szechwan : 1 flag, 3 armour
        Chahar : 1 flag,    Sikang : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag, 3 artilleries and 4 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
        Sakha : 1 flag,    Amur : 1 flag,    Timguska : 1 flag, 1 infantry
        Siberia : 1 flag,    Kazakhstan : 1 flag, 1 armour

  • '13

    I went ahead and had the subs in sz37 submerge, since I was bringing planes and a sub I didn’t see how either way would affect combat.

    Let me know if that was the wrong call and if so, what we need to do about it.

    v

  • '12

    Test summary from TripleA 11:24:02

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 mech_infantrys moved from Algeria to Morocco
                2 infantry moved from Algeria to Morocco
                1 artillery moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                2 submarines moved from 34 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 submarines moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Siam to 42 Sea Zone
                1 tactical_bomber moved from Siam to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  0/3 hits
                    1 destroyer owned by the Americans retreated to 55 Sea Zone
                Battle in Norway
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 1 :  1/5 hits
                        Germans roll dice for 3 infantry in Norway, round 1 :  0/3 hits
                        1 infantry owned by the Germans lost in Norway
                        Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Norway
                    Americans winJapanese win with 1 submarine remaining, taking Norway from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Americans win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Norway to United Kingdom
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier and 1 submarine placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Borneo : 1 mech_infantry
        Queensland : 3 artilleries, 1 fighter and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                3 artilleries and 5 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries and 5 infantry in Kweichow, round 1 :  3/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Chinese win with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Hunan
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 fighter
        Kweichow : 3 artilleries and 8 infantry
        Hunan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 31 / 34
        Japanese : 48 / 46
        Americans : 62 / 80
        Chinese : 4 / 4
        British : 33 / 53
        UK_Pacific : 13 / 14
        Italians : 9 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
                2 infantry moved from Siam to Shan State
                4 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries and 4 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  3/13 hits
                        Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 1 :  1/7 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  5/12 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 2 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 artilleries and 4 infantry
                    Casualties for British: 3 infantry
                    British win with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 artilleries and 4 infantry
                    Casualties for British: 3 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Italian Somaliland to Ethiopia
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                2 fighters moved from Iraq to Egypt
                1 artillery moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Burma to Shan State
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 artillery moved from Hunan to Yunnan
                3 infantry moved from Hunan to Yunnan
                2 aaGuns moved from Hunan to Yunnan
                3 infantry moved from India to Burma
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Northwest Persia to Persia

    Place Units - British
                2 infantry and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 52 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for British :

    Kwangsi : 1 infantry
        Yunnan : 2 aaGuns, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Shan State : 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Burma : 3 infantry
        India : 1 airfield and 1 harbour
        Kwangtung : 1 armour
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 artillery
        Italian Somaliland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 tactical_bomber
        Turkmenistan : 1 mech_infantry
        76 Sea Zone : 1 transport
        Iraq : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag,    Persia : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        Kwangtung : 1 factory_minor
        French Indo China : 1 flag,
    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 31 / 34
        Japanese : 43 / 46
        Americans : 62 / 80
        Chinese : 5 / 4
        British : 33 / 57
        UK_Pacific : 17 / 14
        Italians : 9 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 bomber moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Tobruk : 1 artillery
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 2 submarines
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 31 / 34
        Japanese : 43 / 46
        Americans : 62 / 80
        Chinese : 5 / 4
        British : 33 / 57
        UK_Pacific : 17 / 14
        Italians : 9 / 19
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Shouldn’t we have had the option to scramble against the Gibraltar landing??

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