12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Kweichow to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Anhwe, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 3 :  2/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 4 :  0/2 hits
                    1 infantry owned by the Chinese retreated to Hopei
                    Japanese win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 4 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Chinese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 2 infantry
        Manchuria : 1 flag,    Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 99
        Russians : 30 / 0
        Japanese : 55 / 60
        Americans : 51 / 71
        Chinese : 15 / 21
        British : 32 / 37
        UK_Pacific : 6 / 7
        Italians : 18 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung
                    Turning on Edit Mode
                    EDIT: UK_Pacific player Removing units owned by PlayerID named:British from 15 Sea Zone: 1 battleship
                    EDIT: UK_Pacific player Adding units owned by PlayerID named:British to 6 Sea Zone: 1 battleship
                    EDIT: Turning off Edit Mode

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 99
        Russians : 30 / 0
        Japanese : 50 / 60
        Americans : 51 / 71
        Chinese : 17 / 21
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 16 / 10
        ANZAC : 0 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I am starting to think I should have taken 4% at japan

  • TripleA

    yeah i will just give you this game, I can’t win if you just strait up gun egypt while working on london.

    I needed to just take whatever slim opportunity I had at Japan 1% or whatever it was.

  • TripleA

    mistergreen over cow.

    good game though. I was really setback and screwed in the pacific after caroline that was nuts. It took so much aggression out of my game plan and you took perfect opportunity of that.


  • It would have been a weird irony if  you won a 4% battle to make up for the 96% battle you lost that screwed you over. Good game. :-)

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