I was playing with my friends, and I was Italy. And we, being me and my other friend who was Germany, crushed the Allies. Italy, altough doesn’t have many IPCs, easily gains them. The Italians can hold on long enough against the Allies in North Africa and the Middle East to let Germany take Russia on. And Italy also helps to beat Russia too. So I decided that Italy was too strong since it should actually be somewhat weak. The whole point of Italy is to just make it alittle more difficult for the Allies in the South and make the game more interesting with the Allies having two objectives by capturing both Axis capitals instead of just Germany. So I changed some of the rules and unit placements for Italy:
ITALY
15 IPCs
Morroco - 1 infantry
Algeria - 1 infantry
Tunisia - 2 infantry, 1 artillery, 1 tank
Sicily - 1 infantry
Southern Italy - 3 infantry
Northern Italy - 4 infantry, 2 artillery, 2 tanks, 1 fighter plane
Greece - 2 infantry
Crete - 1 infantry
Yugoslavia - 2 infantry
Tyrhennian Sea - 2 destroyers, 1 transport
Adriatic Sea - 1 submarine
Sicilian sea - 1 submarine
Germany now gets 35 IPCs. Germany becomes 13 IPCs instead of 6, and Northern Italy becomes 8 IPCs instead of 4.
Order of Play:
1-Germany
2-Soviet Union
3-Italy
4-Great Britain
5-United States
I took the the tank and infantry from Libya and placed them back to Tunisia. The units being in Libya would be too close to the UK units in Egypt. And I took the battleship away and replaced it with a destroyer because that makes the Italian navy too damn good. And I decreased Italy’s IPCs to 15 since 20 was too much for Italy since it should be quite weak. I mean, it might seem 20 isnt much, but when you play, 20 can be alot. and I made Germany 35 IPCs since they mainly now only have to deal with the USSR so they shouldnt really have their full IPCs since Russia wouldnt be able to take on Germany. The End.