Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • Germany turn 2

    –>Purchase & repair

    purchase: 9 TT (63) + 1 SS (6) = 69
    save 1 ipc

    –>Combat movement

    z111: 1 SS --> z104
    Wgr: 1 bomber --> z104 (land Wgr)
    z112: 1 Fig, 1 TacB --> z104 (land z112)

    –>Combat

    z104
    A:
    Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (5)1@3: (5)2@4: (4, 4)
    😧
    Rolls: 1@2; Total Hits: 01@2: (4)


  • z104 twol

    –>NCM

    Ger: 11 INF, 3 ART --> Wgr
    Fra: 5 ARM, 1 Mech, 2 ART --> Wgr
    Wfr: 1 ART --> Hol
    Wgr: 1 bomber, 4 TacB --> Fra
    Sita: 2 Fig --> Fra
    z112: 1 Fig --> Fra
    Bul: 5 INF --> Rom
    Yugo: all --> Rom
    z106: 1 SS --> z108

    –>Placement

    z112: 9 TT, 1 SS

    –>Income

    not seeing the income tabel here at work, will update this later at home

    4 Spoox vs Alsch 02aG.AAM


  • I’ll go ahead with Russia so you can go with Japan once you get back.

    R2

    37 IPCs

    7 Inf (21)
    4 Art (16)

    save 0

    No combat

    Non-coms

    1 SS SZ 111 to SZ 105
    7 Inf, 1 Art, 1 AA gun Nov to Bel
    3 Inf Sukr to Nukr
    1 Inf, 1 Art, 1 AA gun Bry to Bel
    6 Inf Rus to Bry
    2 Inf Ros to Bry
    2 Fig, 1 Tac Nov to Rus
    6 Inf Yak to Yen
    12 Inf, 1 AA gun Bury to Yak

    Place

    2 Inf, 1 Art Nov
    3 Art Sukr
    5 Inf Rus

    Collect

    37 IPCs

    I updated Germany’s cash - 52 IPCs

    4 Spoox vs Alsch 02bR.AAM


  • Japan turn 2

    –>Purchase & repair

    purchase: 1 DD (8 + 1 AB (15) + 1 NB (15) +1 INF (3) + 1 ART (4) = 45
    save 0 ipc

    –>Combat movement

    DOW Russia, gain 12 ipc

    Man: 4 INF --> Amu (walk in)
    Cha: 1 Mech --> Sui (walk in)
    Cha: 2 INF, 1 ART --> Hop (walk in)
    Anh: 5 INF, 1 ART --> Kwe (walk in)
    Hun: 3 INF --> Yun
    Kwa: 2 INF, 2 ART --> Yun
    Kwa: 2 bomber, 7 Fig, 5 TacB --> Yun (land Kwa)
    Ksi: 1 Fig --> Yun (land Kwa)

    –>Combat

    Yun
    A:
    Rolls: 3@1 4@2 8@3 7@4; Total Hits: 93@1: (4, 4, 1)4@2: (3, 1, 3, 5)8@3: (5, 6, 6, 1, 1, 6, 6, 1)7@4: (3, 4, 1, 6, 6, 2, 5)
    😧
    Rolls: 3@2; Total Hits: 23@2: (6, 2, 2)


  • Yun twlo 2 INF

    –>NCM

    Hun: 1 ART --> Kwa
    Ksi: 1 INF, 1 ART --> Kwa
    Pau: 1 INF --> TT --> Kwa
    Jap: 4 INF, 1 ARM, 1 ART --> Kwa
    z33: 1 CV, 1 Fig, 1 TacB --> z36
    z33: 1 DD --> z16
    Jeh: 5 INF, 1 AA --> Sha

    –>Placement

    Jap: 1 INF, 1 ART
    z6: 1 DD
    Kwa: 1 AB, 1 NB

    –>Income

    territories: 34
    no’s: 10
    total: 44

    4 Spoox vs Alsch 02cJ.AAM


  • US 2

    52 IPCs

    1 Tac (11)
    1 CV (16)
    3 DD (24)

    save 1

    No combat

    Non-coms

    1 Inf Cus to Wus
    1 SS SZ 23 to SZ 26
    1 DD SZ 49 to SZ 54
    1 SS, 2 DD, 2 CA, 2 TT SZ 26 to SZ 54, take
    3 Inf, 1 Art Haw
    1 BB, 1 CV, 1 Fig SZ 30 to SZ 54
    1 Tac Haw to SZ 54
    1 Fig SZ 30 to Haw
    1 BB, 2 CV SZ 10 to SZ 26
    1 Fig Eus to SZ 26
    1 TT SZ 64 to SZ 10
    1 Inf, 1 Art Eus to Cus
    1 Strat Eus to Haw

    Place

    1 CV, 2 DD SZ 10
    1 DD SZ 101
    1 Tac Eus

    Collect

    52 + 1 leftover = 53


  • China 2

    15 IPCs

    5 Inf, save 0

    Combat

    7 Inf, 1 Fig Sze to Yun


  • Yun

    Attack (7 Inf, 1 Fig)
    Rolls: 7@1 1@3; Total Hits: 07@1: (4, 4, 6, 3, 2, 3, 2)1@3: (4)

    Defense (3 Inf, 2 Art)
    Rolls: 5@2; Total Hits: 35@2: (1, 3, 1, 3, 2)


  • :roll:

    Yun R2

    Attack (4 Inf, 1 Fig)
    Rolls: 4@1 1@3; Total Hits: 24@1: (6, 1, 4, 3)1@3: (3)

    Defense (3 Inf, 2 Art)
    Rolls: 5@2; Total Hits: 25@2: (5, 4, 2, 1, 6)


  • Yun R3

    Attack (2 Inf, 1 Fig)
    Rolls: 2@1 1@3; Total Hits: 12@1: (3, 2)1@3: (2)

    Defense (1 Inf, 2 Art)
    Rolls: 3@2; Total Hits: 23@2: (1, 2, 6)


  • Geez

    Retreat

    Yun hwlo 3 Inf

    Non-coms

    1 Inf She to Kan
    1 Fig Yun to Tsi

    Place

    5 Inf Tsi

    Collect 5 IPCs


  • UK 2

    London has 32 IPCs

    8 Inf (24)
    2 Art (8)

    save 0

    Calcutta has 21 IPCs

    7 Inf (21)

    save 0


  • Combat

    5 Inf, 2 Art, 1 Mech, 1 Arm Egy to Sud

    1 DD SZ 92 to SZ 104
    1 Fig, 1 Tac Gib to SZ 104
    4 Fig UK to SZ 104


  • Sud

    Attack (5 Inf, 2 Art, 1 Mech, 1 Arm)
    Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (2, 3, 1, 1)4@2: (5, 2, 4, 5)1@3: (1)

    Defense (2 Inf, 1 Art)
    Rolls: 3@2; Total Hits: 03@2: (6, 6, 3)

    SZ 104

    Attack (1 DD, 5 Fig, 1 Tac)
    Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (5)5@3: (1, 4, 3, 1, 5)1@4: (3)

    Defense (1 SS)
    Rolls: 1@1; Total Hits: 01@1: (6)


  • Sud lwol
    SZ 104 cwol

    Non-coms

    1 TT SZ 92 to SZ 89
    Remaining fleet SZ 92 to SZ 110
    1 Fig, 1 Tac SZ 104 to SZ 110
    4 Fig SZ 104 to UK
    1 AA gun Egy to Sud
    1 DD SZ 83 to SZ 91
    1 Inf Rho to Ken
    1 Inf Rho to Con
    1 Inf Epr to Cpr (activate)
    1 Arm Ind to Epr
    1 Inf Shn to Fic
    1 Inf Bur to Shn
    6 Inf, 1 Art, 1 AA gun Bur to Ind
    1 TT SZ 41 to SZ 44, take
    1 Inf Sum to Cel (activate)

    Place

    8 Inf, 2 Art UK
    7 Inf Ind

    London collects

    29 IPCs

    Calcutta collects

    24 IPCs


  • Anzac 2

    16 IPCs

    2 DD (16)

    save 0

    No combat

    Non-coms

    1 Inf Alx to Egy
    1 TT SZ 42 to SZ 45, take
    1 Inf Jav to Dgu (activate)
    1 DD, 1 CA SZ 62 to SZ 54

    Place

    2 DD SZ 62

    Collect

    14 IPCs

    4 Spoox vs Alsch 02dAllies.AAM


  • Italy turn 2

    –>Purchase & repair

    purchase: 1 CV (16) = 16
    save 3 ipc

    –>Combat movement

    Syr: 1 INF, 1 ART --> Irq (activate)
    Tob: 1 ARM --> Alx (walk in, blitz to Tob)
    Tob: 1 Mech --> Tun (walk in)
    Gre: 1 INF, 1 ART --> TT --> Alg
    Sita: 1 Fig, 1 TacB --> Alg (land z95)
    z93: 1 BB, 1 CA --> bombard Alg
    Sita: 2 INF --> TT --> Gib (walk in)
    Sita: 1 INF --> TT --> Mor (walk in)

    –>Combat

    Alg
    A:
    bombard
    Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
    round 1
    Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (4)1@4: (1)
    😧
    Rolls: 3@2; Total Hits: 23@2: (2, 3, 1)


  • doh

    Alg holds wlo 3 INF, Italy loses 1 INF, 1 ART

    –>NCM

    z93: 1 CA, 1 DD --> z92
    z94: 1 DD --> z92
    z97: 1 DD --> z92
    Sita: 1 Fig --> Syr
    Sfr: 1 ARM, 2 INF, 1 ART --> Nita

    –>Placement

    z95: 1 CV

    –>Income

    territories: 21
    no’s: 5 + 5 + 2
    saved: 3
    total: 36

    4 Spoox vs Alsch 02eItaly.AAM


  • France 2

    DoW on Japan

    1 Inf Fca to Fea
    1 DD SZ 58 to SZ 37

    You can skip France from now on.

    4 Spoox vs Alsch 02zF.AAM


  • Germany turn 3

    –>Purchase & repair

    purchase: 10 ART (40) + 4 INF (12) = 52
    save 0 ipc

    –>Combat movement

    I think attacking both your fleet and the UK itself will be a bit too much of stretching my supporting air units, it would fail probably, so I’m going to attempt the invasion via z109

    z112: 1 BB, 1 CA, 1 CV --> z109
    Fra: 1 Fig --> z109 (land z109)
    Wgr: 13 INF, 5 ART, 5 ARM, 1 Mech -->TT --> Uk
    z112: 1 TacB --> Uk (land Wfr)
    Fra: 1 bomber, 4 TacB, 2 Fig --> Uk (land Wfr, bomber land Fra, 1 Fig land z109)
    z112: 1 SS --> z104
    Wgr: 1 Fig --> z104 (land Wfr)
    z108: 1 SS --> z91
    Wgr: 1 Fig --> z91 (land Gib)
    DOW Russia
    Fin: 5 INF --> Kar (walk in)
    Rom: 1 ARM --> Epl (blitz Rom)

    need scramble orders for z109 : 1 BB, 1 CA, 1 CV, 1 Fig vs 3 possible Fighters

    see map

    4 Spoox vs Alsch 03aG.AAM


  • Scramble 1 French Fig, 2 UK Fig SZ 109.


  • z109
    A:
    Rolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (4)
    😧
    Rolls: 3@4; Total Hits: 13@4: (3, 5, 6)

    z104
    A:
    Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
    😧
    Rolls: 1@2; Total Hits: 01@2: (4)

    z91
    Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
    😧
    Rolls: 1@2; Total Hits: 11@2: (2)


  • z109 damage BB
    z104 twol
    z91 twlo 1 SS

    Can the CA and BB still bombard now?


  • hmmm, I guess not anyways, can’t look it up here at work but it seems logical that they can’t bombard now.

    UK

    AA gunfire

    bomber
    Rolls: 1@1; Total Hits: 01@1: (4)

    TacB
    Rolls: 5@1; Total Hits: 15@1: (1, 4, 5, 2, 4)

    Fighter
    Rolls: 2@1; Total Hits: 02@1: (4, 4)


  • lose 1 TacB

    UK round 1
    A:
    Rolls: 9@1 10@2 7@3 5@4; Total Hits: 159@1: (6, 1, 5, 1, 4, 6, 1, 3, 6)10@2: (6, 5, 6, 5, 1, 5, 1, 2, 2, 2)7@3: (6, 5, 1, 2, 3, 4, 6)5@4: (1, 4, 5, 3, 4)
    😧
    Rolls: 23@2 2@4; Total Hits: 923@2: (4, 3, 3, 5, 6, 2, 5, 3, 2, 4, 2, 2, 3, 2, 6, 3, 4, 2, 5, 4, 1, 5, 6)2@4: (3, 2)

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