This is the Victory Territory Tournament rules, they use this at the World Board Gaming Champinships for Axis and Allies Revised. May interest a few, i find there is much more of a global war and strategies can be quite different, bids are only usually between 3 - 6.
Time Limit: 4:30 hrs Standard Bidding.
The determination of who wins a tournament game will be based upon the control of Victory Territories (VTs). The Victory City method of determining a winner will NOT be used. Each side controls 12 Victory Territories at the beginning of the game. The Victory Territories are listed below.
If a player holds 18 (or more) VTs for a full round of game play (From the end of a country’s turn to the beginning of that same country’s next turn.), then that player automatically wins the game.
In the event of a VT tie at the end of the game, whichever side increased its IPC total is the winner. If the game is still tied after reviewing the IPC totals, then the GM will make a determination of the winner based upon the game situation at the time the game ended.
If a player chooses to concede a game before it has reached the 18 VT automatic win threshold or the game time limit (4.5 hrs), a default score of 19 VTs and +30 IPCs will be awarded to the winner.