@midnight_reaper that’s a cool idea and I might have to try it. However I don’t like the idea of getting advancements for free, which is why I like some sort of facility to buy. Since the G40 R&D board seems to have the better advances on one side I’d say you have to roll a 1-4 to get the 1 column, and 5-6 to get the second. Maybe even through in an added cost to get 1-3 & 4-6. But again with that, I think countries should have to build the facilities in their capitol instead of anywhere and starting with them.
Strategic Bombing Runs Rule
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@TG:
If you want to make SBRs stronger, you can try something like this: after rolling the die to determine IPCs lost, you roll the die one additional time. If on that time you score a 6, the IPC value of that territory permanently drops by 1.
I don’t much like this either; I know some people who are very skilled @ rolling sixes. :wink: I would try something like if you roll a certain number, you get to roll again for damage.
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I know some people who are very skilled @ rolling sixes.
Hahaha, like my Sister! :lol: :o
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@TG:
Hahaha, like my Sister! :lol: :o
Yeah, I read about that somewhere. If she was my sister, I probably would have disowned her or something. :)
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believe me, that hasn’t stopped me from trying. :wink:
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I have no idea how the conversation went from strategic bombing to TG’s sister, but I still think it is realistic for industrial complexes to be destroyed, because if you drop a bomb on them that’s usually what happens. When and if the person builds back that IC we just say that it’s unlimited production again.
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Why not let bombers roll 2 dice when deciding their damage when doing strategic bombing runs?
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i like waraxis’ idea. but make one die for lost IPC’s and if the other die roll gets you over 10 or some number, the complex is lost until nest turn. then it can be rebuilt
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I have no idea how the conversation went from strategic bombing to TG’s sister,
http://axisandallies.org/forums/viewtopic.php?p=25003&highlight=#25003
The whole glorious online sibling rivalry right here. :wink:
As far as strat bombing, rolling two dice makes them too close to HBRs, IMO. Maybe if the rule could be for HBRs and if they score 15 or more damage, you can destroy the factory instead of paying for it.
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Histerically funny :D .
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I hope you aren’t having a good laugh on account of my britterness and mockery :x :wink:
Anyways, TM’s Strategic Bomber advocacy is legendary. She devoted entire threads on her theories (that’s right, leave it to her to actually come up with “Theories” on such a straightforward game! :o) on Strategic Bombing, Active Time Battle, and Varable Active Time Battle. She’s just strange… :-?
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@TG:
I hope you aren’t having a good laugh on account of my britterness and mockery :x :wink:
Anyways, TM’s Strategic Bomber advocacy is legendary. She devoted entire threads on her theories (that’s right, leave it to her to actually come up with “Theories” on such a straightforward game! :o) on Strategic Bombing, Active Time Battle, and Varable Active Time Battle. She’s just strange… :-?
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No, never! :wink:
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What are Active Time Battle and Varable Active Time Battle? :-?
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For Thoughts on SBRs, look at:
http://www.axisandallies.org/forums/viewtopic.php?t=340
http://www.axisandallies.org/forums/viewtopic.php?t=443
(Topic also covers some of TM’s ATB and VATB)ATB and VATB
http://www.axisandallies.org/forums/viewtopic.php?t=478
There’s more, but that’s it for now.
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I looked, and I have to say, I agree with you on bombers vs. arm/inf.
Personally, I would never trust my luck to allout SBR strategy like that, but knowing my friends, I can generally tell who has good luck and who has bad, so some of them might pull it off. As far as the ATB, that’s confusing. Is it simply playing A&A in real time, or what? -
Interesting.