Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
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@Ol’:
well crap…ftr is not worth 6 IPC
Well, no… no it isn’t.
Buy
1 fig (10)
3 arm (15)
save (0)CM:
1 inf Hup to Kia
1 inf Nin to Sui
1 inf Ura to Arc
1 inf Bel to Kar
4 inf Cau to Ukr
1 inf Bel to BstNCM:
6 inf Rus to Bel
2 inf 2 arm 1 fig Rus to Cau
1 fig 1 bom Chi to CauMob Units
3 arm Rus
1 fig CauCollect Income
30+5=35 IPCThe Germans have been expelled from Mother Russia!
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Hey cts….there was a German artillery occupying Ukraine after G4. Still need to roll that battle.
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Strange. I hope you don’t mind if I bring my bomber, for obvious purposes. I didn’t use any of my units for combat, as for some reason I didn’t do combat.
att 4 inf 1 bom
Rolls: 4@1 1@4; Total Hits: 24@1: (2, 1, 6, 2)1@4: (4)
def 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
There you go.
Bomber goes as per stated. One less infantry :) good call.Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.
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There you go.
Bomber goes as per stated. One less infantry :) good call.Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.
No worries :-)…we are good.
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@Ol’:
There you go.
Bomber goes as per stated. One less infantry :) good call.Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.
No worries :-)…we are good.
Thanks. It obviously wasn’t posted in my CM:, but it’s also pretty logical as well. I can be absentminded like that, completely missing obvious details. I’m not even sure how I deleted the art and German control marker without noticing…
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@Ol’:
There you go.
Bomber goes as per stated. One less infantry :) good call.Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.
No worries :-)…we are good.
Thanks. It obviously wasn’t posted in my CM:, but it’s also pretty logical as well. I can be absentminded like that, completely missing obvious details. I’m not even sure how I deleted the art and German control marker without noticing…
Are you like me and can blame it on getting older??? :-D
This is a tough round to figure out for Japan….here goes nothing…or everything :|
Jap4-Buy: 4 ftr, inf…save 0
CM
1. 2dd sz62 => sz61dd
2. inf art Jap => Kia inf
3. 4ftr sz62/ftr sz34 => sz50 3ftr 2cv (cv will noncom from 62 to 50 for ftr from 34 if needed)
4. art arm Man => Sui inf
5. arm Man => Bry => Stc
6. inf art Jap => Far
7. inf art Trj => Saf
8. inf art Trj/2inf FIC/cru bb sz34 => Bur 2infsz61
A-2dd
Rolls: 2@2; Total Hits: 02@2: (4, 4)
D-dd
Rolls: 1@2; Total Hits: 01@2: (3) -
sz61
A-2dd
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D-dd
Rolls: 1@2; Total Hits: 11@2: (1) -
sz61 cwlo dd
Kia
A-inf art
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kia twol
Bur
A-3inf art cru bb
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 52@1: (1, 3)2@2: (1, 1)1@3: (3)1@4: (2)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Bur twol
Sui
A-art arm
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Sui twlo art
sz50
A-5ftr
Rolls: 5@3; Total Hits: 25@3: (3, 1, 4, 5, 4)
D-2cv 3ftr
Rolls: 2@2 3@4; Total Hits: 22@2: (3, 4)3@4: (1, 3, 5)Now for the key piece to this mad desperate plan….
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Need casualty choices
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1 CV 1 fig
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sz50
A-3ftr
Rolls: 3@3; Total Hits: 23@3: (1, 2, 4)
D-cv 2ftr
Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (2, 4) -
Back to you for casualties
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Drop a CV and a fig.
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Well, I should retreat now, but it is not in my nature…which gets me into a lot of trouble in this game :-D
sz50 1st hit
A-ftr
Rolls: 10@3; Total Hits: 410@3: (4, 2, 6, 3, 2, 5, 6, 2, 4, 6)
D-ftr
Rolls: 10@4; Total Hits: 810@4: (2, 3, 5, 4, 3, 1, 4, 2, 6, 3) -
sz50 hwlo 2cv 2ftr…ftr lands in Phi
NCM
cv sz34 => sz37Mobilize
inf in Jap
4ftr in sz62Collect: 40
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Buy
1 BB (20)
3 arm (15)
save (0)CM:
1 bom Gbr to Feq
2 ifn Cng to Feq
3 inf 1 art 2 arm Ind to Bur
1 inf 1 art 1 fig Ind to Per
1 inf 1 art Aus to Bor
1 inf Gbr to Fin
1 inf Gbr to NorCombat:
Bur
att 3 inf 1 art 2 arm
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (3, 6)2@2: (6, 3)2@3: (3, 1)
def 3 inf 1 art
Rolls: 4@2; Total Hits: 24@2: (3, 2, 6, 2)