• could make a system

    roll for ever tank before battles

    6 = tank is broke down completely, it does not participate in the battle, if you lose the battle you lose the tank, if    you retreat you lose the tank

    5 = tank is broke down, it does not participate in the battle, if you lose the battle you lose the tank, however it can retreat.

    4 = tank is having problems, it participates in the battle, at half attack/defend roll

    3 = tank works normally


  • Who takes the unspecified territories?

  • '20

    @MacNaughton Yes. I have made up random WW1 Great Powers and related neutral territories all of which can be placed on a map of sea zones. In this way the map can change from game to game. This does take work to make the physical components. The game itself offers the parameters ( a statisitacal analysis of the map & PF values) to make up your own map.

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