Does raising infantry count against a factories production total? IE you have a factory in Egypt, can I now build 3 infantry there, + another for the value of the territory?
My logic is that you don’t really need heavy industry to equip soldiers with guns and put them through basic training, but I don’t know how this would affect balance. What do you think?
What about Germany? Can Germany build 10 tanks, and 5 infantry now, in Berlin if they have the money?
Again, not sure. Also, it’d only be four, because it’s minus 1.
Can a territory be SBR’d to prevent people from building infantry there?
If you can come up with a way to do that, then sure.
UK can now also build units in West India, and WALK them over to India herself. Germany is able is raise units in Norway too.
I see those as good things, but I don’t know how it would balance.
American might not have been building capital ships, but they HAD them, and why should they have to upgrade a factory to build bombers? does that make sense?
America has a battleship and a carrier at the start, which I think is appropriate. Perhaps we could allow the US to build capital ships/bombers at game start, but at increased cost. Alternatively, we could give them a Major IC in eastern US, so they could build them before the war starts, if they so please.