AXIS and ALLIES - DARKSIDE Rules Package


  • Nuremburg trial - at the end of the game each side presents evidence of the other side’s war crimes (you keep track during the game with war crimes points).  If the winner did a lot of terrible things during the war, then the losing side can always say “yeah well you won but you kind of cheated by doing all those war crimes.”.  If you can play a clean game and still win you deserve extra respect.  If you played a dirty game and still lost then you suck.

    Here is another one:
    Cities under seige
    If all of the land territories and sea zones surrounding a territory containing an industrial complex are occupied by the enemy, that IC is under seige.  Major ICs under seige may mobilize only 3 units, minus any damage points incurred by strategic bombing.  Minor ICs under seige can not mobilize any units.  A seige may be ended by a “breakout”, in which at least one of the surounding territories is taken, or one of the sea zones is cleared of enemy units, during the combat movement phase.  If a breakout has occurred, the IC may mobilize its normal number of units (minus any damage points) during the mobilize units phase of the turn on which the seige was broken.  Damaged ICs under seige may be repaired during the purchase and repair phase at the cost of 2IPCs per damage point.

    Much more accurate representation of what happened in Leningrad, and no more turtle defence of Moscow.

  • Liaison TripleA '11 '10

    I like where this is going Vance.

    Great concept, will mix well with my rules for encirclement…  I’ll put all this together in a larger consolidated package tomorrow.

  • Customizer

    So you would include Capitals, like Moscow or London, in this rule?  I kind of thought Capitals would be immune to siege or encirclement since that’s pretty much the main focus to capture an enemy’s capital and knock them out of the war.

    In the case of London, say Germany managed to build up a big navy or maybe some Italian navy came up to help them and they have ships in all 4 seazones around the British Isles (sea zones 109, 110, 111 and 119). Would that be enough to say London was under siege? Or would you have to occupy Scotland as well?

  • Liaison TripleA '11 '10

    Scotland would have to be occupied.

    And you would have to NOT be able to break some point of the seige.  Like that’s ever going to happen.

    Japan might a problem too…  2x subs could siege it. Hmm…  We’ll consider it for review!


  • I don;t like special rules but maybe Tokyo could be considered under seige if z6, Korea, Okinawa and Iwojima are all allies controlled.


  • Submarines alone should definitely not be allowed to siege.

  • Liaison TripleA '11 '10

    Updated some of the rules, per today.

    I’m going to have to color code it or something, to make it read easier.


  • Hey captainhook.
    Take a look in your PM.
    Waiting for ya…

    Ciao
    AL

  • Liaison TripleA '11 '10

    “So when a side loses enough “morality points”, the neutrals turn against them?”

    A concept dropped in another post… thoughts?


  • So if a power on one side, let’s say AMERICA, has committed a ton of war crimes and their morality score gets down to say 50(?), then all the neutrals become pro-axis.  Very realistic.

    Now what if you could buy off a neutral with “foreign aid” and prevent them from going pro-other side?  Suppose the “Hearts & Minds” thing were changed so that you get a +1 morality point AND prevent a neutral from going pro-other side by coughing up the number of IPCs their territory is worth.  For example, if Germany is <50 morality points and all the neutrals are going pro-allies, then they can pay Spain $2 to stay strict neutral for another turn.  You do this every turn at Purchase Units.  Once a strict neutral goes pro-other side they can never go back to strict neutral.

    So having a bad reputation means the other side gets lots of potential income from the neutrals (and their units) and you have to spend a bunch of money every turn on forein aid to Spain, Turkey, Saudi Arabia, etc to appease them. The good news is everytime you buy them off you get to brag up your generosity in propaganda that earns you +1 morality point.  Now that’s realistic.

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