I have a few problems with all of this as follows…
1. As pointed out the Uk has no reason to declare on Japan…the USA player would kill the brit player if they did that. This would be a case of the allied players not talking to each other. In which case they are going to lose anyway.
2. The USA player can’t be so stupid as to disreguard threats near them, you can’t suprise them really. Again if the USA player is that stupid you don’t need weird tactics to beat them, you can beat them straight up through tactics.
1: You no longer need UK to declare war on Japan. See reply number 32 for explanation. Japan is free to fly over UK territories while neutral. This does not cause a declaration of war, per Krieghund.
2: You no longer need to surprise the US. In fact, it appears that keeping US neutral 3 turns prohibits them from being able to stop this air force move.
Finally, the only player able to stop/impact this, is USSR. They need to shove 12 units to Siberia turn 1, to threaten a take back of Soviet far East. Japan should lose 2 air units and 2 ground units destroying this force on J2. This is not likely, as Japan hasn’t started the game yet, so they would have to “guess” that Japan is going this route and expose a large portion of their starting Eastern forces to a Japanese invasion.
This post is regarding moving the starting Japanese air force to German occupied Alberta. It is not an argument for just America first. It is a discussion for how to always be able to get the air force to the Atlantic. America first may have a lot of problems yet to be resolved. This is one less problem.