Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3


  • G1

    30 IPCs

    1 CV (16)
    2 TT (14)

    save 0


  • Combat

    1 SS SZ 117 to SZ 106
    1 SS SZ 118 to SZ 106

    1 SS SZ 103 to SZ 110
    1 SS SZ 108 to SZ 110
    1 Fig Nor to SZ 110
    1 Fig, 2 Tac Wgr to SZ 110
    1 Strat Ger to SZ 110

    1 SS SZ 124 to SZ 112
    1 CA, 1 BB SZ 113 to SZ 112
    1 Fig Hun to SZ 112

    3 Inf, 1 Art, 1 Arm, 1 Fig Hol to Wfr
    1 Tac Wgr to Wfr

    1 Inf, 1 Art, 2 Arm Hol to Fra
    3 Inf, 1 Art, 4 Mech, 1 Fig Wgr to Fra
    1 Tac Ger to Fra
    1 Tac Pol to Fra
    2 Arm Sgr to Fra

    6 Inf, 2 Art Sgr to Yugo
    2 Inf, 1 Arm Hun to Yugo
    1 Arm Pol to Yugo
    1 Inf, 1 Arm Rom to Yugo


  • I’ll assume no scramble in SZ 110.

    SZ 106

    Attack (2 SS)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Defense (1 DD, 1 TT)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 112

    Attack (1 SS, 1 CA, 1 BB, 1 Fig)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (1, 6)1@4: (4)

    Defense (2 CA)
    DiceRolls: 2@3; Total Hits: 12@3: (5, 3)

    SZ 110

    Attack (2 SS, 2 Fig, 2 Tac, 1 Strat)
    DiceRolls: 2@2 2@3 3@4; Total Hits: 32@2: (5, 4)2@3: (2, 4)3@4: (1, 2, 5)

    Defense (1 CA, 1 BB)
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5)


  • SZ 106 cwlo 1 SS
    SZ 110 cwlo 1 SS
    SZ 112 cwlo damage to BB

    Wfr

    Attack (3 Inf, 1 Art, 1 Arm, 1 Fig, 1 Tac)
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (1, 5)2@2: (5, 2)2@3: (2, 1)1@4: (5)

    Defense (2 Inf, 1 Arm, 1 Fig)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (2, 6)1@3: (5)1@4: (6)

    Fra

    Attack (4 Inf, 2 Art, 4 Mech, 4 Arm, 1 Fig, 2 Tac)
    DiceRolls: 6@1 4@2 5@3 2@4; Total Hits: 66@1: (6, 4, 6, 1, 3, 4)4@2: (1, 1, 5, 5)5@3: (1, 5, 4, 5, 2)2@4: (5, 4)

    Defense (7 Inf, 2 Art, 2 Arm, 1 Fig)
    DiceRolls: 9@2 2@3 1@4; Total Hits: 39@2: (6, 3, 5, 6, 2, 3, 2, 4, 3)2@3: (6, 5)1@4: (3)

    Yugo

    Attack (9 Inf, 2 Art, 3 Arm)
    DiceRolls: 7@1 4@2 3@3; Total Hits: 27@1: (5, 4, 3, 2, 3, 3, 5)4@2: (1, 4, 6, 5)3@3: (2, 6, 4)

    Defense (5 Inf)
    DiceRolls: 5@2; Total Hits: 15@2: (5, 5, 6, 4, 2)


  • Wfr twlo 1 Inf

    Fra R2

    Attack (1 Inf, 2 Art, 4 Mech, 4 Arm, 1 Fig, 2 Tac)
    DiceRolls: 3@1 4@2 5@3 2@4; Total Hits: 83@1: (2, 1, 1)4@2: (4, 1, 4, 2)5@3: (3, 1, 6, 4, 5)2@4: (2, 1)

    Defense (1 Inf, 2 Art, 2 Arm, 1 Fig)
    DiceRolls: 3@2 2@3 1@4; Total Hits: 33@2: (3, 6, 1)2@3: (3, 6)1@4: (3)

    Yugo R2

    Attack (8 Inf, 2 Art, 3 Arm)
    DiceRolls: 6@1 4@2 3@3; Total Hits: 36@1: (3, 4, 3, 6, 2, 4)4@2: (5, 4, 2, 4)3@3: (1, 3, 5)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 5)


  • Fra twlo 4 Inf, 2 Mech
    Yugo twlo 3 Inf

    Non-coms

    1 Inf Nor to Fin (activate)
    1 Inf Rom to Bul (activate)
    1 Tac SZ 110 to SZ 112
    2 Fig, 1 Tac, 1 Strat SZ 110 to Wgr
    1 Fig Wfr to Sita
    1 Tac Wfr to Wgr
    1 Fig Fra to Sita
    2 Tac Fra to Wgr
    1 TT SZ 113 to SZ 112, take
    1 Inf Den, 1 Art Ger to Nor
    2 Art Ger to Wgr
    1 Inf Den to Wgr

    Place

    1 CV, 2 TT SZ 112

    Collect

    41 + 10 NO + 19 plunder = 70 IPCs

    3 Spoox vs Alsch 01aG.AAM


  • and I’m going to do the same as well

    –>Purchase & repair

    purchase: 2 ARM (12) + 8 INF (24) = 36
    save 1 ipc

    –>NCM

    z127: 1 SS --> z111
    Cau: 2 INF --> Ros
    Nov: all --> Bel
    Kar: 1 INF --> Nov
    Vyb: 2 INF --> Nov
    Bal: 2 INF --> Bel
    Epl: 1 INF --> Bel
    Bes: 1 INF --> Nukr
    Sukr: 3 INF --> Nukr
    Vol: 1 ARM, 1 Mech --> Novo
    Rus: 1 ARM, 1 Mech --> Novo
    z115: 1 BB --> z114
    Rus: 1 TacB, 1 Fig --> Bel
    Rus: 1 INF, 1 ART --> Smo
    Amu: 6 INF --> Bury
    Sak: 6 INF, 1 AA --> Bury

    –>Placement

    Nov: 3 INF
    Sukr: 3 INF
    Rus: 2 ARM, 2 INF

    –>Income

    territories: 37
    saved: 1
    total: 38

    3 Spoox vs Alsch 01bRussia.AAM


  • J1

    26 IPCs

    2 TT (14)
    1 mIC (12)

    save 0


  • Actually -

    3 TT (21)

    save 5

    Combat-

    3 Inf Kwa to Yun
    1 Fig, 1 Tac Ksu to Yun
    2 Strat Jap to Yun

    3 Inf, 1 Art Ksi to Hun
    1 Fig For to Hun
    2 Fig, 2 Tac Man to Hun

    2 Inf Cha to Jeh (mt)

    3 Inf, 1 Art Sha to Anh (mt)
    3 Inf, 1 Art Ksu to Anh
    1 Art Cha to Anh


  • Jeh twol
    Anh twol

    Hun

    Attack (3 Inf, 1 Art, 3 Fig, 2 Tac)
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (1, 1)2@2: (5, 1)3@3: (4, 6, 2)2@4: (2, 3)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)

    Yun

    Attack (3 Inf, 1 Fig, 1 Tac, 2 Strat)
    DiceRolls: 3@1 1@3 3@4; Total Hits: 33@1: (5, 1, 1)1@3: (4)3@4: (6, 4, 6)

    Defense (4 Inf)
    DiceRolls: 4@2; Total Hits: 24@2: (4, 2, 3, 1)


  • Ug

    Hun twlo 2 Inf

    Yun R2
    DiceRolls: 1@1 1@3 3@4; Total Hits: 11@1: (6)1@3: (6)3@4: (5, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Yun twlo 2 Inf

    Non-coms

    All air Yun, Hun to Kwa
    2 Fig, 2 Tac Jap to Kwa
    1 Fig Oki to Kwa
    1 Fig Kor to Jeh
    Fleet SZ 6 to SZ 33
    1 SS SZ 19 to SZ 6
    1 DD, 1 BB, 1 TT SZ 19 to SZ 36, take
    1 Inf Man, 1 Inf Oki to Kwa
    1 Mech Man to Anh
    5 Inf, 1 Art, 1 AA gun Man to Jeh
    4 Inf Kor to Man
    1 TT SZ 20 to SZ 6

    Place

    3 TT SZ 6

    Collect

    30 + 10 NO + 5 leftover = 45 IPCs

    3 Spoox vs Alsch 01cJ.AAM


  • USA turn 1

    –>Purchase & repair

    purchase: 2 CV (32) + 1 DD (8 + 2 SS (12) = 52
    save 0 ipc

    –>NCM

    z35: 1 DD, 1 SS --> z54
    Phi: 1 Fig --> Gua
    z26: 1 TT --> z10
    Wus: 1 ART, 1 INF --> Haw
    Haw: 2 INF --> TT --> z54
    z10: fleet --> z26
    z101: 1 TT with INF+ART Eus --> z11
    Eus: 1 Fig --> z10
    Wus: 1 Fig --> z10
    Cus: 1 bomber --> Haw

    –>Placement

    z10: 2 CV
    z101: 1 DD, 2 SS

    –>Income

    territories: 52

    3 Spoox vs Alsch 01dUSA.AAM


  • China turn 1

    buy 4 INF save 0

    –>Combat Movement

    Sze: 1 Fig --> Yun (land Sze)
    Kwe: 2 INF --> Yun

    –>Combat

    Yun
    A:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yun twol

    –>NCM

    Sui: 1 INF --> She

    –>Placement

    Sze: 4 INF
    She: 1 INF --> Sze

    –>Income

    territories: 9
    no’s: 6
    total: 15

    3 Spoox vs Alsch 01eChina.AAM


  • Any chance of UK?


  • yes, some unexpected things that went on at work.

    UK turn 1

    –>Purchase & repair

    UKe: 9 INF (27) = 27 save 1 ipc
    UKp: 1 ARM (6) + 1 ART (4) + 2 INF (6) = 16 save 1 ipc

    –>Combat movement

    z109: 1 DD --> z106
    z98: 1 TacB --> Eth (land Sud)
    Sud: 1 INF --> Eth
    Ind: 1 ART, 1 INF --> TT --> Eth
    Egy: 1 Mech --> Eth
    z39: 1 CA --> bombard Eth
    Wind: 1 INF --> Epr (walk in)
    z111: 1 DD --> z110
    Uk: 2 Fig --> z110 (land Uk)
    Sco: 1 Fig --> z110 (land Uk)

    –>Combat

    z106 (first hit wins)
    A:
    DiceRolls: 10@2; Total Hits: 310@2: (4, 6, 6, 5, 6, 4, 1, 5, 1, 2)
    D:
    DiceRolls: 10@1; Total Hits: 310@1: (1, 5, 3, 5, 5, 1, 2, 1, 4, 5)

    Eth
    A:
    bombard
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    round 1
    DiceRolls: 2@1 2@2 1@3; Total Hits: 02@1: (5, 3)2@2: (6, 4)1@3: (5)

    z110
    A:
    DiceRolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (6, 2, 2)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • Eth defense

    DiceRolls: 3@2; Total Hits: 23@2: (1, 6, 1)


  • z106 beaten back wlo 1 DD
    z110 twol

    Eth round 2
    A:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (3)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Eth round 3

    A:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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