Our group has had this discussion many times. It seems unrealistic that a country would develop something that is not useful. In one of our games Russia bought a non-disposable tech dice and actually rolled a 6 then rolled on the chart and got “War Bonds” which was cool for them but if you look at the list there are very few that Russia can benefit from. Mostly depends if they are on the offensive. If they are on the defensive then only “War Bonds” and “Increased Factory Production” seem to be worthwhile. “Radar” would also be good but its on a separate chart with tech that would not benefit them. Most would say that Russia should not even consider rolling on tech and I tend to agree unless they are on the offensive and have a massive economy.
Question about sealion
-
I am about to start playing with germany for the first time and know of operation sealion. My question is this, is there one best sequence for a successfull operation sealion or can you vary it up in your experience. I would be interested in reading several buy options.
-
The only thing I think you /must/ do is buy a CV on G1. This will make sure your fleet survives and can be quite useful throughout the game.
-
This might be a dumb question but what is a cv?
-
They have some funny acronyms here, the CV is an Aircraft Carrier.
-
Thats what the actual acronym is.
AC: Aircraft Carrier
BB: Battleship
DD: Destroyer
AP: Transport
CA: Cruiser (Heavy)
SS: Submarine
CL: Cruiser (Light)I think these are it anyway
-
Another option, besides the CV buy, is to invest in bombers.
Do a strat. bomb on London G1 (with 2 bombers), and do another one with 2 + 2 on G2 (with a G1 buy of 2 bombers and whatever else your heart desires for 6 IPCs).
In my opinion, it’s the better option because once you’re through taking London, extra bombers are far more useful against the USSR than a carrier.