Why use the carrier for worthless battles? Take out the Japan transport with it, and take out FIC (if you build and India complex, but hope that the Russians sent a tank, fighter and two inf to back it up…I know, I know…it will take two turns for inf to get there) with the fighter, two inf, and Cruiser. Odds still are against you, but at least eliminate the two inf there if you can for any retalitory. The goal with the carrier is hopefully you can sack a Japan fighter or get lucky with a BB with some rolls…plus this can leave other Japan trans vulnerable, so ensure your American and Brit bombers get positioned in Alaska/Hawaii and Caucus respectively on the first turn so you can possibly hit those trans. If you can keep Japan troops off Asia, you’ve done your job.
Ally deployment in UK
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I was playing this weekend with my father and brother-in-law and was about to capture the UK, was left empty after a heavy battle. America then automatically placed new troops on the territory. Can the Allies place new units in a friendly territority without using a transporter to unload troops?
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Only the power that controls a territory an industrial complex is in can place units at that industrial complex (or naval units in a sea zone adjacent to that IC, and/or new fighters on new carriers placed near that IC).
US cannot produce new units at London.=