Heavy Tank:
Cost 8 IPCs
Attack 4
Defend 3
Move 2
OR
Cost 8 IPCs
Attack 4
Defend 4
Move 1 (because of their weight and fuel consumption, heavy tanks generally moved slower)
Light Tanks:
Cost 4-5 IPCs (NOT 6 IPCs, Medium tanks already cost 6 IPCs)
Attack 2 (Medium tanks attack at 3. Light tanks should NEVER attack at 4, no matter what you combine with it.)
Defend 2 (Medium tanks defend at 3)
Move 2
Paratroopers:
Cost 4 IPCs (6 IPCs is way too much. Paratroops should cost like Marines in Pacific 2001, 1 extra IPC for special abilities)
Attack 1 (2) (First Round, no retaliation, like sub first strike. 3 Way too much!)
Defend 2
Move 1 (3 spaces launced from air base)
Subject to AA fire if AA gun present
DO NOT NEED Strategic Bomber. Paratroops are their own unit. Perhaps require one of the new Transport Planes units, each carry 2 paratroopers, range of 6 (3 to target, 3 return to air base)
One other note: Tac Bombers received the boost in attack value when paired with tanks, not the other way around.