AA Gun discusion - poll is open- D+1

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    AA Guns -(Version #1)

    Same rules and setup as Alpha+3, but 1 less gun on London (3 instead of 4).


  • AA Guns -(Version #2)

    Same rules and setup as Alpha+3, but 1 more gun on London (5 instead of 4).


  • OK I personally don’t think this is a big deal, but I have seen many posts by others who feel very strongly on this point so in the interest of fairness……

    Alpha 3 AA guns, version 3.

    Same setup and rules as in alpha 3, except no AA gun in France.

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    @Vance:

    OK I personally don’t think this is a big deal, but I have seen many posts by others who feel very strongly on this point so in the interest of fairness……

    Alpha 3 AA guns, version 3.

    Same setup and rules as in alpha 3, except no AA gun in France.

    some say, that this would be the right thing to do for game play, but the wrong thing to do for Historic accuracy.


  • Yeah but we should try to make sure all points of view are represented so people can decide to vote for it or not

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    @Vance:

    Yeah but we should try to make sure all points of view are represented so people can decide to vote for it or not

    Personally, I don’t care one way or the other on France, if it has one, my air units hit the brit navy, if it doesn’t, my air units hit the brit navy.


  • there’s only 3 versons and you advertise 5……

  • '18 '17 '16 '11 Moderator

    No, keep the gun in France!

    5 Infantry, 2 Artillery, 4 Mechanized Infantry, 5 Armor
    vs
    1 AA Gun, 6 Infantry, 2 Artillery, 2 Armor, 1 Fighter

    Because you cannot run a calculator with the gun being a casuality, I will run the calculator without the gun and with the gun as an extra defending infantry.  The actual statistic should be somewhere between them:

    Odds:  96.8% with 1 Mechanized Infantry, 2 Artillery and 5 Armor remaining
    Odds:  91.5% with 1 Artillery, 5 Armor remaining.

    If we take out the gun, then we increase the odds of success in France by 5%, but we don’t NEED to increase the success of France by 5%, it’s already over 90%!!!

    If you choose to bring a fighter to the battle, one, I think you’re unskilled, two, it is your choice.  I am not saying it’s bad, I am just saying I will look down on you as a lesser player and may even snoot at you once or twice. 😛 (this is a jest, of course, I don’t really think this way, I just wanted to be funny.)

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    @i:

    there’s only 3 versons and you advertise 5……

    The poll is not open yet, don’t vote until there’s an announcement.

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    I think Jen is getting drunk.


  • @Young:

    I think Jen is getting drunk.

    Getting?

    Is that poll up there poll 4?

  • '18 '17 '16 '11 Moderator

    @Young:

    I think Jen is getting drunk.

    Why?  The analysis is accurate.  Removing the AA Gun only increases Germany’s odds from 91% to 96%.  So I see absolutely no need to remove it!  I think there should be a 1 in 11 chance Germany fails to take France.

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    @Cmdr:

    @Young:

    I think Jen is getting drunk.

    Why?  The analysis is accurate.  Removing the AA Gun only increases Germany’s odds from 91% to 96%.  So I see absolutely no need to remove it!  I think there should be a 1 in 11 chance Germany fails to take France.

    I ment the part about you trying to be funny.

  • '18 '17 '16 '11 Moderator

    @Young:

    @Cmdr:

    @Young:

    I think Jen is getting drunk.

    Why?  The analysis is accurate.  Removing the AA Gun only increases Germany’s odds from 91% to 96%.  So I see absolutely no need to remove it!  I think there should be a 1 in 11 chance Germany fails to take France.

    I ment the part about you trying to be funny.

    I should really stop doing that…

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    @Zallomallo:

    @Young:

    I think Jen is getting drunk.

    Getting?

    Is that poll up there poll 4?

    No, poll #4 has its own thread for voting on rule suggestion listed in the Delta+1 sticky thread. The poll here in this thread is for voting on versions of the AA Gun rule and setup, once there are enough versions suggested, the poll will be edited and opened, but not until it is announced here.


  • AA GUNS (verison 5)

    Keep aa guns as is, like in every other edition of the game and not limit their shots.

    Got to have every option right?  Even those that /I/ voted for.  I voted for aa guns so we could discuss them, not so they would be A3.


  • I think we skipped #4 so I will put that here…

    Alpha +3 AA guns Version 4

    Alpha +3 rules for AA guns, and NO CHANGES to alpha +3 setup of AA guns.

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    This poll is now open.

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    I really don’t understand where the urge to make the allies stronger is coming from.


  • Do you think the axis had the advantage in A2?  I think A2 was super close, I think that the only changes that needed to be made would help in online game play and take some of the ambiguities away.(like streamlining DOW)

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    @JimmyHat:

    Do you think the axis had the advantage in A2?  I think A2 was super close, I think that the only changes that needed to be made would help in online game play and take some of the ambiguities away.(like streamlining DOW)

    I think the allies had a slight advantage in A+2, but that gap is getting wider with D+1.

  • '18 '17 '16 '11 Moderator

    @Young:

    I really don’t understand where the urge to make the allies stronger is coming from.

    The urge is because of all the shell-shocked players who have lost Calcutta and London in 3 rounds in Alpha 3 on a routine basis.  Give them time.  I don’t mind weakening the allies some, just rather not do it in France, London or Calcutta if at all possible.

    Suggestion for weakening the allies:  -2 AA Guns in E. USA; -2 AA Guns in W. USA; -1 Destroyer from SZ 98


  • Wow, this thread has almost no discussion.  How disappointing.


  • Yeah, 8 votes on 5 options and every option got at least 1 vote.  Sad thing is only 6 people voted…on 5 options.

    I guess when you have 50 options and 51 people vote, there’s a chance the ‘majority’ is 2.


  • @mantlefan:

    I voted for A3 without the one in France.

    Removing that AA gun only encourages Germany to send planes to France. If Germany is encouraged to send planes, to France, they will be discouraged from overextending their AF against the Brit navy. The less they overextend, the less risky and volatile the first turn is. Having more planes in france also makes that battle less volatile for Germany.

    Overall, Germany is encouraged to have a safer 1st turn without the Paris AA gun. A safer first turn means less games are ruined off the bat.

    So this could be positive for both sides, not bad.

    Would you place an AA in normandy instead?

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