@knp7765:
@JamesG:
@Cmdr:
I can see that, James. Honestly, I’d rather have “total” victory instead of VCs and accomplish that by weakening the United States greatly and/or buffing the Axis.
I doubt the game designers want to move in the direction of a game that takes several hours to get to the point where either the Axis have won or it is apparant they can’t win to a game that takes two or three times that long to play to total vicotry.
Yeah, the last time we decided to “play it out” from an official Axis victory, it really stretched out the game. The Axis won in round 8 I think. Basically, it was one night’s worth of playing. When we kept going, eventually the Allies overwhelmed the Axis and it took 19 rounds. That took all of the next day plus into the next weekend. I should point out that before the Axis won with 8 VCs on the Europe board, Japan had already been taken out due to a huge blunder of leaving their capital unprotected. They had a decent navy in SZ 6, but NO land or air units on Japan itself. The US went in with anything that could reach and it was a tough naval battle. However, the US land units just had to walk into Tokyo. After that, the rest of the Japanese navy was hunted down and they had to push through a rather large army presence on the mainland. If Japan hadn’t made such a blunder, who knows how long the game might have lasted.
Yes, that is why I put in the Financial victory rule.
@knp7765:
@JamesG:
@Cmdr:
I can see that, James. Honestly, I’d rather have “total” victory instead of VCs and accomplish that by weakening the United States greatly and/or buffing the Axis.
I doubt the game designers want to move in the direction of a game that takes several hours to get to the point where either the Axis have won or it is apparant they can’t win to a game that takes two or three times that long to play to total vicotry.
Yeah, the last time we decided to “play it out” from an official Axis victory, it really stretched out the game. The Axis won in round 8 I think. Basically, it was one night’s worth of playing. When we kept going, eventually the Allies overwhelmed the Axis and it took 19 rounds. That took all of the next day plus into the next weekend. I should point out that before the Axis won with 8 VCs on the Europe board, Japan had already been taken out due to a huge blunder of leaving their capital unprotected. They had a decent navy in SZ 6, but NO land or air units on Japan itself. The US went in with anything that could reach and it was a tough naval battle. However, the US land units just had to walk into Tokyo. After that, the rest of the Japanese navy was hunted down and they had to push through a rather large army presence on the mainland. If Japan hadn’t made such a blunder, who knows how long the game might have lasted.
Exactly, it does not take much. Just enough to be too costly for Germany or Italy to attack and enough transports and ground forces to put “threat” on Italy. After you get that established, it’s only 23 - 27 IPC worth of ground units being shucked into Africa and walked over to the Middle East or dumped in Gibraltar to run into Spain once large enough.