good luck1
Fighter pilot 48(axis)_vs_shadowguidex(allies)
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Bal rnd3
Attack-mech,5art,10arm,ftr,2tac,bmb
Rolls: 6@2 11@3 3@4; Total Hits: 146@2: (1, 1, 2, 2, 5, 6)11@3: (3, 1, 4, 6, 3, 3, 3, 1, 2, 3, 1)3@4: (5, 2, 5)
Defend-2art,2mech,2arm
Rolls: 4@2 2@3; Total Hits: 24@2: (3, 6, 3, 2)2@3: (4, 3) -
Bal twlo 6inf 5mech
ncm
tac Wgr to Gib
2ftr sz109 to Gib
cv sz109 to sz9
3aa Epl to Rom
bb sz125 to sz112
5inf,2mech,arm Mor to Wgr
ftr,2tac Bal to Pol
bmb Bal to WgrMobilize
airbase to Gib
2ftr,tac to WgrCollect-35+5(no)=40
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@fighter:
Something to look at from the last USA turn-the four anzac fighters should have gone down with the carriers as they were cargo. If you agree the battle they took part in on anzac’s turn needs to be redone.
Yeah I looked it up, they would be cargo. That would have changed my entire sequence of turns dramatically starting with USA’s turn - I planned to use those carriers as hit-absorbers on purpose because I thought the ANZAC FTRs could land if the CV was damaged/destroyed.
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You didn’t roll my Anti-Aircraft shots for the Bal fight.
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If you want we can just go back and start again with the US and go from there.
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United States of America Round Four
–---------------------------------------Purchase Units ()
1 CV
2 FTR
1 BB
1 DD
1 SUBCombat Movement
1 BB, 1 TAC, 2 CA, 2 FTR, 1 SUB, 1 DD z46 --> z36
3 FTR Que --> z36 (5/5)
1 STR Que --> z36 (5/7)
1 TRN z46 --> z35
1 INF, 1 ART Ngu --> Phi (TRN)
2 TRN z46 --> z19
1 INF, 1 TANK Dgu --> Sha (TRN)
1 INF, 1 MECH Dgu --> Man (TRN)Combat
z36 (1 SUB, 1 DD, 2 CA, 1 BB, 1 TAC, 5 FTR vs. 4 FTR, 2 CV, 3 TRN)
Rolls: 2@2 7@3 2@4; Total Hits: 72@2: (1, 5)7@3: (1, 1, 2, 4, 6, 1, 1)2@4: (6, 4)
Rolls: 2@2 4@4; Total Hits: 32@2: (4, 4)4@4: (2, 1, 5, 3) -
Oops, forgot one at 4
Rolls: 1@4; Total Hits: 11@4: (3) -
z36 twlo 1 SUB, 1 STR, (BB damaged)
Non-Combat Movement
–---------------------------
5 CV z46 --> z36 (4 ANZAC FTR in tow)
2 CV, 1 BB, 1 CA, 1 SUB z10 --> z89Place Units
1 CV, 2 FTR, 1 BB, 1 DD, 1 SUB in z101
Collect Income 52 + 25 NO = 77 IPCs.
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China Round Four
–----------------------------Purchase Units (3)
1 INF
Combat Movement
1 INF Sik --> Sze
Place Units
1 INF in Sik
Collect Income 9 IPCs.
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United Kingdom in a while.