how due the tech rules work with alpha 3 rules?
This is different from OOB:
Research & Development (that have been modified)
Rockets: Your air bases can now launch rockets. During the Strategic and Tactical Bombing
Raid step of your Conduct Combat phase each turn, each of your operative air bases can make
a single rocket attack against an enemy industrial complex, air base, or naval base within 4
spaces of it. This attack does one die roll of damage to that facility. Rockets may not be fired
over neutral territories.
Improved Mechanized Infantry: Each of your mechanized infantry units that are paired up
with a tank or artillery now has an attack value of 2. Also, your mechanized infantry may now
blitz without being paired with a tank.
Improved Shipyards: Change the IPC cost of cruisers to ‘9’.