I’ve been reading and studying the battle of Stalingrad. And what happend to the 6th army there…. As well as Guadalcanal, and what happend to the marines after they were abandoned.
Atrocious - Needless to say, and the bottom line? Being encircled is VERY bad. Despite even modern “Air Supply”.
To make things exciting, and to add some flavour to the “tactical” portion of the game particularily in europe, on the eastern front, Mainland Asia, and the Pacific, I propose some rules regarding encirclement and besiegement.
A few truth’s about encirclement… the area’s are small, you are surrounded by the enemy on all sides (Neutral territories would negate this)
There are 3ways to become encircled
1- If you control an Island in a singular sea zone, and that sea zone becomes occupied.
2- If your troops in a singular territory, become surrounded on all sides by the enemy OR true/pro against neutrals
3- If your troops are in a singular territory, that is both blockaded by enemy navy, and surrounded on all sides by the enemy OR true/pro against neutrals
- At the start of your turn, if you have any troops that are encircled (It is your opponents responsibility to remind you), the following occurs.
-During the Combat Movement phase, if any of your ground units, try to exit the “encirclement”, the enemy gets to roll 1@1, for each and every unit that trys to fight it’s way out. This is to simulate weak and surrounded troops.
-If any of your troops have started thier combat movement phase for the second time or more in a row, encircled, roll 1@2 for every unit in the territory, these units can no longer attack or attempt to breakthrough the encirclement.
Any questions? Adjustments? Comments, or Concerns?