Cenator01 (axis) vs mattino (allies) AA40Global, alpha+3


  • He, lets get startet!


  • test roll:

    DiceInput ErrorThere was an error in your dice throw: "/>axisandallies.org/forums/index.php?topic=6689.1350


  • :aaa 3@3 2@4;


  • DiceRolls: 3@3; Total Hits: 23@3: (3, 3, 6)


  • Ok, now I got it! : …. :

    Lets Go:
    Germany 1:
    30IPC to spend:
    3 Subs (18IPC)
    4 Inf (12IPC)
    0 left

    Combat movement:
    Sub (SZ 124) -> Sz111
    Sub (SZ118) -> Sz111
    Bomber (Germany) -> Sz111
    Figther (Norway) -> Sz111
    2 Tac Bomber (W.Ger) --> Sz111
    Figther Holand -> Sz111

    Sub (Sz108) -> Sz106
    sub (SZ117) -> Sz106

    Sub (Sz103) -> Sz91

    Battleship + Cruser (Sz113) -> Sz112
    Tac. Bomb (poland) -> Sz112
    Fig(Hun.) -> Sz112

    4 Inf, 2Ari, 3 Tanks (Hol.) -> France
    3Inf, 1Ari, 4Mob.Inf, 2Fig, 2Tac.Bomber (w.Ger) -> France
    2Tanks (G.S.Ger) -> France
    1 Tac. Bomber (Ger.) -> France


  • Lets Fetz!

    SZ106
    Attacker:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Sz91
    Attacker:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Defender:
    DiceRolls: 1@3; Total Hits: 11@3: (1)

    Sz112:
    Attacker:
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 3)2@4: (1, 6)

    Defender:
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)

    France:
    Anti Aircraft Gun:
    DiceRolls: 3@1; Total Hits: 03@1: (2, 6, 5)


  • Ok, Sub lost at SZ91, battle over.
    one sub lost Sz106, continue till submarine or destroyer sunk, first hit couns:

    Sz106:
    Attacker:
    DiceRolls: 5@2; Total Hits: 15@2: (4, 1, 3, 4, 5)

    Defender:
    DiceRolls: 5@2; Total Hits: 05@2: (4, 4, 4, 3, 6)

    Sz112, damaged Battleship, both enemy crusier sunk.

    France, no hit by anti aircraft:

    Attacker:
    DiceRolls: 8@1 6@2 7@3 2@4; Total Hits: 118@1: (6, 1, 4, 1, 4, 4, 2, 4)6@2: (3, 2, 4, 2, 5, 3)7@3: (1, 6, 1, 2, 3, 2, 3)2@4: (6, 3)

    Defender:
    DiceRolls: 9@2 2@3 1@4; Total Hits: 59@2: (6, 4, 1, 4, 2, 5, 6, 1, 4)2@3: (1, 5)1@4: (4)


  • France
    Attacker:
    DiceRolls: 4@1 6@2 7@3 2@4; Total Hits: 134@1: (3, 6, 1, 2)6@2: (2, 2, 2, 6, 1, 2)7@3: (2, 4, 1, 1, 6, 2, 2)2@4: (3, 4)

    Defender:
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)


  • Sz106: 1 submarine left, Destroier and Transport sunk.
    France captured, 19IPC looted, 6 German Inf lost.

    I need to know if the scotisch figther wants to scramble.
    I will just finish my noncombat moves and placements and you can roll the Sz111 battle at russias turn.
    Just to remember:
    2 Sub, 2 Fig, 2 Tac.Bomber and 1 Bomber vs Destroier and Battleship (and scrambled fighter?)

    Non combat
    all planes (Sz111) return to W Ger.
    Planes from Sz112 to W.Ger
    2 Tac. Bomber from France to W.GER
    2 Fighter from France to south Italy (airbase)
    2 Inf from Danmark to W.Ger
    2 Inf from Norway to Finland (activates 4 Ger. Inf)
    1 Inf from Romania to bulgaria (activates 4 Ger Inf)
    1 Tank from Rom to Hungary
    1 Tank from Poland to Hungary
    3INf from Pol to Hungary
    11 Inf 2 Anti Air and 3 Ari from Ger to Poland
    6 Inf and 2Ari from G.S.Ger to Hungary

    Placeing:
    3 Sub Sz112
    4 Inf Germany


  • Income:
    37IPC + 5 (no war with USSR) +5 (Nor+Dan) + 19 (France)
    66IPC to spend next turn.

    USSR turn 1
    (Remember to roll SZ111)


  • MAP

    Ger1.AAM


  • Hi,

    will go through details during the day.
    For now, I’m just testing to reply in this thread and how to dice…

    —Test —
    DiceRolls: 3@1 2@4; Total Hits: 23@1: (4, 1, 5)2@4: (2, 5)
    —End Test —


  • Okay, dicing understood, I think.

    :aaa Starts the roll, and then I give ‘number of dice’ @ what they hit on, e.g, 3 dice @ 1-, 2 dice at 4-.

    Got it.


  • Combat in SZ. Fighter does not scramble.

    Attacker: 2 subs, 2 fighter, 2 tacbomber 1 bomber vs.
    DiceInput ErrorThere was an error in your dice throw: "/>1 Destroyer, 1 Battleship.
    :aaa 1@2 1@4


  • Have do redo dicing, forgot colon at the end, sry.

    Attacker: 2 subs, 2 fighter, 2 tacbomber 1 bomber 
    DiceRolls: 2@2 2@3 3@4; Total Hits: 32@2: (2, 5)2@3: (6, 3)3@4: (5, 5, 1)

    vs. Defender 1 Destroyer 1 Battleship
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)


  • MAP.

    Please doublecheck.

    Ger1_Afterfight.AAM


  • Seems to be ok!
    UdSSR 1!!


  • UdSSR 1:

    37 IPC to spend (please confirm, I read from map, not sure if that is right):
    7 Inf (21)
    1 Tac Bomber (11)
    1 Mobile Inf (4)
    Save 1 IPC.

    No Combat Moves!

    Noncombat moves:
    2Inf Cau –> Ros
    Mobile Inf & Tank Vol --> Bry

    1Inf Bres --> Sukr
    1Inf Epl --> Bel
    2Inf Bal --> Bel
    1Inf Kar --> Nov
    2Inf Vyb --> NOv
    1 INf Arch --> Bel
    Mobile INf, Tank , 2AA, Inf, Ari Rus --> Bry
    Fig, TacBomb Rus --> Sukr
    Sub SZ127 --> SZ126
    5Inf Amu --> Bury
    6Inf 2 Ari Sak --> BUry
    BB SZ115 --> SZ114

    Place:
    3Inf Inf Nov
    3Inf Sukr
    Tac Bomb, Mobile Inf Rus
    1 Vol

    Collect Income: 37 (please confirm, I read from map, not sure if that is right)



  • Japan 1:
    26IPC to spend:
    1 minor Industrial complex (12 IPC)
    1 transport (7IPC)
    1 Inf + 1 Artillery (7IPC)
    0 left

    Combat movements:
    (1Inf, no combat)Jehol -> Chahar
    (1 Inf, no combat) Shantung -> Anhwe
    3Inf + 1 Ari Kiangsi -> Hunan (2Inf)
    1 Fighter (Formosa) -> Hunan
    2 Fighter + 2 Tac Bomber -> Hunan
    3Inf + 1 Ari Kwangsi -> Yunnan (4Inf)
    2 Bomber (Japan) -> Yunnan
    1 Fighter + 1 Tac Bomber (Kiangsu) -> Yunnan

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