Alpha 3?



  • Any news from some of you insiders?

    Thanks as always!



  • Sure, last news is we ditch the NO’s



  • You might be able to find the latest news over on his website, he’s got a forum there.  Go to Larry Harris Game Design, click on ‘forum’, then go to the global thread.



  • One small change mentioned was that during an SBR raid you roll all defence dice together for the AAGun and then choose your losses  as opposed to rolling for each type of Aircraft.
    Its pretty much aligning SBRs with the way other battles work.



  • @TheDefinitiveS:

    One small change mentioned was that during an SBR raid you roll all defence dice together for the AAGun and then choose your losses  as opposed to rolling for each type of Aircraft.
    Its pretty much aligning SBRs with the way other battles work.

    That in itself won’t be enough for me to bomb.



  • I do it even without escorts……its awesome.



  • @Young:

    That in itself won’t be enough for me to bomb.

    Then Russia thanks you for your mercy.



  • @Alsch91:

    @Young:

    That in itself won’t be enough for me to bomb.

    Then Russia thanks you for your mercy.

    Of course I would bomb Russian minors without interceptors, but I have a team mate sometimes who insists on sending his German bomber to the UK factory G1. Needless to say, he plays the remainder of the war without his bomber.



  • @TheDefinitiveS:

    One small change mentioned was that during an SBR raid you roll all defence dice together for the AAGun and then choose your losses  as opposed to rolling for each type of Aircraft.
    Its pretty much aligning SBRs with the way other battles work.

    I’m not quite sure what you mean. Where did you see this?

    I would like a normal battle–roll 1s for all attacking bombers and escorts, 2 for defending fighters. One round and pick losses as normal. Then choose targets for the bombers, subject bombers to AA gun fire, then roll damage. It’s one less step and gives a better chance of bombers getting through when there are interceptors. I’ve seen one player try a dedicated bombing strategy with England in my last dozen games, and it ended in disaster for Germany just as would be expected with the bombers being shot down every time.

    With this rule, Germany could usually get in a couple runs at England before attrition makes it too risky. That’s a much better situation than England never fearing air raids for the entirety of the game.



  • Krieghund mentioned that the rules are going to be changed slightly.
    AA guns will be rolled for all planes simultaneously, and then the attacker will choose casualties.  A slight change that benefits the attacker.



  • @Alsch91:

    Krieghund mentioned that the rules are going to be changed slightly.
    AA guns will be rolled for all planes simultaneously, and then the attacker will choose casualties.  A slight change that benefits the attacker.

    Still won’t raid with that. That’s more AA guns being fired. Bombers getting through is small consolation if each raid costs costs a few fighters.



  • @Kobu:

    @Alsch91:

    Krieghund mentioned that the rules are going to be changed slightly.
    AA guns will be rolled for all planes simultaneously, and then the attacker will choose casualties.  A slight change that benefits the attacker.

    Still won’t raid with that. That’s more AA guns being fired. Bombers getting through is small consolation if each raid costs costs a few fighters.

    That’s not more being fired.



  • Every game I have played, no one has ever purchased a strategic bomber. All I’m saying is that it will take more changes than what is being suggested in order to fix this flawed game mechanic known as SBR. Bomber Harris says “Bring back the Lancasters”.


  • Liaison TripleA '11 '10

    LOL no strategic bombers?

    For $12, a unit that can fly a possible 7 spaces, and attack at 4?  who DOESN’T build Strategic Bombers?  That’s Crazy…

    and no, not for SBR,  for general combat,  especially against navies.  or against infantry shields in dead zones, so you don’t have to waste equipment.



  • @Ruanek:

    @Kobu:

    @Alsch91:

    Krieghund mentioned that the rules are going to be changed slightly.
    AA guns will be rolled for all planes simultaneously, and then the attacker will choose casualties.  A slight change that benefits the attacker.

    Still won’t raid with that. That’s more AA guns being fired. Bombers getting through is small consolation if each raid costs costs a few fighters.

    That’s not more being fired.

    The only way to interpret that that makes sense is if AA guns would now fire earlier into the whole mess of attacking planes including escorts. That’s more shots and more overall planes shot down. I suppose it could mean that 3 AA shots total are fired against a strat and two tac bombers hitting three targets and you get to choose where those shots land, but that’s silly.



  • @Gargantua:

    LOL no strategic bombers?

    For $12, a unit that can fly a possible 7 spaces, and attack at 4?  who DOESN’T build Strategic Bombers?  That’s Crazy…

    and no, not for SBR,  for general combat,  especially against navies.  or against infantry shields in dead zones, so you don’t have to waste equipment.

    Agreed. They are a great buy when you can afford them, but using them in SBRs against defended bases is generally a huge waste when they could be blowing stuff up directly.


  • Liaison TripleA '11 '10

    Unless of course, Gibraltar is left with no air-cover, and you get to stiff arm the american fleet, from half of it’s invasion potential, or it’s ability to return home 😛



  • The only way to interpret that that makes sense is if AA guns would now fire earlier into the whole mess of attacking planes including escorts. That’s more shots and more overall planes shot down. I suppose it could mean that 3 AA shots total are fired against a strat and two tac bombers hitting three targets and you get to choose where those shots land, but that’s silly.

    No Kobu, during Strategic bombing the AA still only fires at bombers.  Not escorts.
    But of those that hit, you get to choose your losses.

    Also - during general combat w/ AA guns, you will get to choose your AA losses.



  • @Gargantua:

    LOL no strategic bombers?

    For $12, a unit that can fly a possible 7 spaces, and attack at 4?  who DOESN’T build Strategic Bombers?  That’s Crazy…

    and no, not for SBR,  for general combat,  especially against navies.  or against infantry shields in dead zones, so you don’t have to waste equipment.

    Tactical Bombers do the same with tanks or fighters apart from the range, but landing on an aircraft carrier is is an advantage option for $1 less. All Im saying is that I play with some pretty experienced players and no one has ever bought a Strategic bomber, I will ask them why next game. As for me, I buy Tactical Bombers.



  • lvl bmb’s best use is their range, that is for sure.  For Italy they are super, often Italy wants to fight in the Med one round and Russia the next, the bmb in Sitaly can cover all!

    A Russian lvl bmb can help as well, it can be used to help clear sz125 with destroyers, fight the japanese or fight in the Middle East.



  • @JimmyHat:

    lvl bmb’s best use is their range, that is for sure.  For Italy they are super, often Italy wants to fight in the Med one round and Russia the next, the bmb in Sitaly can cover all!

    A Russian lvl bmb can help as well, it can be used to help clear sz125 with destroyers, fight the japanese or fight in the Middle East.

    So Strategic Bomber for the $12 Japanese invasion, not bad. On the other side, I prefer Japan to push the Russian infantry stacks east two territories, and create a static wall of defence while a tank mops up the far east. I then get the help from the Italian starting units to support a German major IC purchase in Romania G3.


  • '12

    I am a huge fan of the Global 1940 edition of the game, but I feel that there needs to be a little bit of balance to make Italy a little more viable.  My gaming group just got done playing the 50th Anniversary Edition for the first time… while that version is not a deep as 1940, it does give Italy a much better starting position.  I would suggest putting the entire Italian fleet into one Sea Zone or changing the composition of the UK fleet in the Med to give Italy more options.  We will see how they change it up.



  • While my group does not put all of Italy’s fleet in one zone .  We do move the transport off egypt to south africa. The destroyer from egypt goes off the coast of gibraltar with the cruiser.  Also attacking carriers can only be taken as casualties after all other pieces with an attack value have been detroyed.

    This seems to even things up a bit.  In addition a german inf. and art. in Libya.



  • With regards to SBR’s, I too never do them. Perhaps a creative solution is necessary to make raids on Factories and bases more the norm. What if, one Bomber (at half the cost) can only do SBR’s? Maybe each nation can start with one? Just thinking out load but it would make for a nice change if each player thought more about utilizing raids. It could add to the strategic flow of the game.

    Any thoughts on this or other ideas?



  • @Jay:

    While my group does not put all of Italy’s fleet in one zone .  We do move the transport off egypt to south africa. The destroyer from egypt goes off the coast of gibraltar with the cruiser.  Also attacking carriers can only be taken as casualties after all other pieces with an attack value have been detroyed.

    This seems to even things up a bit.  In addition a german inf. and art. in Libya.

    That would just destroy Japan. What’s the purpose?


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