RULES:
Unless otherwise specified, all alpha 2 rules are in effect
All Industrial Complexes and Naval/Air Bases Remain and are not cashed in
Anti-Aircraft units have been cashed in and are part of the IPC amounts listed below
Additional Industrial Complexes and Naval/Air Bases may be purchased with the players cash, with the exception of China which may not build any of these
Each territory with an IPC value of 2 thru 5 must have Infantry (Mechanized or regular) in a quantity of at least one less than the IPC value of the territory
Territories with an IPC value higher than 6 must have at least 5 Infantry (see the United States mainland)
There will be four placement turns prior to the first actual turn of the game. Each player purchases and places their units in reverse order of the normal turn order. France first, Italy second, etc.
The Chinese player may only purchase (non-mechanized) Infantry and a single Fighter, but the Chinese player is not required to purchase a Fighter
A maximum of 2 IPCs can be carried over to the next turn, with the exception of turn 4 when up to 5 IPCs may be saved for the players first actual turn in the game
Players cannot place units in territories other than their own with the exception of Japanese controlled China, France and UK (London), ANZAC and UK (London or Calcutta). The UK player must keep his two sides separate and cannot share money or place units on the other side of the map.
You can only place naval units in zones adjacent to your territories. In sea zones where opposing sides border the same sea zone, total up the adjacent land IPC value and the side with the highest value can place units in that sea zone.
Germany may place a Sub in any neutral Atlantic sea zone, no more than one Sub per neutral sea zone
A land territory can only have a number of ships adjacent to it equal to the IPC value of the territory. If the territory has a naval base in it, it will allow 3 additional naval units to be placed in adjacent waters.
PLACEMENT TURN ORDER (Total IPCs): IPCs per turn:
FRANCE (Total 132): 33 per turn
ITALY (Total 223): 56 for the first three turns, 55 for turn four
ANZAC (Total 91): 23 per turn, 22 for turn four
UK (Calcutta) (Total 130): 33 for the first two turns, 32 for the last two turns
UK (London) (Total 318): 80 for the first two turns, 79 for the last two turns
China (Total 58): 15 for the first three turns, 13 for turn four
USA (Total 278): 70 for the first two turns, 69 for the last two turns
Japan (Total 570): 142 for the first two turns, 141 for the last two turns
Russia (Total 248): 62 per turn
Germany (Total 399): 100 for the first three turns, 99 for the last turn