You are absolutely right. A game that is too balanced is no fun. What I meant to say is that you want a balance between the game pieces in a sense that when you do add new pieces, it enhances the game but at the same time it doesn’t diminish another units usefulness or make it obsolete.
Well you got a point there. During WWII, After a year or so, planes tanks and even riffle became obselete when ennemy brings new weapons.
For example, if you have a game starting in 1939 you have to think about cavalry, light armoered VH and non performant fighters.
Now if you start your game at the end of 1942…you can used heavy tank and heavy bombers.
All depend what you want to represent on the gameboard.
Anyway more you have pieces more you need spaces.
In fact that’s why I used a 4 x 8 gameboard because I think I have more than 1000 pieces!
Geez…I love that game but I believe I lost my mind somewhere on the battlefield:evil: