Hello, this is my second post on these forums, although I’ve been READING the forums for awhile. Cmdr Jennifer made some good points on a inevitable British loss in terms of sealion, if outrageous dice rolls weren’t a factor.
The basics of this strategy are this: Get the British fleet out of the med, and if necessary you may need to sacrifice a destroyer to cover your retreat, get the fighter from Gil to London B1, and get the TAC and Fighter to Gil from Malta and on the AC to Gil (they will get to London B2). Ferry the Quebec units to London, not very dicey (at German best a sub awaits), you’ll probably get them into London, but it’s not necessary for this strategy to work, but it helps. Form a large enough navy that without German air-support in the sea, the Germans wont be able to land in the first place, reducing the amount of planes used against London itself.
For the purpose of this strategy let us assume the Germans destroyed the entirety of the British fleet, besides the med and Quebec fleets. First and foremost, get those planes in the correct positions, move from Scotland into London, and don’t scramble, the Germans will take out your fleet anyway, and you don’t want to get Strat bombed. A lot could have happened in France, but let’s assume Germany decimated, and by decimated, I mean annihilated. Germany used blitz, and it was super effective. Germany bought 2 trans and a carrier, obviously. This is the key, use the french and a destroyer as a screen against the Italians and move Fighter, and TAC, Carrier and 2 cruisers to SZ92 (Still B1), REMEMBER to pick the guy up from Malta. Spam infantry.
Germany prepares.
You spam more infantry (So optimally you have 1 Armor, 27 Infantry (Frenchies and the Guy you picked up from Malta), 5 fighters, in London), and your fleet is now stationed in SZ110 w/ 2 Cruisers, 1 Destroyer, 1 AC w/ 1 Fighter and 1 TAC, and the Germans are hanging out in SZ112, w/10 trans, 1 BB, 1 Cruiser, 1 AC w/ 1 Fighter and 1 TAC.
If the German player waits another turn he’ll never get London, so let’s say he attempts. He can’t win the sea battle with only his fleet, so he has to draw some of his aircraft to the fight, in addition, you scramble! Just to get under his skin he has to contribute even more of his planes to the fight. Let’s say he wins this, which, in fact, he may not (also you may have some survivors from the onslaught of the British fleet, which makes it almost impossible to do a sealion). TO HAVE A 60% CHANCE of winning that sea battle, he will only have 1 TAC and 1 Fighter for the actual battle. No coastal bombardment, 10 inf + 5 art + arm + 1 tac + 1 ftr vs. 1 arm + 27 inf + 2 ftr + AA (which could make that battle even easier to win). Germany have very, very low odds of winning that battle.
The catch, Italy becomes God. But at least you still have your cozy home in Dover.