Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsInfrastructure vs Stalingradski take-2
-
Japan collects 73 +10NO = 83.
-
made a small mistake I corrected on this map.
-
Reroll of New Guinea… last luck token.
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
That was easy.
-
US purchase - 4 Transports, Tac Bomber, 5 Infantry, 3 Armor, 2 Artillery - 80 IPCs.
Combat
Walk into Java and Celebes.
SZ119
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)SZ25
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 1@1; Total Hits: 01@1: (3) -
F it. I defy.
SZ119
a
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)Impetuous move.
-
F. Absurd. What was that. I’m sick of those battles going your way.
Place everything in Atlantic. It all works.
Collect 87 IPCs.
-
Britain. Battlemap after Anzac- only one combat each.
Fighter, 7 Infantry, Artillery - 35 IPCs.
Combat
Walk into Tunis.
Syria
a Hit
Rolls: 2@3, 1@4; Total Hits: 12@3,: (5, 4)1@4: (1)
d
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
I’m getting really sick of this. I’m not complaining, just stating a fact… I’m getting really sick of this.
Britain places Fighter in London, 3 Infantry in S Africa, 2 Infrantry, Artillery in Iraq, 2 Infantry in Egypt.
Britain collects 34 -4 CO = 30 IPCs
Anzac
Purchases Transport, Infantry.
Combat
Dutch New Guinea
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Anzac places, collects 15 IPCs(!).
Oh yeah - China places an Infantry, places in Tsinghai, collects 2 = 3 IPCs.
Well, an interesting game.
-
-
Italy collects 12.
TURN 16
Germany $; 2subs, 1mech, 1art, 12inf = 56.
Arch;
A; Hit
D;
Rolls: 1@3; Total Hits: 01@3: (5)Bela;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)E. Pol;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Bess;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Rostov;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (4)Hit +
Rolls: 1@2, 2@4; Total Hits: 21@2,: (1)2@4: (6, 3)
D; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)SZ110;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
2inf,art in Len
3inf in Rom
2inf, mech in Greece
4inf in E. Ger
1inf, 2subs in Ger.Germany collects 51 +10NO -4CNV = 57.
-
I Just noticed I forgot to place my Fighter on the map in London… will fix.
-
I’ve noticed you’re not complaining much about hits against you… I applaud your restraint!
One of my biggest lessons I still need to learn is to just deal with the fact that dice are random and don’t follow my fantasy of having to always follow the odds…
-
Russia purchases… 7 Infantry, Armor.
Combat. This is going to get bloody fast!
Archangel
a Hit+
Rolls: 4@3, 1@4; Total Hits: 34@3,: (4, 2, 4, 2)1@4: (2)
d Hit+
Rolls: 2@2; Total Hits: 12@2: (2, 4)Belarus
a Hit+
Rolls: 1@1, 6@3, 1@4; Total Hits: 51@1,: (3)6@3,: (5, 2, 5, 2, 3, 3)1@4: (3)
d Hit+
Rolls: 3@2; Total Hits: 13@2: (3, 4, 2)E Poland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Bessarabia
a Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
My armor and fighters were too effective… I almost had the perfect round… 9 of your infantry for 4 of mine… all five of my armor were hopefully to strafe Belarus and pull bask into Bryansk… it worked to perfection in Archangel… with the purchase of an armor, I still would have had 10 armor and 6 aircraft - enough to demolish any force you brought too close… but the loss of those armor probably means the death of Russia. It was a gamble I had to take, because I was looking at a slow death.
I like the chance I took… it was bold, and smart, and nearly perfect… so be it!
Russia places 3 Inf in Ukraine, 2 Inf in Stalingrad, 2 Inf/Armor in Moscow. Collect 25.
-
Th fighter you added to London, is that the one that got shot down??? I’m confused.
-
Oh, you meant the British fighter. Got it. I had America on the brain.
Japan $; carr, dest, 2sub, tran, 2arm, art, 8inf = 83.
Timg, Evenk, Kenya, Tanga; walk ins.
SZ44; cleared.
E. Per;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sikang;
A;
Rolls: 2@2, 2@1; Total Hits: 12@2,: (4, 6)2@1: (6, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Kansu;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
India;carr,dest,sub
Mala;inf,2arm
Kwa;tran,inf,art
Kia;3inf
Kor;3inf
Jpn;subJapan collects 72 +5NO = 77.





