G40 Alpha 2 SAS vs. Susanoo
-
Flip for sides. If a 1, I’ll take Allies; if a 2, I’ll take Axis.
Rolling 1d2:
(2) -
Ok, I’m Axis then, I’ll post Germany 1 after I work out what I’m going to do, first game and all. 8-)
Here’s to a good game.
-
Germany 1
Production:
1 sub, 1 des, 1 ac
30 - 6 - 8 - 16 = 0 savedCombat Move:
SZ 106 (B - 1 trn, 1 des):
1 sub (z117 > z106)
1 sub (z103 > z107 > z106)SZ 109 (B - 1 trn, 1 des):
1 sub (z108 > z109)
1 sub (z118 > z109)SZ 111 (B - 1 des, 1 bat) 1 ftr from Scotland may scramble, will need to know yes or no:
1 sub (z124 > z111)
2 ftr, 2 tac (WGr > z112 > z111)
1 ftr (Nor > z112 > z111)SZ 112 (B - 1 crs; F - 1 crs):
1 crs, 1 bat (z113 > z112)
1 ftr (Hun > SGr > WGr > z112)West France (F - 1 inf, 1 tnk; B - 1 inf, 1 ftr):
2 inf, 1 art, 2 tnk, 1 ftr (Hol > WFr)
2 mec (WGr > Hol > WFr)France (F - 6 inf, 2 art, 2 tnk, 1 ftr; B - 1 inf):
2 inf, 1 art, 1 tnk (Hol > Fra)
3 inf, 2 mec, 1 art, 1 tac (WGr > Fra)
2 tnk (SGr > WGr > Fra)
1 tac, 1 str (Ger > WGr > Fra)
1 tac (Pol > Ger > WGr > Fra)Yugoslavia (AlN - 5 inf):
6 inf, 1 art (SGr > Yugo)
1 tnk (Pol > Hun > Yugo)
1 tnk (Rom > Yugo) -
Sea Zone 106 Round 1
A: 2 sub
Rolls: 2@2; Total Hits: 12@2: (6, 2)D: 1 des
Rolls: 1@2; Total Hits: 11@2: (2) -
z106 cleared - lost 1 sub - 1 sub remaining
Sea Zone 109 Round 1
A: 2 sub
Rolls: 2@2; Total Hits: 02@2: (5, 6)D: 1 des
Rolls: 1@2; Total Hits: 01@2: (4) -
Sea Zone 109 Round 2
A: 2 sub
Rolls: 2@2; Total Hits: 02@2: (6, 4)D: 1 des
Rolls: 1@2; Total Hits: 11@2: (2) -
Sea Zone 109 Round 3
A: 1 sub
Rolls: 1@2; Total Hits: 01@2: (3)D: 1 des
Rolls: 1@2; Total Hits: 01@2: (3) -
Sea Zone 109 Round 4
A: 1 sub
Rolls: 1@2; Total Hits: 01@2: (5)D: 1 des
Rolls: 1@2; Total Hits: 01@2: (6) -
Sea Zone 109 Round 5-16
First to hit wins
A: 1 sub
Rolls: 10@2; Total Hits: 410@2: (1, 1, 6, 5, 3, 6, 1, 5, 4, 2)D: 1 des
Rolls: 10@2; Total Hits: 310@2: (3, 6, 3, 2, 2, 3, 2, 3, 4, 4) -
z109 cleared - lost 1 sub - 1 sub remaining
Sea Zone 112 Round 1
A: 1 ftr, 1 crs, 1 bat
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 4)1@4: (6)D: 2 crs
Rolls: 2@3; Total Hits: 12@3: (1, 4) -
Sea Zone 112 Round 2
A: 1 ftr, 1 crs, 1 dbat
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (2)D: 1 crs
Rolls: 1@3; Total Hits: 11@3: (2) -
z112 cleared - lost 1 ftr - 1 crs, 1 damaged bat remaining
West France Round 1
A: 2 inf, 2 mec, 1 art, 2 tnk, 1 ftr
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 1, 3)2@2: (3, 3)3@3: (6, 3, 3)D: 2 inf, 1 tnk, 1 ftr
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 5)1@3: (6)1@4: (6) -
West France Round 2
A: 1 inf, 2 mec, 1 art, 2 tnk, 1 ftr
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 3, 3)2@2: (4, 4)3@3: (3, 2, 3)D: 1 ftr
Rolls: 1@4; Total Hits: 11@4: (4) -
WFr taken - lost 2 inf - 2 mec, 1 art, 2 tnk, 1 ftr remaining
France Round 1
A: 5 inf, 2 mec, 2 art, 3 tnk, 3 tac, 1 str
Rolls: 5@1 4@2 3@3 4@4; Total Hits: 95@1: (1, 4, 6, 3, 3)4@2: (2, 1, 4, 4)3@3: (1, 3, 3)4@4: (3, 4, 3, 5)D: 7 inf, 2 art, 2 tnk, 1 ftr
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 1, 3, 3, 6, 1, 6, 1, 6)2@3: (3, 5)1@4: (2) -
Wow, you got a bunch of lucky hits there… :-P
France Round 2
A: 2 mec, 2 art, 3 tnk, 3 tac, 1 str
Rolls: 4@2 3@3 4@4; Total Hits: 54@2: (2, 4, 3, 6)3@3: (5, 4, 5)4@4: (3, 3, 3, 3)D: 2 tnk, 1 ftr
Rolls: 2@3 1@4; Total Hits: 02@3: (5, 4)1@4: (5) -
Fra taken - lost 5 inf - 2 mec, 2 art, 3 tnk, 3 tac, 1 str remaining - 19 IPCs captured from France
Yugoslavia Round 1
A: 6 inf, 1 art, 2 tnk
Rolls: 5@1 2@2 2@3; Total Hits: 15@1: (2, 3, 5, 5, 6)2@2: (4, 3)2@3: (4, 3)D: 5 inf
Rolls: 5@2; Total Hits: 15@2: (2, 3, 4, 4, 4) -
Yugoslavia Round 2
A: 5 inf, 1 art, 2 tnk
Rolls: 4@1 2@2 2@3; Total Hits: 14@1: (4, 5, 2, 6)2@2: (2, 5)2@3: (4, 6)D: 4 inf
Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 5) -
Yugoslavia Round 3
A: 4 inf, 1 art, 2 tnk
Rolls: 3@1 2@2 2@3; Total Hits: 03@1: (6, 2, 3)2@2: (3, 3)2@3: (6, 6)D: 3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3) -
Yugoslavia Round 4
A: 4 inf, 1 art, 2 tnk
Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (1, 6, 3)2@2: (1, 4)2@3: (1, 2)D: 3 inf
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
Yugo taken - lost 3 inf - 3 inf, 1 art, 2 tnk remaining
Waiting for your decision about scrambling the fighter before finishing my turn.