• Flip for sides.  If a 1, I’ll take Allies; if a 2, I’ll take Axis.

    Rolling 1d2:
    (2)


  • Ok, I’m Axis then, I’ll post Germany 1 after I work out what I’m going to do, first game and all. 8-)

    Here’s to a good game.


  • Germany 1

    Production:
    1 sub, 1 des, 1 ac
    30 - 6 - 8 - 16 = 0 saved

    Combat Move:
    SZ 106 (B - 1 trn, 1 des):
    1 sub (z117 > z106)
    1 sub (z103 > z107 > z106)

    SZ 109 (B - 1 trn, 1 des):
    1 sub (z108 > z109)
    1 sub (z118 > z109)

    SZ 111 (B - 1 des, 1 bat) 1 ftr from Scotland may scramble, will need to know yes or no:
    1 sub (z124 > z111)
    2 ftr, 2 tac (WGr > z112 > z111)
    1 ftr (Nor > z112 > z111)

    SZ 112 (B - 1 crs; F - 1 crs):
    1 crs, 1 bat (z113 > z112)
    1 ftr (Hun > SGr > WGr > z112)

    West France (F - 1 inf, 1 tnk; B - 1 inf, 1 ftr):
    2 inf, 1 art, 2 tnk, 1 ftr (Hol > WFr)
    2 mec (WGr > Hol > WFr)

    France (F - 6 inf, 2 art, 2 tnk, 1 ftr; B - 1 inf):
    2 inf, 1 art, 1 tnk (Hol > Fra)
    3 inf, 2 mec, 1 art, 1 tac (WGr > Fra)
    2 tnk (SGr > WGr > Fra)
    1 tac, 1 str (Ger > WGr > Fra)
    1 tac (Pol > Ger > WGr > Fra)

    Yugoslavia (AlN - 5 inf):
    6 inf, 1 art (SGr > Yugo)
    1 tnk (Pol > Hun > Yugo)
    1 tnk (Rom > Yugo)


  • Sea Zone 106 Round 1

    A: 2 sub
    Rolls: 2@2; Total Hits: 12@2: (6, 2)

    😧 1 des
    Rolls: 1@2; Total Hits: 11@2: (2)


  • z106 cleared - lost 1 sub - 1 sub remaining

    Sea Zone 109 Round 1

    A: 2 sub
    Rolls: 2@2; Total Hits: 02@2: (5, 6)

    😧 1 des
    Rolls: 1@2; Total Hits: 01@2: (4)


  • Sea Zone 109 Round 2

    A: 2 sub
    Rolls: 2@2; Total Hits: 02@2: (6, 4)

    😧 1 des
    Rolls: 1@2; Total Hits: 11@2: (2)


  • Sea Zone 109 Round 3

    A: 1 sub
    Rolls: 1@2; Total Hits: 01@2: (3)

    😧 1 des
    Rolls: 1@2; Total Hits: 01@2: (3)


  • Sea Zone 109 Round 4

    A: 1 sub
    Rolls: 1@2; Total Hits: 01@2: (5)

    😧 1 des
    Rolls: 1@2; Total Hits: 01@2: (6)


  • Sea Zone 109 Round 5-16

    First to hit wins

    A: 1 sub
    Rolls: 10@2; Total Hits: 410@2: (1, 1, 6, 5, 3, 6, 1, 5, 4, 2)

    😧 1 des
    Rolls: 10@2; Total Hits: 310@2: (3, 6, 3, 2, 2, 3, 2, 3, 4, 4)


  • z109 cleared - lost 1 sub - 1 sub remaining

    Sea Zone 112 Round 1

    A: 1 ftr, 1 crs, 1 bat
    Rolls: 2@3 1@4; Total Hits: 12@3: (2, 4)1@4: (6)

    😧 2 crs
    Rolls: 2@3; Total Hits: 12@3: (1, 4)


  • Sea Zone 112 Round 2

    A: 1 ftr, 1 crs, 1 dbat
    Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (2)

    😧 1 crs
    Rolls: 1@3; Total Hits: 11@3: (2)


  • z112 cleared - lost 1 ftr - 1 crs, 1 damaged bat remaining

    West France Round 1

    A: 2 inf, 2 mec, 1 art, 2 tnk, 1 ftr
    Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 1, 3)2@2: (3, 3)3@3: (6, 3, 3)

    😧 2 inf, 1 tnk, 1 ftr
    Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 5)1@3: (6)1@4: (6)


  • West France Round 2

    A: 1 inf, 2 mec, 1 art, 2 tnk, 1 ftr
    Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 3, 3)2@2: (4, 4)3@3: (3, 2, 3)

    😧 1 ftr
    Rolls: 1@4; Total Hits: 11@4: (4)


  • WFr taken - lost 2 inf - 2 mec, 1 art, 2 tnk, 1 ftr remaining

    France Round 1

    A: 5 inf, 2 mec, 2 art, 3 tnk, 3 tac, 1 str
    Rolls: 5@1 4@2 3@3 4@4; Total Hits: 95@1: (1, 4, 6, 3, 3)4@2: (2, 1, 4, 4)3@3: (1, 3, 3)4@4: (3, 4, 3, 5)

    😧 7 inf, 2 art, 2 tnk, 1 ftr
    Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 1, 3, 3, 6, 1, 6, 1, 6)2@3: (3, 5)1@4: (2)


  • Wow, you got a bunch of lucky hits there… 😛

    France Round 2

    A: 2 mec, 2 art, 3 tnk, 3 tac, 1 str
    Rolls: 4@2 3@3 4@4; Total Hits: 54@2: (2, 4, 3, 6)3@3: (5, 4, 5)4@4: (3, 3, 3, 3)

    😧 2 tnk, 1 ftr
    Rolls: 2@3 1@4; Total Hits: 02@3: (5, 4)1@4: (5)


  • Fra taken - lost 5 inf - 2 mec, 2 art, 3 tnk, 3 tac, 1 str remaining - 19 IPCs captured from France

    Yugoslavia Round 1

    A: 6 inf, 1 art, 2 tnk
    Rolls: 5@1 2@2 2@3; Total Hits: 15@1: (2, 3, 5, 5, 6)2@2: (4, 3)2@3: (4, 3)

    😧 5 inf
    Rolls: 5@2; Total Hits: 15@2: (2, 3, 4, 4, 4)


  • Yugoslavia Round 2

    A: 5 inf, 1 art, 2 tnk
    Rolls: 4@1 2@2 2@3; Total Hits: 14@1: (4, 5, 2, 6)2@2: (2, 5)2@3: (4, 6)

    😧 4 inf
    Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 5)


  • Yugoslavia Round 3

    A: 4 inf, 1 art, 2 tnk
    Rolls: 3@1 2@2 2@3; Total Hits: 03@1: (6, 2, 3)2@2: (3, 3)2@3: (6, 6)

    😧 3 inf
    Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)


  • Yugoslavia Round 4

    A: 4 inf, 1 art, 2 tnk
    Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (1, 6, 3)2@2: (1, 4)2@3: (1, 2)

    😧 3 inf
    Rolls: 3@2; Total Hits: 13@2: (4, 3, 1)


  • Yugo taken - lost 3 inf - 3 inf, 1 art, 2 tnk remaining

    Waiting for your decision about scrambling the fighter before finishing my turn.


  • No scramble in sz111, and four will scramble in sz109. There is a destroyers there so fighters are able to scramble and hit submarines.


  • Yeah, you’re right, don’t know why I didn’t think of that. 😐  I’ll post rolls for 111 and rerolls for 109 later since I have the file I saved with the other results on a different computer.


  • I don’t think a reroll is warranted for sz 109. We can all ready see the results of the first round of combat, we just need to add my air units into the combat. Otherwise you’re getting a second chance to kill my units.


  • Right, good point.


  • @SAS:

    z106 cleared - lost 1 sub - 1 sub remaining

    Sea Zone 109 Round 1

    A: 2 sub
    0 hits

    😧 1 des
    0 hits

    😧 4 ftr
    Rolls: 4@4; Total Hits: 34@4: (4, 3, 4, 6)

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