TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 9 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 9 fighters and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 9 fighters and 2 infantry in Queensland, round 2 : 5/11 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 5 infantry moved from New South Wales to South Australia 9 fighters moved from Queensland to 42 Sea Zone 2 submarines moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Suriname to Spain Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,4,6,4,1,6,6,2,3,1,5,5,6,1,3,4,3,6,2,1,4,1,6,4,5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,3,5,6,2,4,6,4,5,6,1,4,2,3,2,6,6,6,4,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 9 fighters EDIT: Adding units owned by ANZAC to South Australia: 9 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17