You should wait a bit. Don’t rush, because Mr. Harris said that he want make a new update (maybe the final version) in like 4-6 weeks. From I can understand, alpha 3 is even more provisional than latter versions. No much point updating the module
About the charts, the other time I simply copy pasted the letters from the old files 🙂 And when I do the module for the last version, I’ll have not much to change. The list would be:
Unit costs as you pointed
Some NO boxes here and there (I still prefer the NO boxes near to the zone they are related, good old AA50 style)
Setup in fact is the thing I hate more. One has to redo the whole setup to prevent glitches. Not difficult, be requires much work, and double check
I’ll check the optionals chart, just in case some of them are obsolete (probably the NAP and the merry mongolians)
As for the mongolians, not much work to do. If they stay as they are, simply I should delete the NAP box (the mongolians substitute the pact), and when they are activated, Japan’s simply must put an ‘allied friendly’ marker.
I didn’t see this anywhere else except something similar with iron blitz (which I don’t have) so I hope it’s okay to start a new topic.
I was wondering if you guys here know of any mods or patches or workarounds so all the countries could either fight each other from the beginning or make it so the winning alliance turns on each other after the opposing alliance loses. If there isn’t one, I’d be happy to create one myself if anyone knows what would be involved and would be kind enough to get me started in the right direction.