• @Bunnies:

    The way I figured it, Granada would eventually make some kind of mistake somewhere, and Hobbes would drive a truck through the opening.  I don’t know why Granada sometimes does silly stuff, but he does.

    Agreed. I think it is just a lack of experince. Give me a couple of years on Triple A and I hope to become a relentless machine too.

    @Bunnies:

    Hobbes, though, is like a relentless machine.  He might make a small error now and then, but I never see anything that I consider to be glaring errors like I do in other players’ games.

    I do agree with that.

    @Bunnies:

    Both Russia and UK had a glaring lack of offensive power around round 12.  I haven’t viewed the game history to see exactly why that was, but it was quite noticeable, particularly given UK"s final few turns.

    The reason was I did some silly stuff earlier in the game.:-D Specifically I believe I let Hobbes to sink my US ships SZ6 R4. Since that moment I believe it really was an uphill battle. And definitely Hobbes is much defter in manouvering his stacks around Europe. So while I think I would still have a solid chance after my mistake R4 with a player of similar abilities like mine (like you Bunny for instance :lol:) I really did not feel I can turn the tide with Hobbes after R4.

    @Bunnies:

    I mentioned a G1 Ukraine stack a while ago as one of the possible responses to the R1 2 fighter attack on Norway as described by Granada. The typical Russian game revolves around control of West Russia, trading Karelia, Belorussia, and Ukraine.  It’s my opinion that a German Ukraine stack slashes Russia’s power.  Russia is permanently denied the 3 IPCs from Ukraine, and with its stack locked to Caucasus, it cannot maintain control of West Russia.  Meanwhile German reinforcements at Eastern Europe can trade Karelia, and without Russians at either Karelia or West Russia to hit Belorussia, Germany locks in that income too.  So theoretically that puts the Germans up at 5 IPC per turn, and Russia down 5 IPCs per turn.

    This seems pretty trivial.  Oo, Germany can afford one more fighter after two turns!  But it is NOT a trivial difference.  A single unit can mean the difference between a 60% battle (reasonable but risky) and a 80% battle (a pretty good shot).  Once you consider that the Germans have perhaps 2 more units a turn, and the Russians 2 less a turn, it becomes VERY nasty very quickly.  The Ukraine stack alone is MUCH nastier than the German Karelia stack. The German Karelia stack only swings 2, not 5.

    That’s one of the big pluses to Russia hitting Ukraine on R1.  If Russia takes Ukraine, Germany can’t land fighters on it.  If Germany can’t land fighters on Ukraine to help defend it, Russia can probably retake Ukraine, and so on and so forth.

    I believe there is no way in succesful Norwegian gambit Germany can hold UKR and WEU at the same time after R3. And Germany is shorter of the income from Nor which compensates for the Ukr income.  Moreover its forces are tied by the quicker growth of the UK threat. So you really cannot see the control of Ukr as an advantage compared to standard Russian opening but rather as G best chance of holding on for just a bit longer before G is forced to retreating and confined to turtling.


  • @ragnarok628:

    my real question for you, hobbes, is this: how significant do you feel was the norwegian gambit’s success at saving the UK BB?  was it worth the opponents sacrifice/opportunity cost in this case?

    I consider that the 2 Russian fighters are amongst the most valuable starting units. The UK BB is not as important as they and the UK can build more ships easily than the Russians can spare money to build fighters.

    Looking at the cost both attacks are close considering the total gains/losses for both sides, which of course is highly dependent on dice. But either attack is a slow bump for G. The major difference is that Norway helps the UK at the sea, and Ukraine helps Russia on land.


  • @Bunnies:

    Specifically, I think it’s fine to have a defensive stack of UK infantry if you’ve prevented Germany from controlling Africa (restricting its income), and are rolling up its territory in Europe.  If I remember right, Germany was out of Africa.  But UK could not roll up Germany.  Once UK got close, Germany could break a large UK stack with its combined infantry, tanks, and air; neither US or Russia were in a position to reinforce.  At one key point in the game, I thought it would be best to move UK’s Karelia stack to Archangel, where it could reinforce Moscow next turn.  Instead, it was moved to Norway.  At least, I hope I remember that all correctly.

    I mentioned it to Granada at the end of the game. If that stack had been moved to West Russia instead it could have played a major role at defending Russia/Caucasus. However, looking back in retrospect I think Granada made the right call because I remember that if it had been moved to Caucasus then the Allies could effectively be cut off of further landings on Europe, with a German stack on Karelia. The UK units would still be able to help out but they would receive no further reinforcements unless Archangel could be secured.

    At one point, UK and US had a stack on Ukraine, with 2 German infantry on Caucasus, and a stack of German tanks on Balkans.  Had I been playing, I would probably have done the flashy thing and attacked the Ukraine stack, retreating all to Caucasus.  (This would have made any Allied attack on Japan-held Caucasus very costly, considering the board situation; since the Allied Ukraine stack couldn’t hit Caucasus easily, they might have had to go through West Russia, allowing Japanese and Germany to do a two-hit strike to Moscow.

    However, Hobbes did NOT do the flashy “tank teleport” trick.  I haven’t had time to consider it yet, but I think that if the German tanks had ended up in Caucasus, that it might not only have given the Axis a quick shot on Moscow, it might also have opened the door up to the Allies moving to Eastern Europe in force while cutting off the German tanks from attacking the stack, allowing Allied pressure of Berlin.  Or it could be that the Allies would have been able to use their stack to reclaim Moscow.  I’ll look at it again sometime.  Probably the former is true to some degree; I’m unsure as to whether the latter would also be the case.

    The whole question was that I had already decided that Japan would take Russia, and the role of Germany was to prevent the Allied army from pulling back to defend it or threaten the Japanese buildup on Caucasus. If it had attacked Ukraine and retreated to Caucasus the UK could still move its armor back to Moscow to defend against the Japanese.
    The Japanese were earning close to 60 IPCs and deploying nearly all of it against Russia, who was earning 12-16 IPCs. The only way for it to survive against that buildup would be with UK/US assistance, other than just sending fighters. The role of G was to prevent precisely that. :)


  • @Hobbes:

    @ragnarok628:

    my real question for you, hobbes, is this: how significant do you feel was the norwegian gambit’s success at saving the UK BB?  was it worth the opponents sacrifice/opportunity cost in this case?

    I consider that the 2 Russian fighters are amongst the most valuable starting units. The UK BB is not as important as they and the UK can build more ships easily than the Russians can spare money to build fighters.

    Looking at the cost both attacks are close considering the total gains/losses for both sides, which of course is highly dependent on dice. But either attack is a slow bump for G. The major difference is that Norway helps the UK at the sea, and Ukraine helps Russia on land.

    Exactly. This is were our opinions differ. I do prize the UK bb higher then the second R fig. While I think R can buy a fig if it considers it really important (i don’t most of the times), UK will never be able to buy the bb. But I do no think this dilemma is ever going to be resolved. I think it is like in chess the debate whether you answer 1.d4 with 1.d5 or 1. Nf6. It will never be decided. It is a matter of taste and different players styles perhaps.


  • ah, that chess analogy was beautifully put, granada. and thanks hobbes for your reply as well.  i’m definitely more of a boil-it-down guy than a split-the-atoms-of-a-hair type as far as these things go, and putting in in terms of “what is more important:  russian fighter or UK BB” really helps me to understand my own thoughts on this norwegian gambit.  although i still haven’t decided where i come down myself!  i think i’m leaning towards not doing norway.


  • The chess analogy is interesting but might not be entirely correct. To say it’s like …d5 or …Nf6 is saying that the options are roughly equal in value and that it’s a matter of taste and experience which one you like better. However, since the Norwegian Gambit is a more risky opening and probably less well known, I would be more inclined to compare it to a move like 1… f5 (as a response to 1.d4): statistically the opening has a lower winning percentage, but in the right hands and against unprepared opponents it can be a real weapon. This is not to say the Norwegian Gambit (or 1… f5 for that matter) is strictly worse than a conventional opening; it just has different properties.


  • @El:

    in the right hands and against unprepared opponents it can be a real weapon.

    Pretty much exactly how I feel about it.


  • @El:

    The chess analogy is interesting but might not be entirely correct. To say it’s like …d5 or …Nf6 is saying that the options are roughly equal in value and that it’s a matter of taste and experience which one you like better. However, since the Norwegian Gambit is a more risky opening and probably less well known, I would be more inclined to compare it to a move like 1… f5 (as a response to 1.d4): statistically the opening has a lower winning percentage, but in the right hands and against unprepared opponents it can be a real weapon. This is not to say the Norwegian Gambit (or 1… f5 for that matter) is strictly worse than a conventional opening; it just has different properties.

    Thanks for developing the amusing chess analogy. You are correct in fact. I do play 1… f5 but only against 1. c4. And your are also correct that from me to say 1… Nf6 did not say that much actually to an informed chess player because only the further moves start to be telling. So for me to play 1… Nf6 after 1. d4 makes sense because I love the opening 2. c4-c5, 3. d5-b5, which makes it for the Volga (Benko) gambit that would perhaps constitute the best chess analogy to the Norwegian gambit. If your opponent knows it well and plays best moves you might get into serious troubles, while if he does not know it well it is one the better openings for the black pieces.

    However the analogy in any case cannot be precise since no dice is fortunately involved in chess. Just imagine rolling 3 dice against 1 when trying to take a pawn with a bishop. Everybody could play kasparov then.

    So here it really is a question of whether you value UK bb and a stronger UK pressure on Europe from the early rounds higher then the one russian fig a and a more solid position of cauc and UKR but without the UK bb and 2 of your starting russian tnks.


  • Wow, this is some deep stuff. :-o

    But for me, if you boil it down to losing the fig or the bb, I’d lose the bb every time.

    Those two fighters are probly the most valuable pieces of plastic in Russia’s arsenal.

    They can strike anywhere and everywhere on the front, never in harms way, and when Moscow burns, they help defend it till the bitter end. :cry:


  • @Sweet:

    They can strike anywhere and everywhere on the front, never in harms way, and when Moscow burns, they help defend it till the bitter end. :cry:

    You see, playing Norwegian gambit I do not have that much experience with Moscow burning to the bitter end; no offence intended. I really hate to see Moscow burning and do not want to expand my experience in this way if not necessary. I have found out that the best way to avoid that is make Berlin burn a little bit sooner. This is what the UK bb helps me to do much better then the R fig because without the bb UK movements are restricted and Allied D-day is slower at least for one round but rather two (talking about KGF; but in KJF the UK fleet’s capability operate independently is of just the same importance) and also hitting much more fomidable Germany.

    If I should elaborate more on the style of play without the russian air I have adopted a style of defensive play which really can avoid the second fig without much trouble most of the time. In my last game with a player who is imho one of the best around I have won although I did not have any russian fig at all for last 3-4 rounds and Russia still was not coming into serious trouble buying 7 units a round. The reason is simple I do not trade R inf for J inf cause it is not favourable anyway. I rather focus on moving the tnk stack around in such a way that i can take and hold the territory for a round without russia coming into trouble.

    I would buy some arts for trades and occationally use a tnk especially if I bought another one that round and the situation is favourable (like trading cauc or ukr, killing two enemy tnks in the trade etc).

    If you have the allied stack on EE you do not have to bother with trading with the germans. You just keep the teritories west of Mosc. And if you need the air cover at last in mosc it is always easy to drop an allied fig. The Russian tnk stack is more important defensive unit for me then figs.

    If I thought R figs are so important I would buy one or even two, because in a typical NG game Russia has 10 tnks R3, so you can always decide to have just 8 tnk and buy the second fig instead. That is in fact a possible set up after R3 in the standard UKR/WR R R1: 2 fig and 8 tnk and  some inf (if you have bought 3 tnk R1 and 4tnk R2 what not many people do in fact, but I do when playing NG). So there is really no such a big deal in losing the R fig round one. I do not buy it back just because I simply believe 2 tnks are stronger than a fig for russia. Figs are fancy but tanks win the war. I tell you: Tanks are strong. :mrgreen:


  • I think the fig/2 tnk comparison is unnecessary to properly evaluate the Gambit. Given reasonable dice, Russia loses a fighter in Kar on G1, but also preserves 2 extra tanks in WR compared to the WR+Ukraine attack. So Russia can just buy 2 tanks after attacking Ukr or 1 fighter after attacking Norway and end up with roughly the same forces.

    IMO, the real problems with the Gambit are 1) increased probability of losing WR on G1; and 2) Ger being able to stack Ukraine and gain an important positional advantage (as pointed out by Hobbes). I think those elements have to be weighed against the extra UK BB, instead of the oversimplification of Russian fig vs UK BB.


  • @Granada:

    In my last game with a player who is imho one of the best around

    who?


  • @El:

    I think the fig/2 tnk comparison is unnecessary to properly evaluate the Gambit. Given reasonable dice, Russia loses a fighter in Kar on G1, but also preserves 2 extra tanks in WR compared to the WR+Ukraine attack. So Russia can just buy 2 tanks after attacking Ukr or 1 fighter after attacking Norway and end up with roughly the same forces.

    IMO, the real problems with the Gambit are 1) increased probability of losing WR on G1; and 2) Ger being able to stack Ukraine and gain an important positional advantage (as pointed out by Hobbes). I think those elements have to be weighed against the extra UK BB, instead of the oversimplification of Russian fig vs UK BB.

    Absolutely, it is a simplification of the effects of the gambit but that can serve as a reminder of the choice the Allies are making by performing it. The Gambit favors more the UK than Russia because the BB will be saved. There might be other additional immediate consequences such as losing WR, although the odds for that are low. Russia will only lose 2 of its attacking pieces, 1 fighter and 1 armor, while a UKR+WR attack will cause it to spend 3 armor but they will destroy an additional German art+arm.
    However, the loss of the fighter hurts Russia on the long run if it isn’t replaced. I’m a huge fan of armor for Russia like Grenada and I like to get myself a 10 armor stack to move around and slow the Axis advance but it will take more than 5 or 6 turns before the UK/US can move into Eastern Europe and stop any German advances against Russia. And during the initial 2-3 turns the Russians will have to contest 3 territories against Germany (Karelia, Belo and Ukraine), and afterwards usually start dealing with the Japanese.
    You will need that 2nd fighter for those battles and to have 1 artillery always on the board to fight those 3 battles against Germany, otherwise you either concede the territory to Germany or have to use some of your T-34s.
    By the time the Allies start liberating Karelia and taking that burden off Russia, it will still have to fight back into 2 territories. With only 1 fighter, it will either have to use art/armor to take them but with 2 fighters it can stop building any artillery, buy additional armor and use it all against the incoming Japanese units on Asia, instead of Europe.
    Regarding the view that it might help a US Pacific strat by allowing the UK an early landing on Norway, I say that against a KJF, Germany’s will have to play very aggressively, regardless of Norway/Ukraine. Stacking Ukraine allows it to directly pressure the Caucasus - Russia is now tied to defending it instead of pressuring Japan on Asia, and loses the ability to contest Belorussia/Ukraine, denying Russia 5 IPCs. Or stacking Karelia to cut off the inflow of UK units. Whatever happens, I think I still prefer to keep that Russian fighter and destroy the German stack on Ukraine. If you want to defeat Japan on the Pacific you’ll have to stop it from increasing its income on Asia, while at the same time holding off the Germans until the UK is able to counter them.
    Getting back to the fighter/battleship. The fighter allows Russia to save 4-5 IPCs per turn in offensive units that otherwise would be destroyed in German counterattacks. The battleship corresponds to 1 destroyer + 1 cruiser for fleet defense and for a quicker buildup of transports and ground units by the UK, plus the bombardment shot.


  • Hobbes, I agree with everything you said. However, if 1) the 2nd fighter is so important, 2) you usually buy extra armor with Russia, and 3) Norway Gambit saves extra armor for Russia; then it’s just as easy to replace the 2nd fighter as to replace the 2 armor, right?


  • @El:

    Hobbes, I agree with everything you said. However, if 1) the 2nd fighter is so important, 2) you usually buy extra armor with Russia, and 3) Norway Gambit saves extra armor for Russia; then it’s just as easy to replace the 2nd fighter as to replace the 2 armor, right?

    Yes, yes and yes.

    But with the Gambit now G also has an extra art+arm on Ukraine, most likely can stack Ukraine and force Russia to keep its armor stack on Caucasus on turn 2 and abandon West Russia. What do you prefer?


  • @Hobbes:

    @El:

    Hobbes, I agree with everything you said. However, if 1) the 2nd fighter is so important, 2) you usually buy extra armor with Russia, and 3) Norway Gambit saves extra armor for Russia; then it’s just as easy to replace the 2nd fighter as to replace the 2 armor, right?

    Yes, yes and yes.

    But with the Gambit now G also has an extra art+arm on Ukraine, most likely can stack Ukraine and force Russia to keep its armor stack on Caucasus on turn 2 and abandon West Russia. What do you prefer?

    I think it really is a bit more complicated then that. You certainly do not need to abandon WR to keep Cauc R2. In our game Germany R2 could not take WR by any means. It could take cauc of course but did not do it because it could possibly create a situation when all Germany units both ukr and cauc could have been anihilated. Moreover if I did a bit more offensive buy R2 with Russia Germany could really have been compelled to leaving UKR R3 as you suggested earlier. And with UK/US having 19 units on kar at the end of R4 there was really no question of russias need of trading three teritories with G anymore. The thing was I did not protect my US fleet aginst the japy air properly but now I see it was possible to leave it SZ 7 US3 and the pressure would be ongoing from then on.

    When it comes to trades and the second R fig, I am not convinced that in the classic set up of G/R trades (G sits on EE, R sits on WR and trade KAR, BEL and UKR) Bel is mandatory trade for R. If G is on real defensive you can trade a terriotry sending 3 inf on 1 but definitely not mandatory to trade all three territories if you only have 1 fig and 1 art ready. But this really occures very rarely. And I also do not think Russia should trade inf for inf on the 2IPC territories with japan. IMHO 2 IPC territories are not a good trade for Russia even if it had 3 figs. Since you are lighter on air in any case, you have a higher likelihood of losing more inf then Jap on those trades and it really is not worthy of the 2 IPC shift unless there are more stretegic concerns involved in such a trade.


  • This is the complete game Hobbes vs. me including the last rounds.

    HobbesMay0611.tsvg


  • @Hobbes:

    @El:

    Hobbes, I agree with everything you said. However, if 1) the 2nd fighter is so important, 2) you usually buy extra armor with Russia, and 3) Norway Gambit saves extra armor for Russia; then it’s just as easy to replace the 2nd fighter as to replace the 2 armor, right?

    Yes, yes and yes.

    But with the Gambit now G also has an extra art+arm on Ukraine, most likely can stack Ukraine and force Russia to keep its armor stack on Caucasus on turn 2 and abandon West Russia. What do you prefer?

    The real answer is I don’t know. I play on GameTable Online and have tried both openings, but have yet to encounter a good aggressive German answer to Norway Gambit. More testing seems necessary, maybe also in Low Luck. At least the game between you and Granada looks very interesting for both sides.


  • By the way, is there a short and sexy name for the R1 Ukraine attack? Norway Gambit sounds sweet, but “Standard R1 Ukraine attack” is kinda dull… Ukraine Bash, Ukraine Crush, Ukraine Beats?

  • '12

    I must be missing something with the TripleA software, it does not seem intuitive.  I can load the saved game but then what?  I’m guessing I press the ‘Play’ button?  When I do, I get a window that pops up:

    ‘An error has occured’

    java.lang.IllegalStateException: Could not find file for map:World War II v4
    at games.strategy.triplea.ResourceLoader.getPaths(ResourceLoader.java:67)
    at games.strategy.triplea.ResourceLoader.getMapresourceLoader(ResourceLoader.java:33)
    at games.strategy.triplea.ui.UIContext.internalSetMapDir(UIContext.java:189)
    at games.strategy.triplea.ui.UIContext.setDefaltMapDir(UIContext.java:162)

    etc etc etc

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