Historically, the Allies would never invade true neutral countries (and this game was designed with a desire to be historically plausible). And the Axis had no problem doing so (and doing so did not make other neutrals want to join the other side). I think the rules should be changed somehow to reflect that, because with the two most popular rules (normal and geographic blocks) the allies have an advantage. Really, making true neutrals unattackable would solve all the problems.
Indeed! The Allies were supposed to be “the good guys” in WWII, and they (at least superficially) played by the rules most of the time. The Axis powers, however, ought to be able to run rampant over True Neutrals, at least until the US enters the war on US3, IMHO. The US entering the war was what really solidified the world opinion on what side was going to win, before that a LOT of neutrals were actually favoring the Axis. Read up on Portugal in WWII, that supposedly “True Neutral” switched sides like 3-4 times during the war, depending on what sides were nearby.
In fact, over HALF of Germany’s original territories that it STARTS THE GAME WITH are frigging conquests of essentially True Neutral countries already! Poland, Luxembourg, the Netherlands, Belgium, and Norway had ALL signed non-aggression/peace treaties with Germany, which were so much scrap paper when the war actually started! Why in hell would Hitler stop there in 1940?!?!
Here’s a WWII propaganda cartoon that was made in 1940 before the US entered the war:
There are SO many other strategies and what-ifs you could try if Hitler invaded Spain and/or Turkey too! Too bad Larry straitjackets the game with his current idiotic rendition of True Neutrals…